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missing doors


Naug

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Ive decided to re-run morrowind with all the mods so I added quite alot of them. Problem is that some new buildings I see are missing doors ("teleporting", or "entrance" doors they are completely invisible and cant be clicked). I belive it applies to great housing mod and abandoned flat, but not entirely sure. When game starts there are a lot of whining dialogues about how objects are missing from the main file or something such (Im on diff comp now cant check) anyone has a clue what should I do with this I would appreciate the help. Sorry for a confusing description.

 

P.S. I have tried walking into the buildings and look at doors from outside but that doesnt work either.

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Thancs comrad sniper, it did the trick. I have another question conserning doors in abandoned flat though. I have successfully gotten into the secret laboratory. There there is a section called Thaumaturgical (sp?) study (one where there is a pentagram drawn on the floot in one of the rooms). Problem is I cannot use conventional method to get out - when I click back on hatch I came from it tells me that door is locked from inside I need a key to get in. (I have key I used to move the flowerpot with me)
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  • 2 weeks later...

Naug,

 

If you are using my 2 mods (the Latest, Greatest Housing Mod 1 & 2), this might be the reason that the door in Abandoned Flat is locked. In the LGHM2, I accidently placed a door-locking script on a particular kind of trap door (ex_r_trapdoor_01) that appears in several places in Vvardenfell, and maybe in Abandoned Flat (I haven't checked). You should download my patch which will get rid of this door-locking script on this particular trap door type. This may solve your problem with the door at Abandoned Flat. The patch can be downloaded here at Morrowind Source or at my website below.

 

the_hunger (aka the V8 man)

http://www.geocities.com/thev8man/TheV8Man...l?1067198899635

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