MackenzieBeyer Posted March 24, 2020 Share Posted March 24, 2020 Hello, I really want to make my exterior cell nighttime 24 hours a day. Is there a way to do that? Link to comment Share on other sites More sharing options...
NexusComa Posted March 24, 2020 Share Posted March 24, 2020 Possibly this could be done with a script that knows the time and sets timescale to quickly pass daytime ... I'm pretty sure this would hurt the game in many ways however. Many things track time and trigger off it. Link to comment Share on other sites More sharing options...
aoh125 Posted March 24, 2020 Share Posted March 24, 2020 Not sure if this would work or not but just the first thing that came to mind. You could try setting the worldspace to not use a sky cell or maybe make a custom one that only has night instead. Never dug to deep into making a sky cell personally but i did pull the .nifs they use to make some custom effects so nifskope should be enough to make your own im assuming. Hope you getting it working (: Link to comment Share on other sites More sharing options...
Zorkaz Posted March 24, 2020 Share Posted March 24, 2020 Certainly with a script attached to a marker. Use "pGameHour.Mod(x)" to pass time for some x hours. You could use it together with "Utility.GetCurrentGameTime" to make a working script. Link to comment Share on other sites More sharing options...
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