junjo75 Posted November 26, 2008 Share Posted November 26, 2008 :confused: So I use FOMM to open up the Fallout3.esm and changed the base carry weight to 50 (cause I think 150 was too much) and saved it as a carry weight. espLoaded up my game, and sweet it works. So then I wanted to change the DR value of the Mercs Veterans Outfit to something like 3400. (Metal armor is DR 3600). So I did this: -GRUP (ARMO) -ARMO (OutfitMerc04) way down in DATA and DNAM I changed the weight of it to 22 and the DR to 3400. Saved it as Merc Outfit.espLoaded up my game, checked off the box for Merc Outfit.esp and used 'player.additem' to add the Merc Veterans Outfit to my inventory. But when I look at the stats, it still has the original armor ratiing and weight. I double and triple checked everything. Keep in mind, Im very new to this stuff and used to use the CS for Oblivion, but this is a bit different.What did I do wrong? Link to comment Share on other sites More sharing options...
SpeedyB64 Posted November 27, 2008 Share Posted November 27, 2008 If the carry weight you changed was that of the player inventory it should have no effect on the armor mod.Do both these mods change the same armor? If so they are conflicting.You need to change both settings in the same mod. Link to comment Share on other sites More sharing options...
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