tony007 Posted November 27, 2008 Share Posted November 27, 2008 After making my Chinese Assault Rifle fire faster, i notice the gun vibrates like crazy and so was the screen. I get so dizzy and disgusted with recoil because it shakes my screen like your mouse has micro-vibrations that make the screen shake. I just can't describe it but the recoil in Fallout 3 is different than recoil in ANY OTHER FPS game. It shakes the whole darn screen and it makes you sick. How do i LOWER or even STOP recoil in weapons using FOMM? What number coressponds to the recoil thing? If i can't use FOMM to stop recoil, then how do i do it and with what? Link to comment Share on other sites More sharing options...
tony007 Posted November 27, 2008 Author Share Posted November 27, 2008 Nobody knows how to do this? Link to comment Share on other sites More sharing options...
SpeedyB64 Posted November 27, 2008 Share Posted November 27, 2008 The recoil of the gun is likely in the animations, you could try to change the weapon animation times in FOMM.The screen shaking with the recoil I think it has something to with the player skeleton moving with the animation (I have noticed that when you import the skeleton from Oblivion into 3ds Max it has a camera in the head) this may be wrong and the shake might just be in the code. This is one of those things that could have several causes and it might be tricky to track down the right one. Link to comment Share on other sites More sharing options...
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