scottym23 Posted December 7, 2012 Share Posted December 7, 2012 So I try and breach a lock, select the explosive, wait the set amount of time, it explodes, and yet the door doesn't become unlocked. I've tried breaching the same door 100 times with all sorts of explosives and it doesn't seem to ever work! Is there something i'm missing here or is this a glitch? Link to comment Share on other sites More sharing options...
M48A5 Posted December 7, 2012 Share Posted December 7, 2012 Copied from the FWE ReadMe: Explosive Entry (by Lap) Explosive Entry allows you to bust inside almost any container or door using explosives. This is considered to NOT be a cheat mod and it is balanced to the best of my abilities using your explosives skill, luck stat, and ranks of the "Demolition Expert" perk. Based on your explosive skill you will be able to use a wider variety of ammunition and weapons to break a lock. A player with poor explosive skills may need a mininuke to open a tough lock that a master of explosives could do with a frag grenade or two. Depending on the game settings there is also a chance of the timer malfunctioning or the explosive destroying items inside a container. Beware of the following when deciding to use explosives to breach a lock: ■Explosions are the opposite of a stealthy act. Expect to alert any nearby NPC's to your actions. ■Explosives may destroy the contents of container so think carefully about what strength of explosive you need. Using a mininuke on a safe will likely destroy the contents. This can include items you may need to complete quests. ■The timers on explosives can malfunction and go off earlier or later than desired. Your explosive skill, luck stat, whether you are in combat or not, and rank in the "Demolition Expert" perk, will also determine your effectiveness at using explosives. The integrated explosive entries mod is configurable through the FWE Control Panel > Sub-Mod Configs > Explosive Entries https://sites.google.com/site/fo3wanderersedition/detailed-changes/01character Link to comment Share on other sites More sharing options...
scottym23 Posted December 8, 2012 Author Share Posted December 8, 2012 Thanks M48A5! I'm usually good at reading the readme, but there was just so much to read for FWE I never got around to it and totally didn't think of reading it to see about this issue haha, my bad >.>. Thanks again though! Link to comment Share on other sites More sharing options...
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