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Does Claralux lighting mod make it so the character moves, the lightin


northtracks

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I know this is a strange question. I have Claralux and in certain instances, lights can go from turning on to off just from my character walking by or rotating. Does that make sense? It's like those auto-lights where someone walks in and hits a sensor for the lights to go on. It's taking away from the immersion. Is this even Claralux or something wrong with my game?

 

I also have Climates of Tamriel and Enhanced Lights and FX. The latter I installed very recently.

Edited by northtracks
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Lights popping in is behavior from Skyrim itself. However, Claralux or Lights and FX may have altered where the lights are placed, how far away they pop in, etc. or it could just be from vanilla Skyrim.
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Yoo! do you have Skyrim at 1.8? as Enhanced Lights and FX is still a beta you should ask at that mod too

http://skyrim.nexusmods.com/mods/27043

would be nice to see what happens after you remove the Enhanced lights and FX

 

-Deactivate the esp.

-Delete the esp and all the modified meshes inside of:

\Data\Meshes\architecture\farmhouse\interior

\Data\Meshes\architecture\highhrothgar

\Data\Meshes\architecture\solitude\interiors

\Data\Meshes\architecture\whiterun\wrinteriors

\Data\Meshes\architecture\whiterun\wrinteriors\wrcastle

\Data\Meshes\architecture\whiterun\wrinteriors\wrdungeon

\Data\Meshes\architecture\windhelm\interiorkits

\Data\Meshes\architecture\windhelm\interiorkits\wood

\Data\Meshes\architecture\winterhold

 

to get it fully uninstalled

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