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nilay913

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Everything posted by nilay913

  1. What about if it were to be from another elder scrolls game, such as oblivion and was a sword?
  2. All I know is that the actual sword and the flames are all part of the 'bound sword fx' effect since I tried having a weapon with this effect to make a green bound sword for green lantern like character but all i ended up with was a green elven sword but it had half a daedric sword stickin out of it with blue flames.
  3. sorry m8 i cant find anyone who's able to, ive attempted and have succeeded in changing the actual weapon used but not the effects, and it was a while ago so i cant remember :D
  4. there are quite a lot bugs with them, i sided with the imperials and at the end, hadvars still following me and hes glitched but he wont leave, and goes to riverwood, until i go 2 whiterun then he comes running on in with his sword raised, its a shame cuz i like whiterun so i went under the bridge where the water is, set him to non-essential and slit his stupid-ass throat, i liked him, but i must say it was very fun... :D
  5. are any of u any good at animations, there is a mod called Nature of the Beast II and the author could use some help with making a bite or tail whip-like animation with attack for the were-lizard form in the mod, please PM me if u think u can do this :D
  6. its alrite, i gt skse anyways
  7. wat happened to ur wereshark mod cuz it looked pretty awsome.
  8. ino it wudnt be tht well without skse, but what im sayin is 2 make one without skse stuff, and then after add skse aspects to it and upload both of them
  9. kwl but make one wthout SKSE aswell if u can cuz i dont like skse, cuz it takes ages to load up everytime
  10. bur on a serious note, thts a gd sound, and heres another one. | V
  11. cheers, and that roar is proper gd, but nowhere near as gd as this, sorry m8 http://www.youtube.com/watch?v=XwLLH9EZiqc
  12. This looks AWESOME, the only issue i would have with this is that it needs to go wif a race and if someone can make good races or has had experience with it, I have a concept idea for it, http://fc07.deviantart.net/fs70/f/2010/031/f/d/Sharkman_Redesign_by_qBATMANp.jpg
  13. here are the concept art ideas i have in mind - For The Fishman except mor skyrimified kinda thing http://fc07.deviantart.net/fs70/f/2010/031/f/d/Sharkman_Redesign_by_qBATMANp.jpg For The WereShark, I think someone is working on one already- WereShark For The WereCroc http://jpegshare.net/images/01/b2/01b2673ae5919ddd94c827c8b1ec2f6d.jpg And Something I think is the BEST IDEA EVER!!!!!!! http://d2oadd98wnjs7n.cloudfront.net/medias/519081/pictures/full/20121102021531-Solo-Were-crocodile.png?1351847741 WERECROC IN SUIT!!!!!! CROCSUIT UP!
  14. if u gd wif animations, i have an idea, maybe make sum powers u can use as a were-croc such as 'bite', 'snarl'[instead of roar] and the best one, an idle where a bird randomly perches on ur head (no point behind this at all, would be cool tho) :) and if anyone's looking at this, my other idea is to create a fish-like race that can turn into a were shark.
  15. this is the closest ive seen and i love it http://skyrim.nexusmods.com/mods/17582
  16. i've finished my mod here's the link, http://skyrim.nexusmods.com/mods/28345
  17. i have a slight problem, when the arrows are ready to shoot in my bow, they're dark, but they're meant to be light and the projectile is light so it goes from dark to light... any solutions
  18. it works now thank you very much ill be uploading it shortly, just gotta change the colour of the arrows in the quiver to match the arrows, but all i had to do was put the textures in the main TES folder :)
  19. and in addition if the texture folder is just in the TES folder, is the meshes folder there aswelll
  20. but isnt the texture path meant to be within the 'data' folder within the TES folder
  21. http://www.gamefront.com/files/22743417/NiloticArrow.rar
  22. Kk will do tomoz or Friday hopefully :)
  23. Ok, how do I do tht, sorry complt noob here ain't dub this b4
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