Oynlen Posted March 11, 2020 Share Posted March 11, 2020 I remember a mod I had back on Xbox that gave different turrets. Rockets, minigun etc. They looked like the actual weapon on a tripod and rotated when powered but didn't chug like a combustion engine. Idk why the vanilla turrets require power but look and sound like they are running on fuel. Would I be able to swap the vanilla turret mesh with one from a mod or are they part of precombines? Also, I have noticed destroyed turrets seem to just keep burning forever. Is there a way to stop it? Link to comment Share on other sites More sharing options...
mauvecloud Posted March 12, 2020 Share Posted March 12, 2020 The mod you describe sounds like Advanced Settlement Turret Set:https://www.nexusmods.com/fallout4/mods/8115 I don't know the answers to your other questions, though. Sorry. Link to comment Share on other sites More sharing options...
HeyYou Posted March 16, 2020 Share Posted March 16, 2020 Not all turrets require power. Machine gun turrents shouldn't. Turrets are not part of precombines. If you repair the turrets, they should stop smoking...... If they aren't your turrets, gotta wait till the cell respawns. (then you can destroy them again. :) ) Link to comment Share on other sites More sharing options...
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