hhhr2r2 Posted December 3, 2012 Share Posted December 3, 2012 (edited) Continued from other thread: I created a dungeon cell, put a player-owned key-only door on it and everything, but any creature I put in there (goblin, spriggan, atronach, rat, whatever) keeps teleporting out after me, follows me around the wilderness, and even teleports into my player-owned house. What am I doing wrong? Edited December 3, 2012 by hhhr2r2 Link to comment Share on other sites More sharing options...
mhahn123 Posted December 3, 2012 Share Posted December 3, 2012 Have you checked to make sure your door is flagged as "minimal use"? Also you could set the intelligence on your creatures to a lower value so they can't activate doors. I think the value has to be 20 or less....I usually set it to 15 just to make sure. Link to comment Share on other sites More sharing options...
hhhr2r2 Posted December 3, 2012 Author Share Posted December 3, 2012 (edited) Have you checked to make sure your door is flagged as "minimal use"? Also you could set the intelligence on your creatures to a lower value so they can't activate doors. I think the value has to be 20 or less....I usually set it to 15 just to make sure. Trial and error, 25 worked for me (and the minimal use thing). Thanks for the tip. Someone else had said the cutoff was 30 but I was still getting the problem at 29. Edited December 3, 2012 by hhhr2r2 Link to comment Share on other sites More sharing options...
mhahn123 Posted December 3, 2012 Share Posted December 3, 2012 No problem...glad it worked and good luck with your mod. Link to comment Share on other sites More sharing options...
hhhr2r2 Posted December 3, 2012 Author Share Posted December 3, 2012 Thanks :-) It's almost done. Just need to plant some crops around the farm exterior. Link to comment Share on other sites More sharing options...
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