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A question about result scripts on songs.


CharlieGordo

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I'm guessing it could cause an issue when transitioning out of songs into sound file responses with shorter run times because variables need to be set. Since the quest script process delay is at every 5 seconds.

I'm not sure , but in theory it seems you only need the run immediately flag on less that 6 second clips (maybe a bit more time to be safe ?)

Transitioning to a song doesn't seem like it's necessary , but that's just the seems to me method :whistling:

But then again "Run Immediately" may be the only way to initiate those type of sound files in the dialogue editor without an actor in front of the player.

Some in game testing will tell ya .

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