nilay913 Posted December 10, 2012 Share Posted December 10, 2012 I've made a custom mesh/texture for an arrow in skyrim, really wanna use it but wen I use creation kit and add the arrow nif to it it always says 'could not find texture set for this' or something like tht and gives a list of locations within my skyrim folder saying it can't find those textures and I've checked over and over again and it's there and should work, the model looks fine in nifskope and the projectile does aswel. I've made the projectile in it and it works, so whenever I go I game and give myself the arrows, it has a blank purple daredric quiver( which I use as a model) and the arrows in my bow are purple aswel but as soon as I fire one, it goes legit and the texture is there, please help me ( forgot to mention I'm fairly noobish at ck a I've tinkered wif it and tried 2 make stuff but failed)!!!! Link to comment Share on other sites More sharing options...
Deleted1308005User Posted December 10, 2012 Share Posted December 10, 2012 Sounds like texture path is wrong for the Quiver itself, I recommend you check it. Link to comment Share on other sites More sharing options...
nilay913 Posted December 10, 2012 Author Share Posted December 10, 2012 I have many times but it is the correct path and this is being said for the actual arrow itself but not the projectile... Link to comment Share on other sites More sharing options...
nilay913 Posted December 11, 2012 Author Share Posted December 11, 2012 Np I gav up cuz the quiver just wernt working , I tried just using a standard daedric quiv but wen the arrow was in the bow it wer daedric and as soon as it left the bow it turns to my awsum arrow Link to comment Share on other sites More sharing options...
TheGreenLion Posted December 11, 2012 Share Posted December 11, 2012 Hrm, you weren't able to slap your arrows in place of the daedric arrows inside the quiver? Oh well, that's a shame. :confused: Link to comment Share on other sites More sharing options...
nilay913 Posted December 11, 2012 Author Share Posted December 11, 2012 I just cudent be bothered anymore, I was tired and It kept not workin do I have up, I kept all the file on my desktop Justin case if I ever wanted another crack at it... Link to comment Share on other sites More sharing options...
nilay913 Posted December 11, 2012 Author Share Posted December 11, 2012 Either way the texture on the arrows looked gd but wernt legit cuz all I basically did was in blender, I got a dwarves arrow and pulled some stuff around but tht completely messed up the texture on the uv editor and I had to guess where each thing was and it was basically trial and error Link to comment Share on other sites More sharing options...
nilay913 Posted December 12, 2012 Author Share Posted December 12, 2012 here are the pics of the arrow + quiver in nifskope, arrow looks better ingame with the shinyglass_e cubemap texture accompanying it, just say if you want to try to make a mod using these, as long as you send me a link to it when it's finished and ask, ill send you the files (and if you want to, put me in the credits unless its a major mod and other people hav made far bigger and better contributers...) Link to comment Share on other sites More sharing options...
Deleted1308005User Posted December 12, 2012 Share Posted December 12, 2012 Wait a second, is the problem within Textures, or on the mesh? If it goes like this:> Equip arrows> Start shooting> Player pulls the arrow, places it on bow string - At this phase it's displaying the wrong version? > Arrow starts flying - Turns to right one? If that's the case, you need to switch the arrow on Quiver mesh too.However, I don't know how to do that, as you need to attach proper "bone" to it too. Link to comment Share on other sites More sharing options...
nilay913 Posted December 12, 2012 Author Share Posted December 12, 2012 It's not just the arrow within the quiver but the quiver itself is purple as a blank texture and the arrow within is aswell. Link to comment Share on other sites More sharing options...
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