Rennn Posted November 30, 2012 Share Posted November 30, 2012 (edited) I recently noticed that DoF resolution in Dark Souls seems to affect more than performance; atmospheric coloration seems to be affected as well. My friend uses a DoF resolution of 810, and his game seems perpetually washed out to me, but our gamma is the same and tweaking the saturation doesn't have the same effect. I formerly used 810, but then I switched to 540 and now the sky lighting seems more vibrant. Am I imagining things, or is the lighting really affected by the DoF resolution? It looks like 540 with additional blur at 1 is the closest you can get to vanilla without getting the really grainy vanilla DoF, and now my settings look great imo. Edited November 30, 2012 by Rennn Link to comment Share on other sites More sharing options...
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