SabinXL Posted December 10, 2012 Share Posted December 10, 2012 Hi folks, I'm creating a smithing mod and exploring some possibilities on how I can add modifications to crafted/tempered armor. My questions focus on tempering - specifically, whether or not I can give additional bonuses to tempered items apart from the raw armor/damage boosts. I dug around in the CK a bit and wasn't too successful in finding what I was looking for, so I figured this place was the next best resource for gathering information. Below are the questions: Is there any way to tell (through a script or a function) whether or not an item is tempered?Is there any way to find out what tempering actually does and where the information is stored in the CK? (apart from the variables found in Gameplay > Settings, as this doesn't really get at what I'm looking for) I have a solution to implement the kind of design I want by creating new items with additional keywords, but it's poor from a best practices standpoint and wouldn't want to do it unless I had no other choice. Hoping to leverage a "tempering state" for what I'm looking to achieve. Link to comment Share on other sites More sharing options...
junweizhu Posted December 26, 2013 Share Posted December 26, 2013 I've been checking the scripting part of creation kit because I want to create a smithing overhaul and while I was looking for an event upon creating a weapon/apparel I found a function that you might be interested in. GetItemPercentHealth() in the ObjectReference script shows the smithed item's health.(I assume it's the temper value, with 0 being normal, haven't tested) So this way you could check whether the item health is above 0.Anyone correct me if I'm wrong. Link to comment Share on other sites More sharing options...
fenrisulfr913 Posted July 6, 2015 Share Posted July 6, 2015 From what I read in the wiki, 1 is normal, 1.1 and so forth to 1.6 is tempered(1.6 being legendary) I hope this helps! Link to comment Share on other sites More sharing options...
Mattiewagg Posted July 6, 2015 Share Posted July 6, 2015 From what I read in the wiki, 1 is normal, 1.1 and so forth to 1.6 is tempered(1.6 being legendary) I hope this helps!Check the dates, mate. Link to comment Share on other sites More sharing options...
fenrisulfr913 Posted July 7, 2015 Share Posted July 7, 2015 Oh sorry I didn't even realize 0.0' Link to comment Share on other sites More sharing options...
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