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Unofficial Advice, Possible Warning


Rennn

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I recently noticed that DoF resolution in Dark Souls seems to affect more than performance; atmospheric coloration seems to be affected as well. My friend uses a DoF resolution of 810, and his game seems perpetually washed out to me, but our gamma is the same and tweaking the saturation doesn't have the same effect. I formerly used 810, but then I switched to 540 and now the sky lighting seems more vibrant. Am I imagining things, or is the lighting really affected by the DoF resolution? It looks like 540 with additional blur at 1 is the closest you can get to vanilla without getting the really grainy vanilla DoF, and now my settings look great imo. Edited by Rennn
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