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What enemy mods do you use?


donquixote01

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There are some good mods, add new enemies, but only if someone use under 80 mods. After that the game is going to crash more and more times, because the game can't handle too many people around. You have problems at some points: Old north church, all around Cabot house, Bunker hill, Coastal cottage, and more, where the game always crash. Always.

 

i stop to use mods, add new enemies, because now i use 220 mods and also try to keep the active mods, under 230

 

So if i find a real good mod, i can add it

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I use "Better Locational Damage and Optional Gameplay Overhauls" as base NPC overhaul mod (with some changes), and "Pack Attack NPC Edition" as NPC AI improvement mod. I use "Endless Warfare" as enemies spawn mod, with light settings, for wildlife mostly. I use "NPCs Travel" as second enemies spawn mod, it's great. No Fallout 4 without any of these mods (btw the other two mods out of my ~210 mods without which I would not play FO4 are "Clothing of the Commonwealth" and "Third Person Aim Down Sights"). I use "The Famished" and "Nightstrikers" as additional creatures mod. I also use "Immersive Fallout" - Movement module (with some changes), makes several enemies faster than you.

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