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importing cells for all natural mod


jacobh131

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i have activated all natural in obmm and the next step is to "select the .esp file and import cells" in order for the mod to work. oblivion won't launch with the mod activated so i guess it has to have those cells imported. and another problem is that i dont even know what it means to import cells. i thought i was pretty experienced when it comes to installing mods and such but this has me stumped...
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From the Weather - All Natural readme (emphasis added):

Activate the plugins you installed in the Mods tab of Wrye Bash.

Rebuild your Bashed Patch, selecting �Import Cells� from �All Natural.esp�.

My guess is you either aren't using Wrye Bash or haven't been rebuilding your bashed patch. Have a look at the first seven pictures after the Wrye Bash Pictorial Guide logo shot on the Wrye Bash Pictorial Guide Images tab.

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From the Weather - All Natural readme (emphasis added):

Activate the plugins you installed in the Mods tab of Wrye Bash.

Rebuild your Bashed Patch, selecting �Import Cells� from �All Natural.esp�.

My guess is you either aren't using Wrye Bash or haven't been rebuilding your bashed patch. Have a look at the first seven pictures after the Wrye Bash Pictorial Guide logo shot on the Wrye Bash Pictorial Guide Images tab.

Yes! its working now thanks. i thot i didnt actually need wrye bash, but its great with obmm

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