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Mod Merging... will this work?


ArdentFlame

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:D

My money is on "it does nothing".

Well, ok, loading up everything will take forever. Maybe even crashing the CK.

Then saving to a new esp will create... a blank esp because nothing was actually changed.

But it will be dependant on everything. At least on all masters. No idea how (if) CK handels esp-dependencies.

 

Merging would need to doublicate everything. so it's saved to the new file. Which I imagine to be quite the pita in CK.

That's why people recommend TesEdit or TesSnip to merge mods. But you need a little idea what you are doing.

I merged Headbomb's better sorting into one esp cause it came as modular esps and I was using most of them. (I only merged those I used of corse. And some of them were options where you had to choose one, so merging them would be no good.)

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