mxalex229 Posted December 7, 2012 Share Posted December 7, 2012 Hello, I have been making a custom armor, i have properly adjusted the values in nifskope and attached textures. But when i try to apply the mesh/model to an armor in the creation kit the textures are missing. I had this problem a few months back and don't remember how i fixed it. Could anyone lend a bit of advise? i have searched high and low for this issue but have not found the solution. Link to comment Share on other sites More sharing options...
ghosu Posted December 8, 2012 Share Posted December 8, 2012 Would recommend to upload nif and dds and esp (if available) so someone might take a closer look at it. Link to comment Share on other sites More sharing options...
simulacrum0 Posted December 8, 2012 Share Posted December 8, 2012 if it is just invisible your BSdismemberSkinInstance settings are off. it the mesh is a light purple copy a BSLightingShaderProperty from a working armor and Body mesh to get all the needed settings and just change the textures if that does not work you may be missing the UVmap. if none of that works do what ghosu sad. Link to comment Share on other sites More sharing options...
mxalex229 Posted December 8, 2012 Author Share Posted December 8, 2012 that did the trick, i must have missed one of the values. Guess the simple answer is always the best. Thanks guys! Link to comment Share on other sites More sharing options...
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