Angelsilhouette Posted November 27, 2008 Share Posted November 27, 2008 So I'm experimenting with the 10mm pistols, since I never use them, trying to see what I can and can't do with a very basic esp type of weapon mod (Using TESsnip). I can play around with weapon spread and zoom fov, but when I started to play with the rate of fire, I hit a bit of a wall. To start with, I tried to give it a three round burst; not too much of a stretch. I found a few entries in DNAM that looked like they would do what I wanted, but changing them seemed to do nothing. Float: Ammo used per shotFloat: Rapid fire timingFloat: Burst mode rate of fire I don't want to go bananas with it, but working in small increments seems to do nothing at all. Can anyone help me out with this? Also, if there is an FAQ anywhere that can explain what all of these mean, what sort of equations they are using so I can know what numbers mean what, and what is acceptable to work on and what is not, can anyone give me a link to it? I've been looking, but my google-fu is apparently very very weak. Link to comment Share on other sites More sharing options...
Erierth Posted December 7, 2008 Share Posted December 7, 2008 im having the same problem hereim trying to make the pistol an AR to fire a 3 shot-burst but i dont know what files to start looking for it Link to comment Share on other sites More sharing options...
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