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Problem with lighting on Custom weapon texture


Vandrath

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I am currently having a problem with the way my texture is receiving shadows in the game.

 

 

 

I have changed the specular power and specular strength in the .NIF itself but nothing has worked. Is this a problem with the Environment Map, the Mesh itself or a setting within the .NIF? Any help would be fantastic and appreciated.

 

Edit: 12/6 9:50pm Disregard this post, problem found and fixed. I messed up my normal map generation and came out with a black and white normal map.

Edited by Vandrath
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