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Mods not working


Benkaten

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I am having trouble getting new mods to work, all my old ones work fine, as well as new one's I make with the CK, but any new mods I get from skyrimnexus, will not work, they are checked off in the launcher, If you have any info that might help, please.

 

Thanks, Benkaten

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No, My home, computer isn't online, but i guess that's what it is, but, I don't know why that would effect just adding an item to the game, the mods don't say that they require 1.8.
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Sounds similar to how it was with Oblivion. Plugins created with a new version of the Construction Set (v1.2 and up) "didn't exist" for a game version lower than 1.2. It ignored their presence, activated or not.

 

You not updating your game likely means you also didn't update your CK. So now you can use the plugins you create with your outdated CK in your outdated game version quite fine still, but plugins created with a newer CK won't be readable by an older game version anymore. I haven't seen any mods stating which official game version they require anymore since years back, and quite honestly, considering the frequency in which Bethesda spits out new patches, it's highly unlikely for this to happen... unless you need to regularly update your plugins anyways for them to keep working with a newer patch... but that'd be a nightmare of a design decision.

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Alright, Thanks for your help in figuring it out, I found out how to edit some of the newer mods in the CK in order for them to work in my out dated game until I get the update.
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