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Random CTD on a very modded skyrim


afshin76

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Hi. I have huge set of mods (Over 600) for skyrim legendary edition. I am using mod organizer and have about 187 active plugin. I'm using loot, fnis, dual sheath, merged patch, bashed patch and many more. I have merged many mods using "Merge Plugin xEdit Script".

My skyrim tends to crash randomly from time to time. I know that large load orders will crash from time to time no matter what but I was hoping to see if I can improve it somehow and make sure I'm not doing something stupid that can be fixed easily. You guys let me know what more info you need.

My specs:

GTX 1070 8Gb Vram

AMD Ryzen 7 2700X

G.Skill 16GB (2 x 8GB)

An HDD that I don't know the name.

 

I am also using crash fixes, Resaver and SrtCrashFix.

Thanks to anyone who puts time to read this.

 

loadorder:

 

# This file was automatically generated by Mod Organizer.
Skyrim.esm
Update.esm
Dawnguard.esm
HearthFires.esm
Dragonborn.esm
Lanterns Of Skyrim - All In One - Main.esm
Unofficial Skyrim Legendary Edition Patch.esp
ZaZAnimationPack.esm
SexLab.esm
SexLabAroused.esm
Devious Devices - Assets.esm
Skyrim Exterior Fixes.esp
Devious Devices - Integration.esm
WM Flora Fixes.esp
RaceCompatibility.esm
TERAArmors.esm
CreatureFramework.esm
SGHairPackBase.esm
Heels Sound.esm
ApachiiHairFemales.esm
Devious Devices - Expansion.esm
hdtHighHeel.esm
Schlongs of Skyrim - Core.esm
Amputator.esm
EFFCore.esm
Cutting Room Floor.esp
Hothtrooper44_Armor_Ecksstra.esp
Hothtrooper44_ArmorCompilation.esp
Guard Dialogue Overhaul.esp
Real Roads.esp
Differently Ebony.esp
iHUD.esp
EnhancedLightsandFX.esp
Tamriel Reloaded HD.esp
Skyrim HD Tribute - Roads.esp
RealisticRoomRental.esp
CollegeOfWinterholdImmersive.esp
The Great Cities - Minor Cities and Towns.esp
Complete Crafting Overhaul_Remade.esp
Complete Alchemy & Cooking Overhaul.esp
Wintermyst - Enchantments of Skyrim.esp
Verdant - A Skyrim Grass Plugin.esp
Civil War Aftermath.esp
Beasts of Tamriel.esp
Helgen Reborn.esp
Tel_Nalta.esp
HearthfireMultiKid.esp
The Great City of Solitude.esp
Improved Adoptions MERGED.esp
RealisticNeedsandDiseases.esp
CACO_BOT Patch.esp
RaceMenu.esp
RaceMenuPlugin.esp
ogDiverseDragons2.esp
RaceMenuMorphsUUNP.esp
UIExtensions.esp
AddItemMenu2.esp
VioLens.esp
Andromeda - Unique Standing Stones of Skyrim.esp
HearthfireMultiKid_LastName.esp
Realistic AI Detection 2 Lite.esp
Serana Dialogue Edit.esp
SimplyKnock.esp
No More Glowing Edges.esp
dD-No Spinning Death Animation Merged.esp
Improved Combat Sounds v2.2.esp
KS Hairdo's.esp
Brows.esp
FacelightPlus.esp
3PCOFull.esp
SLAnimLoader.esp
TheEyesOfBeauty.esp
BloodthirstVampireFeeding.esp
SGHairPackAIO.esp
Atlas Compass Tweaks.esp
beinz_plugin.esp
SexLabTools.esp
SkyUI.esp
RND_Dawnguard-Patch.esp
RND_Dragonborn-Patch.esp
MassMatchMakerSE.esp
SexLab Sound FX Replacer.esp
SexLab Vanilla Voices.esp
SexLab Extra Voices.esp
Sexlab - Auto Vanilla Voices.esp
Luxury Collection.esp
Dual Wield Parrying_SKSE.esp
DwarvenAmputeeKit.esp
Toccata as Elisif.esp
Mortal Enemies.esp
vAutosaveManager.esp
JaxonzEnhGrab.esp
ZAPFurniturePlacer.esp
EnchantedArsenal.esp
SoS - The Wilds.esp
SoS - Civilization.esp
Thunderchild - Epic Shout Package.esp
SoS - The Dungeons.esp
CWIELnFXPatch.esp
NibblesAnimObjects.esp
SLAL_AnimationsByLeito.esp
ImmersiveSpells.esp
GoToBed Addon.esp
MilkyObj.esp
DragonCombatDialogue.esp
Natural Lighting and Atmospherics.esp
SOS - ERF - HighPoly Addon.esp
SOS - ERF - HighPoly Equipable.esp
Sexy Armor Replacer Patch.esp
SLALAnimObj.esp
PsycheAnimationObjects.esp
Combat Evolved - Enemy Poison.esp
Combat Evolved - Stealth.esp
TKDodge.esp
HitStop.esp
TKRecoil.esp
Dual Sheath Redux.esp
FNIS.esp
XPMSE.esp
Chesko_WearableLantern.esp
MorePainfulNPCDeathSounds.esp
OwnCivilWar.esp
Personalized Music v 6.0.esp
AMB Glass Variants Lore.esp
SMIM-Merged-All.esp
BFT Ships and Carriages.esp
LupineWerewolfPerkExpansion.esp
Antennaria.esp
fallentreebridges.esp
Atlas Legendary.esp
TacticalValtheim.esp
Immersive Patrols II.esp
zzzSXP.esp
SLALAnimObjBillyy.esp
BFT_IC patch.esp
SLAL_AnimationByBakaFactory.esp
SexLab-AmorousAdventures.esp
SofiaFollower.esp
RND_HearthFires-Patch.esp
Brevi_MoonlightTales.esp
USLEEP - The Great City of Solitude Patch.esp
Apocalypse - The Spell Package.esp
Immersive Weapons.esp
DSerArcheryGameplayOverhaul.esp
aMidianborn_Skyforge_Weapons.esp
RaceCompatibilityUSKPOverride.esp
DIVERSE SKYRIM.esp
Males of Skyrim.esp
Let's dance again.esp
Luxury Collection Vendor.esp
dcc-dm2.esp
Immersive Speechcraft.esp
FireBurns.esp
Schlongs of Skyrim.esp
Infinite Werewolf.esp
Combat Evolved - Core.esp
Combat Evolved - Magic and Spells.esp
Merged - Armor3.esp
Merged - WepArm.esp
Serana.esp
Merged - DemonHunter.esp
Sephina.esp
AetherSuite+.esp
Merged - Simple to Hard.esp
Merged - New IV.esp
Merged - Green.esp
Merged - House.esp
Merged - NewBuild.esp
Merged - New V.esp
RealisticWaterTwo.esp
Merg - New.esp
The Ordinary Women.esp
BijinAIO-2016_3.1.1.esp
MagnoCumGaudio.esp
Perks from Questing.esp
Relationship Dialogue Overhaul.esp
EFFDialogue.esp
Ordinator - Perks of Skyrim.esp
Apocalypse - Ordinator Compatibility Patch.esp
CWIOrdinatorPatch.esp
Immersive Citizens - AI Overhaul.esp
dD - Enhanced Blood Main LITE.esp
Immersive Citizens - RRR patch.esp
RealisticWaterTwo - Legendary.esp
RDO - EFF v4.0.2 Patch.esp
RDO - CACO Patch.esp
Watercolor_for_ENB_RWT.esp
RDO - Cutting Room Floor Patch.esp
ELFXEnhancer.esp
Alternate Start - Live Another Life.esp
TES5Merged.esp
Bashed Patch, 0.esp
DynDOLOD.esp
Dual Sheath Redux Patch.esp

 

modlist:

 

# This file was automatically generated by Mod Organizer.
+360 Movement Behavior
+Fnis - s***
+Dual Sheath Redux Patch
+Bashed Patch
+TES5Merged
+BodySlide - Shits
+UUNP HDT Piercings Repaint
+Naturalistic HDT Jiggle and Collision Set
+4k Dragon Claw Textures
+Female running and walking animation none BBP
+DynDOLOD Output
+TexGen Output
+Enhanced Blood Textures LITE
+Relationship Dialogue Overhaul - RDO v2.0i-74568-2-0
+Extensible Follower Framework v4-0
+SexLab_MagnoCUMgaudio_Skyrim_LE
+Perks from Questing
+Diverse Bosoms - 8 UUNP presets
+The Great City of Solitude 2.02-95401-2-02-1581429178
+The Great Cities 2.0-93901-2-0-1551478798
+swapped Immersive Roads Textures for Real Roads
-Laura's Bondage Shop v3.01
-Castle Mendoza - Player Home
-JS Barenziah - 4K Textures
-Vtaw Wardrobe 4 Le
-Vtaw Utility Pack UNP
-DX Witcher Armor UNP LE
-A Quality World Map 9.0.1 - Vivid with Stone Roads-4929-9-0-1
-Yennefer By Levionte
-Cirilla Fiona Elen Riannon
-Halamshiral
-Dragon Tree Temple 1.1
-The Asteria
+Fortified Animated Fort Doors 4K
+Desaturated HD Unique Hand Made Signs Overhaul By ShibePatrol
+Epic Gate of Whiterun 4K
+Glorious Solitude Door Replacer 2K
+Magnificent Riften Door Replacer 2K
+Magnificent Riften Mistveil Keep Door 4K
+Marvelous Windhelm Door Replacer 2K
+Marvelous Windhelm Gate 4K
+Pompous Dragonsreach Door 2K
+Gorgeous Ruin Door 4K
+Chests addon
+Rudy HQ - Nordic Ruins
+4K textures for the ruins chests urns and a wood
+Pots addon
+Ruin Levers addon
+BodyGen Morphs
+XP32 Maximum Skeleton Extended-68000-4-71-1577535684
+BakaFactory Animated Beasts Cocks
+Verdant edited
+Verdant - Dark grass textures - DEFAULT SIZE
+Verdant - A Skyrim Grass Plugin 1.6c- Full Version in one .esp-60220-1-6c
+Merged - New V
+Prisoner Cart fix for SMIM
+jBS2BG
+Zeroed UUNP
+Stronger Swimming Animation
+Stoja's Warpaints - A High Resolution Makeup Kit for Skyrim-60769-1-0
+Civil War Aftermath
+OpenCivilWar-2.6.2.zip-82128-2-6-2-1577640541
+Immersive Patrols
+Combat Evolved
+TK Recoil-32769-1-44
+TK Hitstop 144-23681-1-44
+Locational Damage(SKSE Plugin) 2.0.3-91505-2-0-3-1557114788
+Babo Creature 2019.12.09 LE
+Babo Human 2019.11.08 LE
+KrittaKitty Eye Pack
+FNIS Behavior
+PsycheAnimation
+Billyy's SLAL Animations 3.1
+SrtCrashFix v1
-Void Weapons
-CL's Greatsword-98562-1-0-1563036817
-Buster - Johnskyrim
-Crystal Edge - All Colors
-Dragonblade - 4K Textures
-CROSS Crucible 091b
-GomaPeroLand
-[Melodic] Flowing
-[LE] DM BDOR Ram Horn Witch by Team TAL
-Sansei Muramasa
-Megumin Follower
-Kurumu Follower
-Yang Xiao Long Follower
-Lockpick Follower
-Kage Follower
-High Elf Archer Follower
-Pyrrha Nikos Follower
-Ivy Valentine Fix
-Ivy Valentine Follower
-Boa Hancock
-Velma and Daphne
-Albedo Follower
-Cattleya and Rana Followers v3.1-90374-3-1
-Risky Boots Follower
-ESFCompanions FULL VERSION
-Wildcat
-Black Widow Outfit UNP LE
-Celes Tarot Outifit Light UNP LE
-Cassandra Apocrypha Robes UNP LE
-Spartan Bard Outfit UNP LE
-Stella Mithril Armor UNP LE
-Demon Armor UNP LE
-Celes Mercy Outfit UNP LE
-[Melodic] Batboob succub
-KD - Realistic Fireplaces
-Alternate Elven Blades - Replacers
-[Melodic] Sporty Chic
-[Melodic] Amet Bikini
-BDOR Eclipse by Team TAL
-[Melodic]HighCutHeaven Swimsuit
-[LE] 9204 DR Alicia by Team TAL
-Nini Stuff 4
+Proper Torch Wield
+Fog Mesh Remover
+Realistic Water Two
+Enhanced Lights and FX
-Spellsword - Spell Casting with Weapons and Shields
+Merged - NewBuild
+Merged - Armor3++
+Meviri Alt Hairstyle
+Talkative Dragons - port by EmeraldShadow
+Amputator Beta v0.7
+SOS - ERF - High Poly Addon 1.2
+Frozen Electrocuted Combustion - 2.4.5-78709-2-4-5-1564710225
+Immersive Spells v1 0 ALL DLC
+Magic Casting Animations Overhaul
+Magiska - Spell Casting Animations 1.1 - (Option A)-71040-1-1
+MMG SlightlyLessCrappyWerewolfAnimationsAltTailSwim v0
+BillBoards Generator
+DynDOLOD Resources
+Merged - Green
+TEXTURES FOOLDER
+Merged - House
+milkyanimobj
+MorePainfulNPCDeathSounds
+4k Textures Lockpick
-[Melodic] Bva
-Depths of Skyrim
+Go to bed Add-on
+Rudy HQ - Falling Leaves and Needles for ENB
+Crusty Loaves - 2k Bread Retextures All-In-One
+Skyrim Exterior Fixes 3.4-98103-3-4-1563788350
-Aspen and Oak replacer
-Enhanced Vanilla Trees
+aMidianBorn Caves and Mines 2k
+aMidianBorn Solstheim Land
-Mixed Version
-College Students V1.2-57404-1-2
+Apocalypse - Ordinator Compatibility Patch
+Apocalypse v945-16225-9-45
+Eve
-Arcanum - Main File
+GSPoses
+Infinite Werewolf
+WereWolf
+SOS - Schlongs of Skyrim - 3.00.004
+Merged - New IV
+ZAP_8.0_Helper_Addon 1.0.2
+Helgen Reborn
+display-model-v206
+Enchanted Arsenal
+Antennaria
+Shiva Body - UUNP and CBBE Bodyslide Preset 1.2-86248-1-2
+OneTweak
+My INI Tweaks
+Lets dance again
+DwarvenAmputeeKit
+Rinndy
+SLAL NibblesAnims
+00 Dual Wield Parrying SKSE 3 1 beta
+Dual Wield v1.8-62928-1-8
+Alduin the Black
+Devious Devices Expansion
+Devious Devices Integration
-Pussycats v1
-Ave's Skyring-89901-1-3-1556203593
-Dora Jewel
+Devious Devices Assets
+Atlas Map Markers v1-7 Complete
+Colored And Animated Celtic Icons For SkyUI
+SkyUI
+Vivace Customizer - UNP - 1.2
-Donyaakin Children
+RUSTIC CHILDREN - BODY - 1K
+MilkySLAL
+MYSLALPACK v12.0
+Fair Eyes
+Skyrim's Ultimate Eyemeshes Ruhmastered v2.0 plus ECO Racemenu Patch-91568-v2-0
+RANs Eye Reflection Extender
+Dual Sheath Redux
+Ultimate HD Fire Effects
+Merg - New
+Moonlight Tales Version
+Leyenda bodyslide
+AetherSuite+
+Custom Sleep Wait
+Zero Two - 4k textures
+NLA
-Keely The Fire Blade Follower Directors Cut
-Ada Wong Spy Outfit - UNPB TBBP
-Ada Wang Follower
-Zero Two Follower Directors Cut
-Sheps Tattoo Collection
-Zero Two - 7BO
+Serana+
+SexLab Tools v3.0
+SXP (Redone)-76215-3-3-7
+Jaxonz Positioner
-ERF - Ceraph 2.6
-RenegadeFollowers1
-puppetmasterv17
+Hairs Serana original color
-2Bnew6.2 ENversion-95334-6-2-1545815584
-Wraith Tongues - Skinned
-Avalon-95338-1-0-1545835148
-Archer follower Directors Cut
-EtR HearthfireDungeonAddon
-HentaiCreatures MNCv11 4C
-MoreNastyCritters v11 4C
+Sephina The Huntress Customizer - UNP
-Sephina the Huntress UNP HDT TBBP need HDT Physics Extensions
+Sephina +
+Dramatic Clouds Ultra
+Superior Lore-Friendly Hair - HD textures
+Zaz Animation Pack UNP V.8.0.[2017.11.19]
+SexLabAroused V28b
+Bijin AIO
+Bijin Skin for Bijin Family - UNP
+Bijin Warmaidens
+Bijin NPCs
+Bijin Wives
+The Ordinary Women v1.9 UNP-70547-1-9_2
-Grim MaryJane 7BO
-Bowsette Bodysuit 7BO
-Grim Mega Milk 7BO
-GK Zombie Follower Bella and Ilda Ver.1.4-83292-1-4
-GK Dark Elf Followers Ver.1.1-90984-1-1 (1)
+Creature Framework 1.0.4
+JContainers
-GK Followers Ver.1.6-84982-1-6-1540429407
+Alpha werewolf sounds - Lower volume
+SexLab - Sound FX Replacer
+SexLab - Vanilla Voices
+Sexlab - Auto Vanilla Voices
+SexLab Extra Voices 1.1b
-(MfP)(AMLstuff) (S.L.E.V.) Psycho Voice V4.1
-Seranaholic
-Creature Framework 1.1.0-pre2
+MassMatchMakerSE LE 1
+Immersive College of Winterhold
+Merged - DemonHunter
+Merged - Simple to Hard
+Feminine Jarl Sitting Animation V1.0.1-93710-1-0-1
+EyeBlind
-Animated Dragon Wings
-TDN Equipable Horns 2
+AutosaveManager121
+Load Game CTD Fix
-3jiou
+Expressive Facial Animation -Female Edition-
+BFT_IC patch
+ApachiiSkyHairFemale
+Lightning
+ELECTRIFY v3 x2048
+Alternate Start - Live Another Life
-Knight's Rest-93453-1-2
-Lake Haven
+Immersive Dragons
-The Paarthurnax Dilemma
+RSE High v1_4-836
+A Lot of Dual Sheath Redux Patches
+DynDOLOD Patches
-Katarina ArmorRedone Floderfix
-DarkStandalone
-Skyrim Particle Patch for ENB
+Skyrim Subsurface Scattering Patch for ENB
+First Person
-Atmo Sky
+Heels Sound 1.5
+Luxury Collection UUNPB HDT
+Vivid Landscapes - All in One - Loose Files
+Tamriel Reloaded HD Plus
+Tamriel Reloaded HD main file 0-9b FULL for NMM
+Watercolor for ENB and Realistic Water Two
+Cell Stabilizer
+High Res Female Makeup for Fair Skin by HHaleyy -by request-
+Sovngarde
+Tweaked Face Light
+Males of Skyrim v1.3 - BSA Ver-61937-1-3
+RUSTIC CLOTHING
+Merged - WepArm
+Ordinator
+DisplayEnemyLevel
-more tavel idles v0.5-74799-0-5
+Better Stealing
+Teeth
+SG HAIR
+The Eyes Of Beauty
-EC Anka Armor Mashup
-Ravenholm
-Hassildor onepointtwo
+Tel Nalta
-Sanguisugae ENG
-LilithsEviscerator
-Dorn Heven
-Breezehome TNF Eli - updated version of awesomeness
+Custom Races
+Warpaint
+Bloodthirst
+Pandorable
+SLAnimLoader
+areyouthere
+Better MessageBox Controls
+Better Dialogue Controls
+Amorous Adventures-SexLab
-Tay follower - Fairy outfit
-Auto Unequip Ammo
+Immersive Speechcraft
-Lady Arkay
-Timing is Everything
-Vivace
+Better Fast Travel v3.76 - BSA - Hearthfires-15508-3-76
+SeranaDialogEdit v
+Replacer Sexy Armor for UNP 1-1-6 Main File - Final
-Acalypha - Fully Voiced Follower
+HDT Physics Extensions
-Zoya UNP TBBP HDT Body
-Noirslate
-Sabrina-Warcraft style
-Chaconne
+Toccata
-Selene Kate
+Sofia Customizer Redux - UNP - 7.0
+Sofia
+Better animation of RunBackWard
-Medusa and Drakul Armors
-Freckle Mania 2 Combo 4K
+Personalized Music v 6.0-13286-6-0
+Double Beds for Spooning
-DYNAVISION Dynamic Depth of Field v
-Wardrobe
-Northgirl Armor all Retex include
-Lore Weapon Expansion
-A. Faction Crossbows 2K-58704-1-03
-Dunmeri Leaf Swords
-WarriorWithinWeapons
-LOTR Weapons by Isilmeriel
-Improved Closefaced Helmets (Legendary Edition)-15927-1-57
-Lustmord Armor V1-2 HD
-KS Jewelry
-_op Clead Bodyslide v0.8 Retouched
-The Amazing World of Bikini Armor
-Legendary Armors - Bikini Complete V2.2 (includes esps for light and heavy)-76047-2-2
-Item - AnotherVampireLeatherArmorV1 0
-Black Viper's Will - HDT HighHeels-74239-
-_op+Zhumoyi+Bodyslide+v0.92ï¼ï¼
+Fair Skin
+SexLabFramework v162 FULL
+3PCO - 3rd Person Camera Overhaul
-Everlight - Magic Torches - Maces - Cold Flame Atronach
-FallFromGrace1 0
-Royal Armory V2.2-81118-V2-2
+Immersive Weapons
-Valkyrie Armor
-Nightingale Prime Remastered
+Quieter Zombies
+DIVERSE SKYRIM
-Lind
+Tactical Valtheim Main File
-Witcher 3 female armors
-FurArmorSet BBP
-Hunters Not Bandits for RDO
-RM_Barbarian
+Pretty Combat Animations 1.38-15703-1-38-1547462791
+Immersive Animations
+Facelight Plus
+Brows
+PRESETS
+KS Hairdos Renewal
+llygaid E.I-91422-1-1
+Bow and Arrow Sounds
+Improved Combat Sounds V2
-Audio Overhaul for Skyrim 2
+Sounds of Skyrim - The Wilds 1 13 Full Version
+Sounds of Skyrim - Civilization 1 02 Full Version
+Sounds of Skyrim - The Dungeons Full
+Finally First Person Magic Animation
+Encounter Zones Unlocked
+No Spinning Death Animation v1 3 MERGED
+Grimy Plugin
+No More Glowing Edges
-Point The Way
-Dead Body Collision
+Immersive Citizens - AI Overhaul
+RealisticRoomRental-Enhanced
+Guard Dialogue Overhaul
+Lanterns Of Skyrim - All In One - MCM Special Edition
+Fuz Ro Doh
+FNIS Creature Pack
-Quick Loot
-Trade And Barter - Hearthfire
-Tavern Games - Mini Games in Skyrim 1.4-68553-1-4
+Realistic AI Detection 2 - Lite
+Mortal Enemies v1.4-73921-1-4
+TK Dodge
+Lupine - Werewolf Perk Expansion Main File
+DragonAnimationReplace1
-Useful dogs
+VioLens - A Killmove Mod
+IA Merged - Multiple Adoptions version
+Hearthfire multiple Adoptions
-Chaos Dragons
+Beasts of Tamriel
-Immersive Jewelry
+Complete Alchemy and Cooking Overhaul
+Complete Crafting Overhaul Remade
+Cutting Room Floor
+RaceCompatibility with fixes
+Thunderchild - Epic Shouts and Immersion
+PapyrusUtil - Modders Scripting Utility Functions
+Simply Knock 1.0.8 Release-73236-1-0-8
+Andromeda
+SLAL Animations by Leito v1.6
+Wintermyst - Enchantments of Skyrim
+Wearable Lanterns 4.0.2 Release-17416-4-0-2
+D13 Faster GET UP STAND UP animation vanilla friendly
+Skyrim - Enhanced Camera
+Archery Gameplay Overhaul
-hdtHighHeel beta0
+AddItem
+Dawnguard Wolf Sound Fix
+BodySlide and Outfit Studio
+ãDSAMGãDragon Soul Absorb More Glorious
+Truly Abosorb Dragon Souls
+Wiseman303's Flora Fixes
+Diverse Dragons Collection 2.0
-Legendary Armors - DeserterX Collection
+TERA Armors Enhanced Textures
+TERA Armour Collection UNP BBP HDT sexier skimpier
+TERA Armors Collection for Skyrim - Male and UNP female
+Immersive Armors
+RaceMenu
-Raven Warpaints Standalone Packs
-Ravens Warpaint New Edition Standalone
+SkyHUD
+Immersive HUD - iHUD
+Skyforge Hotfix
+Staff of Magnus Hotfix
+Bonemold Hotfix
-Farmhouse Chimneys
+WATERplants - retexture by Pfuscher
+Ren's HD Flame Atronach by Rengel
+Ren's HD Shrines by Rengel
+Ancient Dwemer Metal
+alduins wall retexture - concept art
+Beautiful Honey Signs - 2K Overhaul - 1K Optional
+Realistic HD Blacksmith
+Realistic HD Mushrooms
+CC's Enhanced Ore Veins - 2K
+Realistic HD Baskets
-Realistic HD Beverages
+Hybrids HD Plants and Herbs Retexture
+Better Nirnroot - Hi-Res 2K Textures
+Realistic HD Food
+Dawn of the Dawnguard Armor
-Deadly Spell Impacts
+Ultimate HD Torch
+Forgotten Retex Project
+RUSTIC ANIMATED POTIONS and POISONS
+RUSTIC WORD WALLS
+RUSTIC STANDING STONES
+Soulgem Stand Redone
+RUSTIC SOULGEMS
+RUSTIC OVEN - Hearthfires
+RUSTIC NORDIC MURALS
+RUSTIC MONUMENTS AND TOMBSTONES
+RUSTIC FORSWORN
+RUSTIC ELDERSCROLL
+RUSTIC EAST EMPIRE COMPANY SIGNAGE
+RUSTIC COOKING STATION
+Rudy HQ - Misc - Pottery Classic Brown 2K
+RUSTIC CLUTTER COLLECTION
+RUSTIC ALCHEMY and ENCHANTING TABLES
+RUSTIC WINDOWS - 2K and 1K Textures
+Joy of Ships
+Mammoth.by.Kajuan
+SABRECAT.by.Kajuan
+Dragon.Priest.by.Kajuan
+Skeleton.and.Human.Bones.by.Kajuan
+Draugr.by.Kajuan
+Hagraven.by.Kajuan
+Falmer.by.Kajuan
+Horncandles
+Giant
+Wispmother.by.Kajuan
+Troll.by.Kajuan
+aMidianBorn Book of Silence - Armors
+Enhanced HD Dragon Bones 2k v1.6a
+HD Horker
+Bellyaches HD Dragon Replacer Pack
+Dawnguard Parallax
+Bellyaches Animal and Creature Pack
-Unique Shops and Stores
+Vanilla Skyrim and Dragonborn billboards High Res
+BillBoard
+4K Parallax High Hrothgar by Pfuscher
+Transparent wave spray Retexture by Pfuscher
+RUGNAROK
+Replacement Ivy
+HD Photorealistic Ivy
+Fences of Skyrim - No more flickering fences
+Immersive Fallen Trees
+4K Parallax Treebark
+Realistic Needs and Diseases
+Real Roads for Skyrim
+2K-4K Parallax Bridges by Pfuscher
+Skyrim HD - Terrain Parallax Tribute
+RUSTIC NOBLE FURNITURE - 4K
+Ruins Clutter Improved
+Static Mesh Improvement Mod
+Unofficial Skyrim Legendary Edition Patch
+Optimized Dragonborn Textures - HD
+Optimized Dawnguard Textures - HD
+Optimized HearthFires Textures - HD
+Main Menu Design Replacer
+MAIN MENU RANDOMIZER ver 3dot32
+Bug fixes
+Optimized Vanilla Textures - HD
+Crash fixes
+SKSE Scripts
+SKSE - Some Shits
+Dragonborn.esm
+HearthFires.esm
+Dawnguard.esm
+Update.esm
+TES5Edit Backups
+FallrimTools
-BakaFactory ABC Patch LE 0.9V
-NifMerge
-Ordenador

 

plugins:

 

# This file was automatically generated by Mod Organizer.
Skyrim.esm
Update.esm
Dawnguard.esm
HearthFires.esm
Dragonborn.esm
Lanterns Of Skyrim - All In One - Main.esm
Unofficial Skyrim Legendary Edition Patch.esp
ZaZAnimationPack.esm
SexLab.esm
SexLabAroused.esm
Devious Devices - Assets.esm
Skyrim Exterior Fixes.esp
Devious Devices - Integration.esm
WM Flora Fixes.esp
RaceCompatibility.esm
TERAArmors.esm
CreatureFramework.esm
SGHairPackBase.esm
Heels Sound.esm
ApachiiHairFemales.esm
Devious Devices - Expansion.esm
hdtHighHeel.esm
Schlongs of Skyrim - Core.esm
Amputator.esm
EFFCore.esm
Cutting Room Floor.esp
Hothtrooper44_Armor_Ecksstra.esp
Hothtrooper44_ArmorCompilation.esp
Guard Dialogue Overhaul.esp
Real Roads.esp
Differently Ebony.esp
iHUD.esp
EnhancedLightsandFX.esp
Tamriel Reloaded HD.esp
RealisticRoomRental.esp
CollegeOfWinterholdImmersive.esp
The Great Cities - Minor Cities and Towns.esp
Complete Crafting Overhaul_Remade.esp
Complete Alchemy & Cooking Overhaul.esp
Wintermyst - Enchantments of Skyrim.esp
Verdant - A Skyrim Grass Plugin.esp
Civil War Aftermath.esp
Beasts of Tamriel.esp
Helgen Reborn.esp
Tel_Nalta.esp
HearthfireMultiKid.esp
The Great City of Solitude.esp
Improved Adoptions MERGED.esp
RealisticNeedsandDiseases.esp
RaceMenu.esp
RaceMenuPlugin.esp
ogDiverseDragons2.esp
RaceMenuMorphsUUNP.esp
UIExtensions.esp
AddItemMenu2.esp
VioLens.esp
Andromeda - Unique Standing Stones of Skyrim.esp
HearthfireMultiKid_LastName.esp
Realistic AI Detection 2 Lite.esp
Serana Dialogue Edit.esp
SimplyKnock.esp
Improved Combat Sounds v2.2.esp
KS Hairdo's.esp
Brows.esp
FacelightPlus.esp
3PCOFull.esp
SLAnimLoader.esp
TheEyesOfBeauty.esp
BloodthirstVampireFeeding.esp
SGHairPackAIO.esp
Atlas Compass Tweaks.esp
beinz_plugin.esp
SexLabTools.esp
SkyUI.esp
RND_Dragonborn-Patch.esp
MassMatchMakerSE.esp
SexLab Vanilla Voices.esp
SexLab Extra Voices.esp
Sexlab - Auto Vanilla Voices.esp
Luxury Collection.esp
Dual Wield Parrying_SKSE.esp
DwarvenAmputeeKit.esp
Toccata as Elisif.esp
Mortal Enemies.esp
vAutosaveManager.esp
JaxonzEnhGrab.esp
ZAPFurniturePlacer.esp
EnchantedArsenal.esp
SoS - The Wilds.esp
SoS - Civilization.esp
Thunderchild - Epic Shout Package.esp
SoS - The Dungeons.esp
CWIELnFXPatch.esp
NibblesAnimObjects.esp
SLAL_AnimationsByLeito.esp
ImmersiveSpells.esp
GoToBed Addon.esp
MilkyObj.esp
DragonCombatDialogue.esp
Natural Lighting and Atmospherics.esp
SOS - ERF - HighPoly Addon.esp
SOS - ERF - HighPoly Equipable.esp
Sexy Armor Replacer Patch.esp
SLALAnimObj.esp
PsycheAnimationObjects.esp
Combat Evolved - Stealth.esp
TKDodge.esp
HitStop.esp
TKRecoil.esp
Dual Sheath Redux.esp
FNIS.esp
XPMSE.esp
Chesko_WearableLantern.esp
MorePainfulNPCDeathSounds.esp
OwnCivilWar.esp
Personalized Music v 6.0.esp
AMB Glass Variants Lore.esp
SMIM-Merged-All.esp
BFT Ships and Carriages.esp
LupineWerewolfPerkExpansion.esp
Antennaria.esp
fallentreebridges.esp
Atlas Legendary.esp
TacticalValtheim.esp
Immersive Patrols II.esp
zzzSXP.esp
SLALAnimObjBillyy.esp
BFT_IC patch.esp
SLAL_AnimationByBakaFactory.esp
SexLab-AmorousAdventures.esp
SofiaFollower.esp
RND_HearthFires-Patch.esp
Brevi_MoonlightTales.esp
USLEEP - The Great City of Solitude Patch.esp
Apocalypse - The Spell Package.esp
Immersive Weapons.esp
DSerArcheryGameplayOverhaul.esp
aMidianborn_Skyforge_Weapons.esp
RaceCompatibilityUSKPOverride.esp
DIVERSE SKYRIM.esp
Males of Skyrim.esp
Let's dance again.esp
Luxury Collection Vendor.esp
dcc-dm2.esp
Immersive Speechcraft.esp
FireBurns.esp
Schlongs of Skyrim.esp
Infinite Werewolf.esp
Combat Evolved - Core.esp
Combat Evolved - Magic and Spells.esp
Merged - Armor3.esp
Merged - WepArm.esp
Serana.esp
Merged - DemonHunter.esp
Sephina.esp
AetherSuite+.esp
Merged - Simple to Hard.esp
Merged - New IV.esp
Merged - Green.esp
Merged - House.esp
Merged - NewBuild.esp
Merged - New V.esp
RealisticWaterTwo.esp
Merg - New.esp
The Ordinary Women.esp
BijinAIO-2016_3.1.1.esp
MagnoCumGaudio.esp
Perks from Questing.esp
Relationship Dialogue Overhaul.esp
EFFDialogue.esp
Ordinator - Perks of Skyrim.esp
Apocalypse - Ordinator Compatibility Patch.esp
Immersive Citizens - AI Overhaul.esp
dD - Enhanced Blood Main LITE.esp
Immersive Citizens - RRR patch.esp
RealisticWaterTwo - Legendary.esp
RDO - EFF v4.0.2 Patch.esp
RDO - CACO Patch.esp
RDO - Cutting Room Floor Patch.esp
ELFXEnhancer.esp
Alternate Start - Live Another Life.esp
TES5Merged.esp
Bashed Patch, 0.esp
DynDOLOD.esp
Dual Sheath Redux Patch.esp

 

Skyrim.ini

 

[Actor]
fVisibleNavmeshMoveDist=12288

[Archive]
bInvalidateOlderFiles=0
sInvalidationFile=ArchiveInvalidation.txt
sResourceArchiveList=Skyrim - Misc.bsa, Skyrim - Shaders.bsa, Skyrim - Textures.bsa, Skyrim - Interface.bsa, Skyrim - Animations.bsa, Skyrim - Meshes.bsa, Skyrim - Sounds.bsa
sResourceArchiveList2=Skyrim - Voices.bsa, Skyrim - VoicesExtra.bsa

[Audio]
fMenuModeFadeInTime=1.0
fMenuModeFadeOutTime=3.0
fMusicDuckingSeconds=6.0
fMusicUnDuckingSeconds=8.0

[Camera]
fMouseWheelZoomSpeed=10.00

[Combat]
f1PArrowTiltUpAngle=0.7
f1PBoltTiltUpAngle=0.7
f3PArrowTiltUpAngle=0.7
fMagnetismLookingMult=0.0
fMagnetismStrafeHeadingMult=0.0

[Controls]
fMouseHeadingSensitivityMax=0.1221
fMouseHeadingXScale=0.0200
fMouseHeadingYScale=0.8500

[Decals]
bDecals=1
uMaxSkinDecalPerActor=40
uMaxSkinDecals=50

[Display]
bAllowScreenshot=0
fDecalLifetime=300
fDefaultWorldFOV=70.59
fLightLODMaxStartFade=8850
fLightLODRange=48150
fShadowLODMaxStartFade=1000
fSpecularLODMaxStartFade=2000
fSunShadowUpdateTime=0.25
fSunUpdateThreshold=1.5

[General]
bBackgroundLoadVMData=1
fEncumberedReminderTimer=3600
fFlickeringLightDistance=4096
sIntroSequence=
sLanguage=ENGLISH
sLocalSavePath=Saves\
uExterior Cell Buffer=36
uGridsToLoad=5
iHWThread6=6
iHWThread5=6
iHWThread4=6
iNumHWThreads=8

[GeneralWarnings]
SGeneralMasterMismatchWarning=One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the "Warnings.txt" file for more information.

[Grass]
bAllowCreateGrass=1
bAllowLoadGrass=0
bDrawShaderGrass=1
fGrassFadeRange=16500
fGrassWindMagnitudeMax=125
fGrassWindMagnitudeMin=5
iGrassCellRadius=2
iMaxGrassTypesPerTexure=15
iMinGrassSize=80

[interface]
bShowTutorials=0

[LightingShader]
fDecalLODFadeEnd=0.6
fDecalLODFadeStart=0.5
fEnvmapLODFadeEnd=0.7
fEnvmapLODFadeStart=0.6

[LOD]
fDistanceMultiplier=1.00

[MapMenu]
bWorldMapNoSkyDepthBlur=1
fMapWorldMaxPitch=90
fMapWorldMinPitch=0
fMapWorldYawRange=400
fWorldMapDepthBlurScale=0
fWorldMapMaximumDepthBlur=0
fWorldMapNearDepthBlurScale=0

[Menu]
iConsoleSizeScreenPercent=40
iConsoleTextSize=20

[Papyrus]
bEnableLogging=0
bEnableProfiling=0
bEnableTrace=0
bLoadDebugInformation=0
fPostLoadUpdateTimeMS=2000

[saveGame]
iAutoSaveCount=3

[Trees]
bEnableTreeAnimations=1
bEnableTrees=1
fUpdateBudget=1.5

[Water]
bReflectLODLand=1
bReflectLODObjects=1
bReflectLODTrees=1
bReflectSky=1

 

SkyrimPrefs.ini

 

[AudioMenu]
fAudioMasterVolume=1.0000
fVal0=0.8000
fVal1=1.0000
fVal2=0.3000
fVal3=0.5000
fVal4=1.0000
fVal5=1.0000
fVal6=0.7000
fVal7=0.7500
uID0=1007612
uID1=554685
uID2=466532
uID3=94881
uID4=3238004829
uID5=3238418545
uID6=3954
uID7=117580154

[Clouds]
fCloudLevel0Distance=16384.0000
fCloudLevel1Distance=32768.0000
fCloudLevel2Distance=262144.0000
fCloudNearFadeDistance=9000.0000

[Controls]
bAlwaysRunByDefault=1
bGamePadRumble=0
bInvertYValues=0
bUseKinect=0
fGamepadHeadingSensitivity=1.0000
fMouseHeadingSensitivity=0.0661

[Decals]
uMaxDecals=200

[Display]
bDeferredShadows=1
bDrawLandShadows=1
bDrawShadows=1
bFloatPointRenderTarget=1
bFull Screen=0
bFXAAEnabled=0
bMainZPrepass=0
bShadowMaskZPrepass=0
bShadowsOnGrass=1
bTransparencyMultisampling=0
bTreesReceiveShadows=1
fDecalLOD1=1000.0000
fDecalLOD2=1500.0000
fGamma=1.0000
fInteriorShadowDistance=4500.0000
fLeafAnimDampenDistEnd=4600.0000
fLeafAnimDampenDistStart=3600.0000
fLightLODStartFade=5350.0000
fMeshLODFadeBoundDefault=256.0000
fMeshLODFadePercentDefault=1.2000
fMeshLODLevel1FadeDist=10240.0000
fMeshLODLevel1FadeTreeDistance=8960.0000
fMeshLODLevel2FadeDist=7680.0000
fMeshLODLevel2FadeTreeDistance=5376.0000
fShadowBiasScale=1.0000
fShadowDistance=6800.0000
fShadowLODStartFade=200.0000
fSpecularLODStartFade=2000.0000
fTreesMidLODSwitchDist=8960.0000
iBlurDeferredShadowMask=4
iMaxAnisotropy=0
iMaxDecalsPerFrame=120
iMaxSkinDecalsPerFrame=50
iMultiSample=0
iScreenShotIndex=2
iShadowFilter=3
iShadowMapResolution=2048
iShadowMaskQuarter=4
iShadowMode=3
iSize H=1080
iSize W=1920
iTexMipMapMinimum=0
iTexMipMapSkip=0
iWaterMultiSamples=0
sD3DDevice="NVIDIA GeForce GTX 1070"
iPresentInterval=1

[GamePlay]
bShowFloatingQuestMarkers=1
bShowQuestMarkers=1
iDifficulty=1

[General]
bEnableStoryManagerLogging=0
iStoryManagerLoggingEvent=-1

[Grass]
b30GrassVS=0
fGrassMaxStartFadeDistance=9500.0000
fGrassMinStartFadeDistance=0.0000
fGrassStartFadeDistance=5500.0000

[imagespace]
bDoDepthOfField=1

[interface]
bDialogueSubtitles=1
bGeneralSubtitles=1
bShowCompass=1
fMouseCursorSpeed=1.2000

[Launcher]
bEnableFileSelection=1

[LOD]
fLODFadeOutMultActors=15.0000
fLODFadeOutMultItems=15.0000
fLODFadeOutMultObjects=15.0000
fLODFadeOutMultSkyCell=1.0000

[MAIN]
bCrosshairEnabled=1
bGamepadEnable=0
bSaveOnPause=0
bSaveOnRest=0
bSaveOnTravel=0
bSaveOnWait=0
fHUDOpacity=1.0000
fSkyCellRefFadeDistance=600000.0000

[Particles]
iMaxDesired=2000

[saveGame]
fAutosaveEveryXMins=60.0000

[TerrainManager]
bShowLODInEditor=0
fBlockLevel0Distance=32500.0000
fBlockLevel1Distance=47000.0000
fBlockMaximumDistance=94000.0000
fSplitDistanceMult=3.0000
fTreeLoadDistance=59100.0000

[Trees]
bRenderSkinnedTrees=0
uiMaxSkinnedTreesToRender=120

[Water]
bUseWaterDepth=1
bUseWaterDisplacements=1
bUseWaterReflections=1
bUseWaterRefractions=1
iWaterReflectHeight=1024
iWaterReflectWidth=1024

 

 

initweaks:

 

 

[Archive]
bInvalidateOlderFiles=1

 

 

CrashFixPlugin:

 

 

[Patch]

; Info: Completely disable Skyrim's memory allocator and use regular C malloc. That means memory blocks will not exist anymore
; and game will not crash at some arbitrary limit. Theoretically it should also be faster (especially loading screens)
; and eliminate most ILS or freezing issues.
; IMPORTANT!!: You NEED custom plugin loader to run this so CrashFixPlugin.dll gets loaded before the game initializes!
; Here is the link to "SKSE Plugin Preloader": http://www.nexusmods.com/skyrim/mods/75795/?
; When this is enabled then Safety Load and SSME/SKSE memory patch are not needed, but they don't cause any trouble if you do have them.
UseOSAllocators=1

; Info: When the game crashes unexpectedly then write the relevant information from crash to Data/SKSE/Plugins/CrashLog/crash_time.txt
; If game crashes when running out of memory or has other issues it's possible for the file to not appear or become empty!
; If the game crashes in SKSE dll or a SKSE plugin dll then it's possible for the crash information to not appear.
; This setting's value is treated as flags where:
; 1 - enabled (TL;DR set this for normal enable)
; 2 - don't write timestamp into file name but instead always write to crash_last.txt (overwritten by default)
; 4 - don't ignore already known crashes, usually ones that display a message box are ignored
; 8 - append file if it already exists instead of replacing
; 16 - when the game crashes CTD without a message box about game stopped responding
RecordCrashInfo=0

; Write messages that appear in error box also to file in "Data/SKSE/Plugins/CrashFixPluginLog.txt"
LogMessageToFile=0

; Info: Warn user on startup if ENB settings are incorrect.
WarnBadENB=0

; Info: Crash happens unknown constructor (TESObjectLAND::unk_24 object), movaps instruction is used
; but heap allocate did not allocate this object to have 16 align. Crash happens more frequently
; with high Ugrids because more cells are loaded and greater chance to misalign.
; Solution: Could align only this object or align all objects. Trying with all to see what happens since
; same error could be elsewhere as well and I think I have seen it elsewhere.
; Result: Fixes these type of crashes. Some people report longer loading times and higher memory usage with this enabled!
; Update: Disabled by default since it's incompatible with some ENB settings, higher memory usage and longer loading times.
; It's safe and probably good to enable if you are ok with those downsides. I have not personally experienced
; any incompatibility with ENB, some people say it messes up their game that's why I wrote it here.
AlignHeapAllocate=1

; Info: Game crashes when strcmp is passed NULL char*
; Address: D573A8
; Cause: Most frequently happens in TthkbClipGenerator::activate (0xBF2FB3),
; tracked issue to skeleton was deleted in another thread while
; this function is attempting to use it. Have seen in other places
; too.
; Solution: Unknown. This doesn't really fix it for BF2FB3 because it just pops up in foot IK.
; If patched in foot IK it pops up in hand IK, the problem is larger than just this.
; Still enabled because it may fix crashes in other places too this is a very common function.
; There's really no reason not to have it since the game would crash certainly with this off.
; Enable one. NoTry may be slightly faster but catches less crashes.
StrCmp=1
;StrCmpNoTry=1

; Info: Game crashes when strlen is used on NULL char*
; Address: 46EDF0
; Cause: NiNode names are compared, one of the NiNode's name is NULL.
; Code:
; NiNode ** v72 = NiNode::children.data - this is iterated until count
; NiNode * v69 = ...
; const char * v56 = v69->name;
; if ( v56 )
; {
; const char * v57 = v72[v49]->name; // <- v57 name is not checked for NULL for some reason ?
; _strnicmp(v56, v57, strlen(v57)); <- strlen on NULL, also result is not even used anywhere!
; }
; Solution: Unknown, temporarily bypass whole strcmp since it's unused.
; Result: Seems to have stopped the crash for me.
StrLen=1

; Info: Unknown, reported as loading save game.
; Address: 8B437C - vtable seems to be 0 or wrong pointer is used.
; Solution: Skip since this is the last part of the function and already has a check anyway
UnkUniqueId=1

; Info: Unknown, reported as loading save game. Possibly related to rendering. First
; argument is gNiDX9Renderer->unk_650 which is a pointer.
; Address: CEC5EC - null pointer is passed as second argument to function, this function does not expect it
; Solution: Bypass using argument if it's null. Maybe doesn't fix.
Render650=1

; Info: Unknown, no info was provided. // char __thiscall TESObjectREFR::unk_4D4EB0(TESObjectREFR *this)
; Address: 4D4EB9 - vtable of base form is 0
; Solution: Bypass and pretend that base form is 0 since the function does this check itself already
UnkObjRef4D4EB0=1

; Info: Game is saving location's seen data to save game. The data is NULL.
; Address: 4C6031
; Cause: Game doesn't check for null pointer
; Code:
; TESObjectCELL * v3 = ...
; v5 = BaseExtraList::GetSeenData_40D980(&v3->extraData);
; result = (void *)(*((int (__thiscall **)(_DWORD, _DWORD))*v5 + 1))(v5, v2); // <-- v5 can be null! but not checked
; v5 is IntSeenData, size is known.
; Solution: Only solution seems to be temporarily creating an empty IntSeenData and writing this to stream instead.
NullSeenData=1

; Info: BSFixedString::Set is called with NULL argument.
; Address: A51285
; Solution: Ignore call when NULL argument. Not really a solution :tongue: probably better than crashing though.
StringRefSetNull=1

; Info: This crash happens because StrLen crash was prevented.
; Address: 46EE1D
; Solution: Skip over it.
; Result: See StrLen.
SkipStrLenCrash=1

; Info: This crash happens because unknown reasons during loading. Something to do with behavior graph.
; One of the more common crashes I get.
; Address: C27A8F
; Solution: Don't know, trying to let game think the value is 0 and see what happens.
; Result: Haven't had this crash since.
bhvGraphUpdateLoad=1

; Info: Crash happens during loading, no idea. Might be related to rendering.
; Address: D822D8
; Solution: Tried patch something but it probably doesn't work.
Unk11=1

; Info: Incompatible skeleton, but could be something else too.
; Address: 46ECF5 - NiNode children access
; Solution: No solution from here, but since it's going to crash anyway we could at least
; warn user about possible incompatible skeleton and let them fix it. Shows messagebox
MissingNode=1

; Info: Crash, it's function array and index goes out of bounds which causes it to call invalid address.
; Address: 6F3A31
; Solution: Check index before calling.
; Result: Haven't had this crash since.
IndexError1=1

; Info: Crash happens in "MovementPlannerAgentWarp" function, unknown what it does. LookupFormById returns
; NULL and game does not check or expect this to happen.
; Address: 76E358
; Solution: Game has a check for if returned isn't actor it sets 0 as value, we will do same if NULL is returned.
MovementPlannerAgentWarp=1

; Info: Crash happens in DDB0A0, seems to be used in some havok animated object's vtables.
; Normally these crashes are fixed by aligning allocated memory with 16 bytes. But
; this one isn't because it can be used on static memory locations which aren't using
; Skyrim's allocator at all, this means that memory isn't guaranteed to be 16 byte aligned.
; Address: DDB0B2
; Solution: Use movups instruction instead of movaps.
UnallocatedMovaps=1

; Info: Weird crash with NULL ptr in TESWorldSpace::GetCellByCoordMask_4375D0, don't know why it happens.
; Address: 437604
; Solution: return 0 if this crash would happen.
; Result: Haven't had this crash since, but it's rare anyway so it could be coincidence.
CellNullCrash=1

; Info: Crash when trying to do: v14 = MagicItem::unk_406C70(a3)->properties.projectile;
; This 406C70 function is something like "GetMainMagicEffect". Sometimes though it may return
; NULL and in 90% of places the game expects this and checks for NULL result, this patch will
; fix the remaining locations.
; Address: 7E39EC, 657677, 6577D5, 65FEEC, 8127CF
; Solution: Check for NULL and skip (depends on location) if it is.
GetMainMagicEffect=1

; Info: Crash when game searches node "NPC COM [COM ]" on actor but the node was not found. This is unexpected
; for game because it uses the result without checking for NULL. This whole thing has something to do
; with mounting. The function that does this whole thing is present in "StopMountCameraHandler" and
; "MountInteraction" vtable. Also it seems that this has something to do with updating position.
; More info: Was reported that this could happen if non-humanoid tries to mount a horse. This is a rather specific
; error with a mod. Instead we will show error message to user when this happens so they can
; fix or uninstall that mod.
; Address: 6E7F85
; Solution: Check for NULL and if it is NULL then use base node of actor instead of this. It's fine because
; we only take X and Y position from it.
; Solution2: Show error message and crash after.
MountNodeCrash=0
MountNodeWarn=1

; Info: Crash when game is trying to setup foot IK but there's a problem. Real cause is unknown but for me.
; So we will display a message box when this crash happens. Seems related to the
; StrCmp crash in BF2FB3, maybe. Try reducing the amount of installed animations.
; Address: BFECC1
; Solution: No solution from here, display warning with helpful tips.
IKCrashWarn=1

; Info: Crash happens when rendering and saving. I think this is when it renders the save game image.
; if ( v8 ) // <- not null
; {
; if ( v8 )
; v9 = *(v8 + :cool:; // <- *(v8 + :cool: is null
; else
; v9 = 0;
; v10 = *(v9 + 140) * *(a2 + 4) // <- crash because null
; + *(v9 + 136) * *a2
; + *(v9 + 144) * *(a2 + :cool:;
; v21 = v10 - *(*(v8 + :cool: + 148) * a3;
; }
; Address: CB051A
; Solution: We will skip this if block when *(v8 + :cool: is null, as if v8 was null.
RenderSave=1

; Info: Crash was reported as casting spell. Only happens sometimes. Happens in movement controller.
; Seems like vtable is NULL.
; Address: 76636B
; Solution: This happens in a for loop and it happens in if clause. We can skip if this crash would happen.
MoveControllerCast=1

; Info: Crash when saving game and trying to render (possibly save game image again?). It's trying to get
; vtable of NULL pointer which will crash.
; if ((*a2 + 76)(a2, a1)) // a2 is null
; {
; *(0x1BA9344) = a1;
; *(0x1BA9340) = a2;
; }
; else
; {
; *(0x1BA9340) = 0;
; *(0x1BA9344) = 0;
; }
; Address: CAF9F7
; Solution: Skip function call and set return value to false so we don't have to use the NULL value.
SaveRenderCrash=1

; Info: Crash when game tries to get loaded node but it is set to NULL. Only ever seen this on two people.
; It is most likely actually related to corrupted mesh being unable to be loaded and game does not expect it.
; NiNode * node = a->GetLoadedStateNiNode();
; v2 = node->(*(vtable+0x14))(); // <- node is NULL
; if(v2) { *((int*)(v2 + 212)) = 0; } // <- we can skip this part since it has a check anyway
; Address: 4C119E
; Solution: Real solution would be to find the broken mesh and remove it. So lets notify user instead of ignoring this part.
; Enable one of the following, ignore problem and try to continue or show message box with object reference form ID and form Type.
NullLoadedNodeIgnore=0
NullLoadedNodeNotify=1

; Info: Crash in GarbageCollector::Add when actor argument's base form is NULL. Game does not check this, when in
; some other places it does check for this possibility.
; Address: 690A69
NullActorBaseForm=1

; Info: Crash when modifying actor value but the pointer is bad, possibly due to actor being invalid. This happens often
; when script engine is lagged and spells want to modify actor values a lot.
; Address: 6E07C6
AVSetCrash=1

; Info: If your scripts use more than 65535 different strings then the save game will be corrupt and not possible to load.
; This fixes it by changing the save file format slightly if string count is higher than 65520. That means if you
; have this option enabled and your save game would have become corrupt it changes format instead and vanilla game
; or save game tools will not be able to open it! Opposite is true as well, if the count goes below 65520 after
; and you save again then the format reverts to vanilla.
; TLDR: Fix for https://forums.nexusmods.com/index.php?/topic/3924850-corrupt-saves-strcount-0xffff-ctd-on-load/
; Address: Around 30 different parts of code had to be patched.
StringCount32=1

; Info: Warn if SKSE memory patch is not active. This checks if default heap size is 256 or less and warns if you try to
; click New, Continue or Load in main menu. Still lets you play the game, just shows a warning.
WarnSKSEMemoryPatch=1

; Info: If AlignHeapAllocate is disabled by user then fix that one movaps crash manually. There's no downside to having this enabled.
; Address: 4BD832
FixMovApsManuallyIfAlignedAllocateIsDisabled=1

; Info: Overwrite array allocator directly when UseOSAllocators is set to 1. Don't understand the code enough yet to
; say if it's safe or not. At this point it's just here for testing.
OverwriteArrayAllocator=0

; Info: Player's NiNode (not necessarily same as loaded node) is NULL while drawing world.
; Address: 69B84B
NullPlayerNode=1

; Info: Function TESObjectREFR::CanBeMoved_4D9CF0 is called on an object reference that has NULL base form. This is not expected
; and will crash. We will instead return false from that function if that's the case. The problem is most likely larger than
; just this, if you prefer to crash instead disable it.
; Address: 4D9D09
NullBaseFormMove=1

; Info: Game tries to iterate child nodes of a NiAVObject but it's possible that the target is not a NiNode and can't have child nodes.
; This ends up in a NULL pointer crash.
; v26 = v22->vtable->sub_5EADD0(v22); // Returns "this" if v22 is a NiNode and returns "NULL" if not.
; for ( i = 0; i < v26->children.emptyRunStart; ++i ) // crash because v26 is NULL.
; Address: 46CA06
NullRefNode=1

; Info: Something is done with outfit of NPC, but one or more entry is NULL and game crashes.
; Address: 561FF7
NullOutfitEntry=1

; Info: Actor is being deleted and base form is NULL.
; Address: 6BAC9A
ActorDeleteNullBase=1

; Info: Does two things:
; 1. Tracks the last X files opened by game.
; 2. If the game crashes while reading binary data stream (e.g. NIF file but could be others too) then show message box listing
; those files.
; This can be helpful to track down a corrupted NIF file.
DebugStream=1

; Info: When the game fails to create texture in memory should we display a warning and exit game? Recommended yes because you will
; see purple textures couple of seconds and then the game will crash anyway since it's not expected for this to be a NULL value.
WarnTextureFailure=1

; Info: Something is done with face gen animation on BSFaceGenNiNode but the parent node is NULL which is unexpected.
; Address: 5A8808
NullParentNode=1

; Info: For debugging purposes, on game startup run allocator benchmark and write results to "AllocatorBenchmark.txt" in Skyrim root
; directory. This compares vanilla, aligned vanilla, malloc, aligned_malloc and custom memory block implementation. When you reach
; main menu the game will start the test, wait for a message box to say the test is completed, then close game and disable this option.
RunAllocatorBenchmark=0
; Info: How many objects to allocate and free for each size (8, 12 and 16).
CountAllocatorBenchmark=1000000
; Info: How many times to run each test.
TimesAllocatorBenchmark=2
; Info: How many threads to run concurrently. Most accurate is only running one thread, although you can also try 2 to see the performance
; of thread-safe code.
ThreadsAllocatorBenchmark=1

; Info: Enable custom block allocator for small sizes. May help with memory fragmentation problem. This option does nothing if UseOSAllocators
; is not enabled.
CustomMemoryBlock=0

; Info: Set total megabytes allocated for the custom block allocators. This amount is sensibly divided between each block.
; Has no effect if CustomMemoryBlock is not enabled. The more you allocate here the less memory you have for other stuff!
CustomMemoryBlockTotalSizeMb=87

; Info: Show usage of each memory block in per cent when you open console. Has no effect if CustomMemoryBlock is not enabled.
; This can help you tweak the CustomMemoryBlockTotalSizeMb value.
MemoryInfoConsole=1

; Info: Fixes two crashes specific to Enderal mod. Seems like something to do with havok.
; Address: EBC0A6 and ECD92E
EnderalSpecific=1

; Info: Active effect list of actors is not thread safe but accessed and modified from multiple threads, this will add mutex to each actor's
; effect list.
FixUnsafeEffectList=1

; Info: Game crashes when actor's combat style form is NULL for some reason. Warn the user and try to display the actor's reference and base ID.
; Address: 8368B1
WarnNullCombatStyle=1

; Info: Set OS update frequency to 1 millisecond (regular is around 16) and replace GetTickCount with timeGetTime. This is for debug only! Don't use.
; May reduce performance.
HighFrequencyOSTimer=0

; Info: Make game's update timer more accurate. This is for debug only! Don't use.
HighFrequencyGameTimer=0

 

 

enblocal:

 

 


[PROXY]
EnableProxyLibrary=true
InitProxyFunctions=true
ProxyLibrary=d3d9_smaa.dll

[GLOBAL]
UsePatchSpeedhackWithoutGraphics=false
UseDefferedRendering=true
IgnoreCreationKit=true

[PERFORMANCE]
SpeedHack=true
EnableOcclusionCulling=true

[MEMORY]
ExpandSystemMemoryX64=false
ReduceSystemMemoryUsage=true
DisableDriverMemoryManager=false
DisablePreloadToVRAM=false
EnableUnsafeMemoryHacks=false
ReservedMemorySizeMb=512
VideoMemorySizeMb=15000
EnableCompression=true
AutodetectVideoMemorySize=false

[THREADS]
DataSyncMode=0
PriorityMode=0
EnableUnsafeFixes=false

[MULTIHEAD]
ForceVideoAdapterIndex=false
VideoAdapterIndex=0

[WINDOW]
ForceBorderless=false
ForceBorderlessFullscreen=false

[ENGINE]
ForceAnisotropicFiltering=true
MaxAnisotropy=16
ForceLodBias=true
LodBias=-0.4
AddDisplaySuperSamplingResolutions=false
EnableVSync=false
VSyncSkipNumFrames=0

[LIMITER]
WaitBusyRenderer=false
EnableFPSLimit=false
FPSLimit=60.0

[iNPUT]
KeyCombination=16
KeyUseEffect=123
KeyFPSLimit=36
KeyShowFPS=106
KeyScreenshot=44
KeyEditor=13
KeyFreeVRAM=115
KeyBruteForce=66
KeyDepthOfField=118

[iNPUT]
//shift
KeyCombination=16
//f12
KeyUseEffect=123
//home
KeyFPSLimit=36
//num / 106
KeyShowFPS=106
//print screen
KeyScreenshot=44
//enter
KeyEditor=13
//f4
KeyFreeVRAM=115
//B
KeyBruteForce=66
KeyDepthOfField=118

[ADAPTIVEQUALITY]
Enable=false
Quality=0
DesiredFPS=60.0

[ANTIALIASING]
EnableEdgeAA=true
EnableTemporalAA=false
EnableSubPixelAA=true

[FIX]
FixGameBugs=true
FixParallaxBugs=true
FixParallaxTerrain=false
FixAliasedTextures=true
IgnoreInventory=true
FixTintGamma=true
RemoveBlur=true
FixSubSurfaceScattering=true
FixSkyReflection=true
FixCursorVisibility=true
FixLag=false

[LONGEXPOSURE]
EnableLongExposureMode=false
Time=1.0
BlendMax=0.0

 

 

SKSE:

 

 

[Memory]
DefaultHeapInitialAllocMB=768
SCrapHeapSizeMB=256

[General]
ClearInvalidRegistrations=1
EnableDiagnostics=1

[Display]

iTintTextureResolution=2048

 

 

 

 

Keep in mind The plugins below are merged plugins which I can give you guys the mods names if needed:

 

Merged - Armor3.esp
Merged - WepArm.esp
Serana.esp
Merged - DemonHunter.esp
Sephina.esp
AetherSuite+.esp
Merged - Simple to Hard.esp
Merged - New IV.esp
Merged - Green.esp
Merged - House.esp
Merged - NewBuild.esp
Merged - New V.esp

 

Edited by afshin76
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Hi. I have huge set of mods (Over 600) for skyrim legendary edition. I am using mod organizer and have about 187 active plugin. I'm using loot, fnis, dual sheath, merged patch, bashed patch and many more. I have merged many mods using "Merge Plugin xEdit Script".

My skyrim tends to crash randomly from time to time. I know that large load orders will crash from time to time no matter what but I was hoping to see if I can improve it somehow and make sure I'm not doing something stupid that can be fixed easily. You guys let me know what more info you need.

My specs:

GTX 1070 8Gb Vram

AMD Ryzen 7 2700X

G.Skill 16GB (2 x 8GB)

An HDD that I don't know the name.

 

I am also using crash fixes, Resaver and SrtCrashFix.

Thanks to anyone who puts time to read this.

 

loadorder:

 

# This file was automatically generated by Mod Organizer.
Skyrim.esm
Update.esm
Dawnguard.esm
HearthFires.esm
Dragonborn.esm
Lanterns Of Skyrim - All In One - Main.esm
Unofficial Skyrim Legendary Edition Patch.esp
ZaZAnimationPack.esm
SexLab.esm
SexLabAroused.esm
Devious Devices - Assets.esm
Skyrim Exterior Fixes.esp
Devious Devices - Integration.esm
WM Flora Fixes.esp
RaceCompatibility.esm
TERAArmors.esm
CreatureFramework.esm
SGHairPackBase.esm
Heels Sound.esm
ApachiiHairFemales.esm
Devious Devices - Expansion.esm
hdtHighHeel.esm
Schlongs of Skyrim - Core.esm
Amputator.esm
EFFCore.esm
Cutting Room Floor.esp
Hothtrooper44_Armor_Ecksstra.esp
Hothtrooper44_ArmorCompilation.esp
Guard Dialogue Overhaul.esp
Real Roads.esp
Differently Ebony.esp
iHUD.esp
EnhancedLightsandFX.esp
Tamriel Reloaded HD.esp
Skyrim HD Tribute - Roads.esp
RealisticRoomRental.esp
CollegeOfWinterholdImmersive.esp
The Great Cities - Minor Cities and Towns.esp
Complete Crafting Overhaul_Remade.esp
Complete Alchemy & Cooking Overhaul.esp
Wintermyst - Enchantments of Skyrim.esp
Verdant - A Skyrim Grass Plugin.esp
Civil War Aftermath.esp
Beasts of Tamriel.esp
Helgen Reborn.esp
Tel_Nalta.esp
HearthfireMultiKid.esp
The Great City of Solitude.esp
Improved Adoptions MERGED.esp
RealisticNeedsandDiseases.esp
CACO_BOT Patch.esp
RaceMenu.esp
RaceMenuPlugin.esp
ogDiverseDragons2.esp
RaceMenuMorphsUUNP.esp
UIExtensions.esp
AddItemMenu2.esp
VioLens.esp
Andromeda - Unique Standing Stones of Skyrim.esp
HearthfireMultiKid_LastName.esp
Realistic AI Detection 2 Lite.esp
Serana Dialogue Edit.esp
SimplyKnock.esp
No More Glowing Edges.esp
dD-No Spinning Death Animation Merged.esp
Improved Combat Sounds v2.2.esp
KS Hairdo's.esp
Brows.esp
FacelightPlus.esp
3PCOFull.esp
SLAnimLoader.esp
TheEyesOfBeauty.esp
BloodthirstVampireFeeding.esp
SGHairPackAIO.esp
Atlas Compass Tweaks.esp
beinz_plugin.esp
SexLabTools.esp
SkyUI.esp
RND_Dawnguard-Patch.esp
RND_Dragonborn-Patch.esp
MassMatchMakerSE.esp
SexLab Sound FX Replacer.esp
SexLab Vanilla Voices.esp
SexLab Extra Voices.esp
Sexlab - Auto Vanilla Voices.esp
Luxury Collection.esp
Dual Wield Parrying_SKSE.esp
DwarvenAmputeeKit.esp
Toccata as Elisif.esp
Mortal Enemies.esp
vAutosaveManager.esp
JaxonzEnhGrab.esp
ZAPFurniturePlacer.esp
EnchantedArsenal.esp
SoS - The Wilds.esp
SoS - Civilization.esp
Thunderchild - Epic Shout Package.esp
SoS - The Dungeons.esp
CWIELnFXPatch.esp
NibblesAnimObjects.esp
SLAL_AnimationsByLeito.esp
ImmersiveSpells.esp
GoToBed Addon.esp
MilkyObj.esp
DragonCombatDialogue.esp
Natural Lighting and Atmospherics.esp
SOS - ERF - HighPoly Addon.esp
SOS - ERF - HighPoly Equipable.esp
Sexy Armor Replacer Patch.esp
SLALAnimObj.esp
PsycheAnimationObjects.esp
Combat Evolved - Enemy Poison.esp
Combat Evolved - Stealth.esp
TKDodge.esp
HitStop.esp
TKRecoil.esp
Dual Sheath Redux.esp
FNIS.esp
XPMSE.esp
Chesko_WearableLantern.esp
MorePainfulNPCDeathSounds.esp
OwnCivilWar.esp
Personalized Music v 6.0.esp
AMB Glass Variants Lore.esp
SMIM-Merged-All.esp
BFT Ships and Carriages.esp
LupineWerewolfPerkExpansion.esp
Antennaria.esp
fallentreebridges.esp
Atlas Legendary.esp
TacticalValtheim.esp
Immersive Patrols II.esp
zzzSXP.esp
SLALAnimObjBillyy.esp
BFT_IC patch.esp
SLAL_AnimationByBakaFactory.esp
SexLab-AmorousAdventures.esp
SofiaFollower.esp
RND_HearthFires-Patch.esp
Brevi_MoonlightTales.esp
USLEEP - The Great City of Solitude Patch.esp
Apocalypse - The Spell Package.esp
Immersive Weapons.esp
DSerArcheryGameplayOverhaul.esp
aMidianborn_Skyforge_Weapons.esp
RaceCompatibilityUSKPOverride.esp
DIVERSE SKYRIM.esp
Males of Skyrim.esp
Let's dance again.esp
Luxury Collection Vendor.esp
dcc-dm2.esp
Immersive Speechcraft.esp
FireBurns.esp
Schlongs of Skyrim.esp
Infinite Werewolf.esp
Combat Evolved - Core.esp
Combat Evolved - Magic and Spells.esp
Merged - Armor3.esp
Merged - WepArm.esp
Serana.esp
Merged - DemonHunter.esp
Sephina.esp
AetherSuite+.esp
Merged - Simple to Hard.esp
Merged - New IV.esp
Merged - Green.esp
Merged - House.esp
Merged - NewBuild.esp
Merged - New V.esp
RealisticWaterTwo.esp
Merg - New.esp
The Ordinary Women.esp
BijinAIO-2016_3.1.1.esp
MagnoCumGaudio.esp
Perks from Questing.esp
Relationship Dialogue Overhaul.esp
EFFDialogue.esp
Ordinator - Perks of Skyrim.esp
Apocalypse - Ordinator Compatibility Patch.esp
CWIOrdinatorPatch.esp
Immersive Citizens - AI Overhaul.esp
dD - Enhanced Blood Main LITE.esp
Immersive Citizens - RRR patch.esp
RealisticWaterTwo - Legendary.esp
RDO - EFF v4.0.2 Patch.esp
RDO - CACO Patch.esp
Watercolor_for_ENB_RWT.esp
RDO - Cutting Room Floor Patch.esp
ELFXEnhancer.esp
Alternate Start - Live Another Life.esp
TES5Merged.esp
Bashed Patch, 0.esp
DynDOLOD.esp
Dual Sheath Redux Patch.esp

 

modlist:

 

# This file was automatically generated by Mod Organizer.
+360 Movement Behavior
+Fnis - s***
+Dual Sheath Redux Patch
+Bashed Patch
+TES5Merged
+BodySlide - Shits
+UUNP HDT Piercings Repaint
+Naturalistic HDT Jiggle and Collision Set
+4k Dragon Claw Textures
+Female running and walking animation none BBP
+DynDOLOD Output
+TexGen Output
+Enhanced Blood Textures LITE
+Relationship Dialogue Overhaul - RDO v2.0i-74568-2-0
+Extensible Follower Framework v4-0
+SexLab_MagnoCUMgaudio_Skyrim_LE
+Perks from Questing
+Diverse Bosoms - 8 UUNP presets
+The Great City of Solitude 2.02-95401-2-02-1581429178
+The Great Cities 2.0-93901-2-0-1551478798
+swapped Immersive Roads Textures for Real Roads
-Laura's Bondage Shop v3.01
-Castle Mendoza - Player Home
-JS Barenziah - 4K Textures
-Vtaw Wardrobe 4 Le
-Vtaw Utility Pack UNP
-DX Witcher Armor UNP LE
-A Quality World Map 9.0.1 - Vivid with Stone Roads-4929-9-0-1
-Yennefer By Levionte
-Cirilla Fiona Elen Riannon
-Halamshiral
-Dragon Tree Temple 1.1
-The Asteria
+Fortified Animated Fort Doors 4K
+Desaturated HD Unique Hand Made Signs Overhaul By ShibePatrol
+Epic Gate of Whiterun 4K
+Glorious Solitude Door Replacer 2K
+Magnificent Riften Door Replacer 2K
+Magnificent Riften Mistveil Keep Door 4K
+Marvelous Windhelm Door Replacer 2K
+Marvelous Windhelm Gate 4K
+Pompous Dragonsreach Door 2K
+Gorgeous Ruin Door 4K
+Chests addon
+Rudy HQ - Nordic Ruins
+4K textures for the ruins chests urns and a wood
+Pots addon
+Ruin Levers addon
+BodyGen Morphs
+XP32 Maximum Skeleton Extended-68000-4-71-1577535684
+BakaFactory Animated Beasts Cocks
+Verdant edited
+Verdant - Dark grass textures - DEFAULT SIZE
+Verdant - A Skyrim Grass Plugin 1.6c- Full Version in one .esp-60220-1-6c
+Merged - New V
+Prisoner Cart fix for SMIM
+jBS2BG
+Zeroed UUNP
+Stronger Swimming Animation
+Stoja's Warpaints - A High Resolution Makeup Kit for Skyrim-60769-1-0
+Civil War Aftermath
+OpenCivilWar-2.6.2.zip-82128-2-6-2-1577640541
+Immersive Patrols
+Combat Evolved
+TK Recoil-32769-1-44
+TK Hitstop 144-23681-1-44
+Locational Damage(SKSE Plugin) 2.0.3-91505-2-0-3-1557114788
+Babo Creature 2019.12.09 LE
+Babo Human 2019.11.08 LE
+KrittaKitty Eye Pack
+FNIS Behavior
+PsycheAnimation
+Billyy's SLAL Animations 3.1
+SrtCrashFix v1
-Void Weapons
-CL's Greatsword-98562-1-0-1563036817
-Buster - Johnskyrim
-Crystal Edge - All Colors
-Dragonblade - 4K Textures
-CROSS Crucible 091b
-GomaPeroLand
-[Melodic] Flowing
-[LE] DM BDOR Ram Horn Witch by Team TAL
-Sansei Muramasa
-Megumin Follower
-Kurumu Follower
-Yang Xiao Long Follower
-Lockpick Follower
-Kage Follower
-High Elf Archer Follower
-Pyrrha Nikos Follower
-Ivy Valentine Fix
-Ivy Valentine Follower
-Boa Hancock
-Velma and Daphne
-Albedo Follower
-Cattleya and Rana Followers v3.1-90374-3-1
-Risky Boots Follower
-ESFCompanions FULL VERSION
-Wildcat
-Black Widow Outfit UNP LE
-Celes Tarot Outifit Light UNP LE
-Cassandra Apocrypha Robes UNP LE
-Spartan Bard Outfit UNP LE
-Stella Mithril Armor UNP LE
-Demon Armor UNP LE
-Celes Mercy Outfit UNP LE
-[Melodic] Batboob succub
-KD - Realistic Fireplaces
-Alternate Elven Blades - Replacers
-[Melodic] Sporty Chic
-[Melodic] Amet Bikini
-BDOR Eclipse by Team TAL
-[Melodic]HighCutHeaven Swimsuit
-[LE] 9204 DR Alicia by Team TAL
-Nini Stuff 4
+Proper Torch Wield
+Fog Mesh Remover
+Realistic Water Two
+Enhanced Lights and FX
-Spellsword - Spell Casting with Weapons and Shields
+Merged - NewBuild
+Merged - Armor3++
+Meviri Alt Hairstyle
+Talkative Dragons - port by EmeraldShadow
+Amputator Beta v0.7
+SOS - ERF - High Poly Addon 1.2
+Frozen Electrocuted Combustion - 2.4.5-78709-2-4-5-1564710225
+Immersive Spells v1 0 ALL DLC
+Magic Casting Animations Overhaul
+Magiska - Spell Casting Animations 1.1 - (Option A)-71040-1-1
+MMG SlightlyLessCrappyWerewolfAnimationsAltTailSwim v0
+BillBoards Generator
+DynDOLOD Resources
+Merged - Green
+TEXTURES FOOLDER
+Merged - House
+milkyanimobj
+MorePainfulNPCDeathSounds
+4k Textures Lockpick
-[Melodic] Bva
-Depths of Skyrim
+Go to bed Add-on
+Rudy HQ - Falling Leaves and Needles for ENB
+Crusty Loaves - 2k Bread Retextures All-In-One
+Skyrim Exterior Fixes 3.4-98103-3-4-1563788350
-Aspen and Oak replacer
-Enhanced Vanilla Trees
+aMidianBorn Caves and Mines 2k
+aMidianBorn Solstheim Land
-Mixed Version
-College Students V1.2-57404-1-2
+Apocalypse - Ordinator Compatibility Patch
+Apocalypse v945-16225-9-45
+Eve
-Arcanum - Main File
+GSPoses
+Infinite Werewolf
+WereWolf
+SOS - Schlongs of Skyrim - 3.00.004
+Merged - New IV
+ZAP_8.0_Helper_Addon 1.0.2
+Helgen Reborn
+display-model-v206
+Enchanted Arsenal
+Antennaria
+Shiva Body - UUNP and CBBE Bodyslide Preset 1.2-86248-1-2
+OneTweak
+My INI Tweaks
+Lets dance again
+DwarvenAmputeeKit
+Rinndy
+SLAL NibblesAnims
+00 Dual Wield Parrying SKSE 3 1 beta
+Dual Wield v1.8-62928-1-8
+Alduin the Black
+Devious Devices Expansion
+Devious Devices Integration
-Pussycats v1
-Ave's Skyring-89901-1-3-1556203593
-Dora Jewel
+Devious Devices Assets
+Atlas Map Markers v1-7 Complete
+Colored And Animated Celtic Icons For SkyUI
+SkyUI
+Vivace Customizer - UNP - 1.2
-Donyaakin Children
+RUSTIC CHILDREN - BODY - 1K
+MilkySLAL
+MYSLALPACK v12.0
+Fair Eyes
+Skyrim's Ultimate Eyemeshes Ruhmastered v2.0 plus ECO Racemenu Patch-91568-v2-0
+RANs Eye Reflection Extender
+Dual Sheath Redux
+Ultimate HD Fire Effects
+Merg - New
+Moonlight Tales Version
+Leyenda bodyslide
+AetherSuite+
+Custom Sleep Wait
+Zero Two - 4k textures
+NLA
-Keely The Fire Blade Follower Directors Cut
-Ada Wong Spy Outfit - UNPB TBBP
-Ada Wang Follower
-Zero Two Follower Directors Cut
-Sheps Tattoo Collection
-Zero Two - 7BO
+Serana+
+SexLab Tools v3.0
+SXP (Redone)-76215-3-3-7
+Jaxonz Positioner
-ERF - Ceraph 2.6
-RenegadeFollowers1
-puppetmasterv17
+Hairs Serana original color
-2Bnew6.2 ENversion-95334-6-2-1545815584
-Wraith Tongues - Skinned
-Avalon-95338-1-0-1545835148
-Archer follower Directors Cut
-EtR HearthfireDungeonAddon
-HentaiCreatures MNCv11 4C
-MoreNastyCritters v11 4C
+Sephina The Huntress Customizer - UNP
-Sephina the Huntress UNP HDT TBBP need HDT Physics Extensions
+Sephina +
+Dramatic Clouds Ultra
+Superior Lore-Friendly Hair - HD textures
+Zaz Animation Pack UNP V.8.0.[2017.11.19]
+SexLabAroused V28b
+Bijin AIO
+Bijin Skin for Bijin Family - UNP
+Bijin Warmaidens
+Bijin NPCs
+Bijin Wives
+The Ordinary Women v1.9 UNP-70547-1-9_2
-Grim MaryJane 7BO
-Bowsette Bodysuit 7BO
-Grim Mega Milk 7BO
-GK Zombie Follower Bella and Ilda Ver.1.4-83292-1-4
-GK Dark Elf Followers Ver.1.1-90984-1-1 (1)
+Creature Framework 1.0.4
+JContainers
-GK Followers Ver.1.6-84982-1-6-1540429407
+Alpha werewolf sounds - Lower volume
+SexLab - Sound FX Replacer
+SexLab - Vanilla Voices
+Sexlab - Auto Vanilla Voices
+SexLab Extra Voices 1.1b
-(MfP)(AMLstuff) (S.L.E.V.) Psycho Voice V4.1
-Seranaholic
-Creature Framework 1.1.0-pre2
+MassMatchMakerSE LE 1
+Immersive College of Winterhold
+Merged - DemonHunter
+Merged - Simple to Hard
+Feminine Jarl Sitting Animation V1.0.1-93710-1-0-1
+EyeBlind
-Animated Dragon Wings
-TDN Equipable Horns 2
+AutosaveManager121
+Load Game CTD Fix
-3jiou
+Expressive Facial Animation -Female Edition-
+BFT_IC patch
+ApachiiSkyHairFemale
+Lightning
+ELECTRIFY v3 x2048
+Alternate Start - Live Another Life
-Knight's Rest-93453-1-2
-Lake Haven
+Immersive Dragons
-The Paarthurnax Dilemma
+RSE High v1_4-836
+A Lot of Dual Sheath Redux Patches
+DynDOLOD Patches
-Katarina ArmorRedone Floderfix
-DarkStandalone
-Skyrim Particle Patch for ENB
+Skyrim Subsurface Scattering Patch for ENB
+First Person
-Atmo Sky
+Heels Sound 1.5
+Luxury Collection UUNPB HDT
+Vivid Landscapes - All in One - Loose Files
+Tamriel Reloaded HD Plus
+Tamriel Reloaded HD main file 0-9b FULL for NMM
+Watercolor for ENB and Realistic Water Two
+Cell Stabilizer
+High Res Female Makeup for Fair Skin by HHaleyy -by request-
+Sovngarde
+Tweaked Face Light
+Males of Skyrim v1.3 - BSA Ver-61937-1-3
+RUSTIC CLOTHING
+Merged - WepArm
+Ordinator
+DisplayEnemyLevel
-more tavel idles v0.5-74799-0-5
+Better Stealing
+Teeth
+SG HAIR
+The Eyes Of Beauty
-EC Anka Armor Mashup
-Ravenholm
-Hassildor onepointtwo
+Tel Nalta
-Sanguisugae ENG
-LilithsEviscerator
-Dorn Heven
-Breezehome TNF Eli - updated version of awesomeness
+Custom Races
+Warpaint
+Bloodthirst
+Pandorable
+SLAnimLoader
+areyouthere
+Better MessageBox Controls
+Better Dialogue Controls
+Amorous Adventures-SexLab
-Tay follower - Fairy outfit
-Auto Unequip Ammo
+Immersive Speechcraft
-Lady Arkay
-Timing is Everything
-Vivace
+Better Fast Travel v3.76 - BSA - Hearthfires-15508-3-76
+SeranaDialogEdit v
+Replacer Sexy Armor for UNP 1-1-6 Main File - Final
-Acalypha - Fully Voiced Follower
+HDT Physics Extensions
-Zoya UNP TBBP HDT Body
-Noirslate
-Sabrina-Warcraft style
-Chaconne
+Toccata
-Selene Kate
+Sofia Customizer Redux - UNP - 7.0
+Sofia
+Better animation of RunBackWard
-Medusa and Drakul Armors
-Freckle Mania 2 Combo 4K
+Personalized Music v 6.0-13286-6-0
+Double Beds for Spooning
-DYNAVISION Dynamic Depth of Field v
-Wardrobe
-Northgirl Armor all Retex include
-Lore Weapon Expansion
-A. Faction Crossbows 2K-58704-1-03
-Dunmeri Leaf Swords
-WarriorWithinWeapons
-LOTR Weapons by Isilmeriel
-Improved Closefaced Helmets (Legendary Edition)-15927-1-57
-Lustmord Armor V1-2 HD
-KS Jewelry
-_op Clead Bodyslide v0.8 Retouched
-The Amazing World of Bikini Armor
-Legendary Armors - Bikini Complete V2.2 (includes esps for light and heavy)-76047-2-2
-Item - AnotherVampireLeatherArmorV1 0
-Black Viper's Will - HDT HighHeels-74239-
-_op+Zhumoyi+Bodyslide+v0.92ï¼ï¼
+Fair Skin
+SexLabFramework v162 FULL
+3PCO - 3rd Person Camera Overhaul
-Everlight - Magic Torches - Maces - Cold Flame Atronach
-FallFromGrace1 0
-Royal Armory V2.2-81118-V2-2
+Immersive Weapons
-Valkyrie Armor
-Nightingale Prime Remastered
+Quieter Zombies
+DIVERSE SKYRIM
-Lind
+Tactical Valtheim Main File
-Witcher 3 female armors
-FurArmorSet BBP
-Hunters Not Bandits for RDO
-RM_Barbarian
+Pretty Combat Animations 1.38-15703-1-38-1547462791
+Immersive Animations
+Facelight Plus
+Brows
+PRESETS
+KS Hairdos Renewal
+llygaid E.I-91422-1-1
+Bow and Arrow Sounds
+Improved Combat Sounds V2
-Audio Overhaul for Skyrim 2
+Sounds of Skyrim - The Wilds 1 13 Full Version
+Sounds of Skyrim - Civilization 1 02 Full Version
+Sounds of Skyrim - The Dungeons Full
+Finally First Person Magic Animation
+Encounter Zones Unlocked
+No Spinning Death Animation v1 3 MERGED
+Grimy Plugin
+No More Glowing Edges
-Point The Way
-Dead Body Collision
+Immersive Citizens - AI Overhaul
+RealisticRoomRental-Enhanced
+Guard Dialogue Overhaul
+Lanterns Of Skyrim - All In One - MCM Special Edition
+Fuz Ro Doh
+FNIS Creature Pack
-Quick Loot
-Trade And Barter - Hearthfire
-Tavern Games - Mini Games in Skyrim 1.4-68553-1-4
+Realistic AI Detection 2 - Lite
+Mortal Enemies v1.4-73921-1-4
+TK Dodge
+Lupine - Werewolf Perk Expansion Main File
+DragonAnimationReplace1
-Useful dogs
+VioLens - A Killmove Mod
+IA Merged - Multiple Adoptions version
+Hearthfire multiple Adoptions
-Chaos Dragons
+Beasts of Tamriel
-Immersive Jewelry
+Complete Alchemy and Cooking Overhaul
+Complete Crafting Overhaul Remade
+Cutting Room Floor
+RaceCompatibility with fixes
+Thunderchild - Epic Shouts and Immersion
+PapyrusUtil - Modders Scripting Utility Functions
+Simply Knock 1.0.8 Release-73236-1-0-8
+Andromeda
+SLAL Animations by Leito v1.6
+Wintermyst - Enchantments of Skyrim
+Wearable Lanterns 4.0.2 Release-17416-4-0-2
+D13 Faster GET UP STAND UP animation vanilla friendly
+Skyrim - Enhanced Camera
+Archery Gameplay Overhaul
-hdtHighHeel beta0
+AddItem
+Dawnguard Wolf Sound Fix
+BodySlide and Outfit Studio
+ãDSAMGãDragon Soul Absorb More Glorious
+Truly Abosorb Dragon Souls
+Wiseman303's Flora Fixes
+Diverse Dragons Collection 2.0
-Legendary Armors - DeserterX Collection
+TERA Armors Enhanced Textures
+TERA Armour Collection UNP BBP HDT sexier skimpier
+TERA Armors Collection for Skyrim - Male and UNP female
+Immersive Armors
+RaceMenu
-Raven Warpaints Standalone Packs
-Ravens Warpaint New Edition Standalone
+SkyHUD
+Immersive HUD - iHUD
+Skyforge Hotfix
+Staff of Magnus Hotfix
+Bonemold Hotfix
-Farmhouse Chimneys
+WATERplants - retexture by Pfuscher
+Ren's HD Flame Atronach by Rengel
+Ren's HD Shrines by Rengel
+Ancient Dwemer Metal
+alduins wall retexture - concept art
+Beautiful Honey Signs - 2K Overhaul - 1K Optional
+Realistic HD Blacksmith
+Realistic HD Mushrooms
+CC's Enhanced Ore Veins - 2K
+Realistic HD Baskets
-Realistic HD Beverages
+Hybrids HD Plants and Herbs Retexture
+Better Nirnroot - Hi-Res 2K Textures
+Realistic HD Food
+Dawn of the Dawnguard Armor
-Deadly Spell Impacts
+Ultimate HD Torch
+Forgotten Retex Project
+RUSTIC ANIMATED POTIONS and POISONS
+RUSTIC WORD WALLS
+RUSTIC STANDING STONES
+Soulgem Stand Redone
+RUSTIC SOULGEMS
+RUSTIC OVEN - Hearthfires
+RUSTIC NORDIC MURALS
+RUSTIC MONUMENTS AND TOMBSTONES
+RUSTIC FORSWORN
+RUSTIC ELDERSCROLL
+RUSTIC EAST EMPIRE COMPANY SIGNAGE
+RUSTIC COOKING STATION
+Rudy HQ - Misc - Pottery Classic Brown 2K
+RUSTIC CLUTTER COLLECTION
+RUSTIC ALCHEMY and ENCHANTING TABLES
+RUSTIC WINDOWS - 2K and 1K Textures
+Joy of Ships
+Mammoth.by.Kajuan
+SABRECAT.by.Kajuan
+Dragon.Priest.by.Kajuan
+Skeleton.and.Human.Bones.by.Kajuan
+Draugr.by.Kajuan
+Hagraven.by.Kajuan
+Falmer.by.Kajuan
+Horncandles
+Giant
+Wispmother.by.Kajuan
+Troll.by.Kajuan
+aMidianBorn Book of Silence - Armors
+Enhanced HD Dragon Bones 2k v1.6a
+HD Horker
+Bellyaches HD Dragon Replacer Pack
+Dawnguard Parallax
+Bellyaches Animal and Creature Pack
-Unique Shops and Stores
+Vanilla Skyrim and Dragonborn billboards High Res
+BillBoard
+4K Parallax High Hrothgar by Pfuscher
+Transparent wave spray Retexture by Pfuscher
+RUGNAROK
+Replacement Ivy
+HD Photorealistic Ivy
+Fences of Skyrim - No more flickering fences
+Immersive Fallen Trees
+4K Parallax Treebark
+Realistic Needs and Diseases
+Real Roads for Skyrim
+2K-4K Parallax Bridges by Pfuscher
+Skyrim HD - Terrain Parallax Tribute
+RUSTIC NOBLE FURNITURE - 4K
+Ruins Clutter Improved
+Static Mesh Improvement Mod
+Unofficial Skyrim Legendary Edition Patch
+Optimized Dragonborn Textures - HD
+Optimized Dawnguard Textures - HD
+Optimized HearthFires Textures - HD
+Main Menu Design Replacer
+MAIN MENU RANDOMIZER ver 3dot32
+Bug fixes
+Optimized Vanilla Textures - HD
+Crash fixes
+SKSE Scripts
+SKSE - Some Shits
+Dragonborn.esm
+HearthFires.esm
+Dawnguard.esm
+Update.esm
+TES5Edit Backups
+FallrimTools
-BakaFactory ABC Patch LE 0.9V
-NifMerge
-Ordenador

 

plugins:

 

# This file was automatically generated by Mod Organizer.
Skyrim.esm
Update.esm
Dawnguard.esm
HearthFires.esm
Dragonborn.esm
Lanterns Of Skyrim - All In One - Main.esm
Unofficial Skyrim Legendary Edition Patch.esp
ZaZAnimationPack.esm
SexLab.esm
SexLabAroused.esm
Devious Devices - Assets.esm
Skyrim Exterior Fixes.esp
Devious Devices - Integration.esm
WM Flora Fixes.esp
RaceCompatibility.esm
TERAArmors.esm
CreatureFramework.esm
SGHairPackBase.esm
Heels Sound.esm
ApachiiHairFemales.esm
Devious Devices - Expansion.esm
hdtHighHeel.esm
Schlongs of Skyrim - Core.esm
Amputator.esm
EFFCore.esm
Cutting Room Floor.esp
Hothtrooper44_Armor_Ecksstra.esp
Hothtrooper44_ArmorCompilation.esp
Guard Dialogue Overhaul.esp
Real Roads.esp
Differently Ebony.esp
iHUD.esp
EnhancedLightsandFX.esp
Tamriel Reloaded HD.esp
RealisticRoomRental.esp
CollegeOfWinterholdImmersive.esp
The Great Cities - Minor Cities and Towns.esp
Complete Crafting Overhaul_Remade.esp
Complete Alchemy & Cooking Overhaul.esp
Wintermyst - Enchantments of Skyrim.esp
Verdant - A Skyrim Grass Plugin.esp
Civil War Aftermath.esp
Beasts of Tamriel.esp
Helgen Reborn.esp
Tel_Nalta.esp
HearthfireMultiKid.esp
The Great City of Solitude.esp
Improved Adoptions MERGED.esp
RealisticNeedsandDiseases.esp
RaceMenu.esp
RaceMenuPlugin.esp
ogDiverseDragons2.esp
RaceMenuMorphsUUNP.esp
UIExtensions.esp
AddItemMenu2.esp
VioLens.esp
Andromeda - Unique Standing Stones of Skyrim.esp
HearthfireMultiKid_LastName.esp
Realistic AI Detection 2 Lite.esp
Serana Dialogue Edit.esp
SimplyKnock.esp
Improved Combat Sounds v2.2.esp
KS Hairdo's.esp
Brows.esp
FacelightPlus.esp
3PCOFull.esp
SLAnimLoader.esp
TheEyesOfBeauty.esp
BloodthirstVampireFeeding.esp
SGHairPackAIO.esp
Atlas Compass Tweaks.esp
beinz_plugin.esp
SexLabTools.esp
SkyUI.esp
RND_Dragonborn-Patch.esp
MassMatchMakerSE.esp
SexLab Vanilla Voices.esp
SexLab Extra Voices.esp
Sexlab - Auto Vanilla Voices.esp
Luxury Collection.esp
Dual Wield Parrying_SKSE.esp
DwarvenAmputeeKit.esp
Toccata as Elisif.esp
Mortal Enemies.esp
vAutosaveManager.esp
JaxonzEnhGrab.esp
ZAPFurniturePlacer.esp
EnchantedArsenal.esp
SoS - The Wilds.esp
SoS - Civilization.esp
Thunderchild - Epic Shout Package.esp
SoS - The Dungeons.esp
CWIELnFXPatch.esp
NibblesAnimObjects.esp
SLAL_AnimationsByLeito.esp
ImmersiveSpells.esp
GoToBed Addon.esp
MilkyObj.esp
DragonCombatDialogue.esp
Natural Lighting and Atmospherics.esp
SOS - ERF - HighPoly Addon.esp
SOS - ERF - HighPoly Equipable.esp
Sexy Armor Replacer Patch.esp
SLALAnimObj.esp
PsycheAnimationObjects.esp
Combat Evolved - Stealth.esp
TKDodge.esp
HitStop.esp
TKRecoil.esp
Dual Sheath Redux.esp
FNIS.esp
XPMSE.esp
Chesko_WearableLantern.esp
MorePainfulNPCDeathSounds.esp
OwnCivilWar.esp
Personalized Music v 6.0.esp
AMB Glass Variants Lore.esp
SMIM-Merged-All.esp
BFT Ships and Carriages.esp
LupineWerewolfPerkExpansion.esp
Antennaria.esp
fallentreebridges.esp
Atlas Legendary.esp
TacticalValtheim.esp
Immersive Patrols II.esp
zzzSXP.esp
SLALAnimObjBillyy.esp
BFT_IC patch.esp
SLAL_AnimationByBakaFactory.esp
SexLab-AmorousAdventures.esp
SofiaFollower.esp
RND_HearthFires-Patch.esp
Brevi_MoonlightTales.esp
USLEEP - The Great City of Solitude Patch.esp
Apocalypse - The Spell Package.esp
Immersive Weapons.esp
DSerArcheryGameplayOverhaul.esp
aMidianborn_Skyforge_Weapons.esp
RaceCompatibilityUSKPOverride.esp
DIVERSE SKYRIM.esp
Males of Skyrim.esp
Let's dance again.esp
Luxury Collection Vendor.esp
dcc-dm2.esp
Immersive Speechcraft.esp
FireBurns.esp
Schlongs of Skyrim.esp
Infinite Werewolf.esp
Combat Evolved - Core.esp
Combat Evolved - Magic and Spells.esp
Merged - Armor3.esp
Merged - WepArm.esp
Serana.esp
Merged - DemonHunter.esp
Sephina.esp
AetherSuite+.esp
Merged - Simple to Hard.esp
Merged - New IV.esp
Merged - Green.esp
Merged - House.esp
Merged - NewBuild.esp
Merged - New V.esp
RealisticWaterTwo.esp
Merg - New.esp
The Ordinary Women.esp
BijinAIO-2016_3.1.1.esp
MagnoCumGaudio.esp
Perks from Questing.esp
Relationship Dialogue Overhaul.esp
EFFDialogue.esp
Ordinator - Perks of Skyrim.esp
Apocalypse - Ordinator Compatibility Patch.esp
Immersive Citizens - AI Overhaul.esp
dD - Enhanced Blood Main LITE.esp
Immersive Citizens - RRR patch.esp
RealisticWaterTwo - Legendary.esp
RDO - EFF v4.0.2 Patch.esp
RDO - CACO Patch.esp
RDO - Cutting Room Floor Patch.esp
ELFXEnhancer.esp
Alternate Start - Live Another Life.esp
TES5Merged.esp
Bashed Patch, 0.esp
DynDOLOD.esp
Dual Sheath Redux Patch.esp

 

Skyrim.ini

 

[Actor]
fVisibleNavmeshMoveDist=12288

[Archive]
bInvalidateOlderFiles=0
sInvalidationFile=ArchiveInvalidation.txt
sResourceArchiveList=Skyrim - Misc.bsa, Skyrim - Shaders.bsa, Skyrim - Textures.bsa, Skyrim - Interface.bsa, Skyrim - Animations.bsa, Skyrim - Meshes.bsa, Skyrim - Sounds.bsa
sResourceArchiveList2=Skyrim - Voices.bsa, Skyrim - VoicesExtra.bsa

[Audio]
fMenuModeFadeInTime=1.0
fMenuModeFadeOutTime=3.0
fMusicDuckingSeconds=6.0
fMusicUnDuckingSeconds=8.0

[Camera]
fMouseWheelZoomSpeed=10.00

[Combat]
f1PArrowTiltUpAngle=0.7
f1PBoltTiltUpAngle=0.7
f3PArrowTiltUpAngle=0.7
fMagnetismLookingMult=0.0
fMagnetismStrafeHeadingMult=0.0

[Controls]
fMouseHeadingSensitivityMax=0.1221
fMouseHeadingXScale=0.0200
fMouseHeadingYScale=0.8500

[Decals]
bDecals=1
uMaxSkinDecalPerActor=40
uMaxSkinDecals=50

[Display]
bAllowScreenshot=0
fDecalLifetime=300
fDefaultWorldFOV=70.59
fLightLODMaxStartFade=8850
fLightLODRange=48150
fShadowLODMaxStartFade=1000
fSpecularLODMaxStartFade=2000
fSunShadowUpdateTime=0.25
fSunUpdateThreshold=1.5

[General]
bBackgroundLoadVMData=1
fEncumberedReminderTimer=3600
fFlickeringLightDistance=4096
sIntroSequence=
sLanguage=ENGLISH
sLocalSavePath=Saves\
uExterior Cell Buffer=36
uGridsToLoad=5
iHWThread6=6
iHWThread5=6
iHWThread4=6
iNumHWThreads=8

[GeneralWarnings]
SGeneralMasterMismatchWarning=One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the "Warnings.txt" file for more information.

[Grass]
bAllowCreateGrass=1
bAllowLoadGrass=0
bDrawShaderGrass=1
fGrassFadeRange=16500
fGrassWindMagnitudeMax=125
fGrassWindMagnitudeMin=5
iGrassCellRadius=2
iMaxGrassTypesPerTexure=15
iMinGrassSize=80

[interface]
bShowTutorials=0

[LightingShader]
fDecalLODFadeEnd=0.6
fDecalLODFadeStart=0.5
fEnvmapLODFadeEnd=0.7
fEnvmapLODFadeStart=0.6

[LOD]
fDistanceMultiplier=1.00

[MapMenu]
bWorldMapNoSkyDepthBlur=1
fMapWorldMaxPitch=90
fMapWorldMinPitch=0
fMapWorldYawRange=400
fWorldMapDepthBlurScale=0
fWorldMapMaximumDepthBlur=0
fWorldMapNearDepthBlurScale=0

[Menu]
iConsoleSizeScreenPercent=40
iConsoleTextSize=20

[Papyrus]
bEnableLogging=0
bEnableProfiling=0
bEnableTrace=0
bLoadDebugInformation=0
fPostLoadUpdateTimeMS=2000

[saveGame]
iAutoSaveCount=3

[Trees]
bEnableTreeAnimations=1
bEnableTrees=1
fUpdateBudget=1.5

[Water]
bReflectLODLand=1
bReflectLODObjects=1
bReflectLODTrees=1
bReflectSky=1

 

SkyrimPrefs.ini

 

[AudioMenu]
fAudioMasterVolume=1.0000
fVal0=0.8000
fVal1=1.0000
fVal2=0.3000
fVal3=0.5000
fVal4=1.0000
fVal5=1.0000
fVal6=0.7000
fVal7=0.7500
uID0=1007612
uID1=554685
uID2=466532
uID3=94881
uID4=3238004829
uID5=3238418545
uID6=3954
uID7=117580154

[Clouds]
fCloudLevel0Distance=16384.0000
fCloudLevel1Distance=32768.0000
fCloudLevel2Distance=262144.0000
fCloudNearFadeDistance=9000.0000

[Controls]
bAlwaysRunByDefault=1
bGamePadRumble=0
bInvertYValues=0
bUseKinect=0
fGamepadHeadingSensitivity=1.0000
fMouseHeadingSensitivity=0.0661

[Decals]
uMaxDecals=200

[Display]
bDeferredShadows=1
bDrawLandShadows=1
bDrawShadows=1
bFloatPointRenderTarget=1
bFull Screen=0
bFXAAEnabled=0
bMainZPrepass=0
bShadowMaskZPrepass=0
bShadowsOnGrass=1
bTransparencyMultisampling=0
bTreesReceiveShadows=1
fDecalLOD1=1000.0000
fDecalLOD2=1500.0000
fGamma=1.0000
fInteriorShadowDistance=4500.0000
fLeafAnimDampenDistEnd=4600.0000
fLeafAnimDampenDistStart=3600.0000
fLightLODStartFade=5350.0000
fMeshLODFadeBoundDefault=256.0000
fMeshLODFadePercentDefault=1.2000
fMeshLODLevel1FadeDist=10240.0000
fMeshLODLevel1FadeTreeDistance=8960.0000
fMeshLODLevel2FadeDist=7680.0000
fMeshLODLevel2FadeTreeDistance=5376.0000
fShadowBiasScale=1.0000
fShadowDistance=6800.0000
fShadowLODStartFade=200.0000
fSpecularLODStartFade=2000.0000
fTreesMidLODSwitchDist=8960.0000
iBlurDeferredShadowMask=4
iMaxAnisotropy=0
iMaxDecalsPerFrame=120
iMaxSkinDecalsPerFrame=50
iMultiSample=0
iScreenShotIndex=2
iShadowFilter=3
iShadowMapResolution=2048
iShadowMaskQuarter=4
iShadowMode=3
iSize H=1080
iSize W=1920
iTexMipMapMinimum=0
iTexMipMapSkip=0
iWaterMultiSamples=0
sD3DDevice="NVIDIA GeForce GTX 1070"
iPresentInterval=1

[GamePlay]
bShowFloatingQuestMarkers=1
bShowQuestMarkers=1
iDifficulty=1

[General]
bEnableStoryManagerLogging=0
iStoryManagerLoggingEvent=-1

[Grass]
b30GrassVS=0
fGrassMaxStartFadeDistance=9500.0000
fGrassMinStartFadeDistance=0.0000
fGrassStartFadeDistance=5500.0000

[imagespace]
bDoDepthOfField=1

[interface]
bDialogueSubtitles=1
bGeneralSubtitles=1
bShowCompass=1
fMouseCursorSpeed=1.2000

[Launcher]
bEnableFileSelection=1

[LOD]
fLODFadeOutMultActors=15.0000
fLODFadeOutMultItems=15.0000
fLODFadeOutMultObjects=15.0000
fLODFadeOutMultSkyCell=1.0000

[MAIN]
bCrosshairEnabled=1
bGamepadEnable=0
bSaveOnPause=0
bSaveOnRest=0
bSaveOnTravel=0
bSaveOnWait=0
fHUDOpacity=1.0000
fSkyCellRefFadeDistance=600000.0000

[Particles]
iMaxDesired=2000

[saveGame]
fAutosaveEveryXMins=60.0000

[TerrainManager]
bShowLODInEditor=0
fBlockLevel0Distance=32500.0000
fBlockLevel1Distance=47000.0000
fBlockMaximumDistance=94000.0000
fSplitDistanceMult=3.0000
fTreeLoadDistance=59100.0000

[Trees]
bRenderSkinnedTrees=0
uiMaxSkinnedTreesToRender=120

[Water]
bUseWaterDepth=1
bUseWaterDisplacements=1
bUseWaterReflections=1
bUseWaterRefractions=1
iWaterReflectHeight=1024
iWaterReflectWidth=1024

 

 

initweaks:

 

 

[Archive]
bInvalidateOlderFiles=1

 

 

CrashFixPlugin:

 

 

[Patch]

; Info: Completely disable Skyrim's memory allocator and use regular C malloc. That means memory blocks will not exist anymore
; and game will not crash at some arbitrary limit. Theoretically it should also be faster (especially loading screens)
; and eliminate most ILS or freezing issues.
; IMPORTANT!!: You NEED custom plugin loader to run this so CrashFixPlugin.dll gets loaded before the game initializes!
; Here is the link to "SKSE Plugin Preloader": http://www.nexusmods.com/skyrim/mods/75795/?
; When this is enabled then Safety Load and SSME/SKSE memory patch are not needed, but they don't cause any trouble if you do have them.
UseOSAllocators=1

; Info: When the game crashes unexpectedly then write the relevant information from crash to Data/SKSE/Plugins/CrashLog/crash_time.txt
; If game crashes when running out of memory or has other issues it's possible for the file to not appear or become empty!
; If the game crashes in SKSE dll or a SKSE plugin dll then it's possible for the crash information to not appear.
; This setting's value is treated as flags where:
; 1 - enabled (TL;DR set this for normal enable)
; 2 - don't write timestamp into file name but instead always write to crash_last.txt (overwritten by default)
; 4 - don't ignore already known crashes, usually ones that display a message box are ignored
; 8 - append file if it already exists instead of replacing
; 16 - when the game crashes CTD without a message box about game stopped responding
RecordCrashInfo=0

; Write messages that appear in error box also to file in "Data/SKSE/Plugins/CrashFixPluginLog.txt"
LogMessageToFile=0

; Info: Warn user on startup if ENB settings are incorrect.
WarnBadENB=0

; Info: Crash happens unknown constructor (TESObjectLAND::unk_24 object), movaps instruction is used
; but heap allocate did not allocate this object to have 16 align. Crash happens more frequently
; with high Ugrids because more cells are loaded and greater chance to misalign.
; Solution: Could align only this object or align all objects. Trying with all to see what happens since
; same error could be elsewhere as well and I think I have seen it elsewhere.
; Result: Fixes these type of crashes. Some people report longer loading times and higher memory usage with this enabled!
; Update: Disabled by default since it's incompatible with some ENB settings, higher memory usage and longer loading times.
; It's safe and probably good to enable if you are ok with those downsides. I have not personally experienced
; any incompatibility with ENB, some people say it messes up their game that's why I wrote it here.
AlignHeapAllocate=1

; Info: Game crashes when strcmp is passed NULL char*
; Address: D573A8
; Cause: Most frequently happens in TthkbClipGenerator::activate (0xBF2FB3),
; tracked issue to skeleton was deleted in another thread while
; this function is attempting to use it. Have seen in other places
; too.
; Solution: Unknown. This doesn't really fix it for BF2FB3 because it just pops up in foot IK.
; If patched in foot IK it pops up in hand IK, the problem is larger than just this.
; Still enabled because it may fix crashes in other places too this is a very common function.
; There's really no reason not to have it since the game would crash certainly with this off.
; Enable one. NoTry may be slightly faster but catches less crashes.
StrCmp=1
;StrCmpNoTry=1

; Info: Game crashes when strlen is used on NULL char*
; Address: 46EDF0
; Cause: NiNode names are compared, one of the NiNode's name is NULL.
; Code:
; NiNode ** v72 = NiNode::children.data - this is iterated until count
; NiNode * v69 = ...
; const char * v56 = v69->name;
; if ( v56 )
; {
; const char * v57 = v72[v49]->name; // <- v57 name is not checked for NULL for some reason ?
; _strnicmp(v56, v57, strlen(v57)); <- strlen on NULL, also result is not even used anywhere!
; }
; Solution: Unknown, temporarily bypass whole strcmp since it's unused.
; Result: Seems to have stopped the crash for me.
StrLen=1

; Info: Unknown, reported as loading save game.
; Address: 8B437C - vtable seems to be 0 or wrong pointer is used.
; Solution: Skip since this is the last part of the function and already has a check anyway
UnkUniqueId=1

; Info: Unknown, reported as loading save game. Possibly related to rendering. First
; argument is gNiDX9Renderer->unk_650 which is a pointer.
; Address: CEC5EC - null pointer is passed as second argument to function, this function does not expect it
; Solution: Bypass using argument if it's null. Maybe doesn't fix.
Render650=1

; Info: Unknown, no info was provided. // char __thiscall TESObjectREFR::unk_4D4EB0(TESObjectREFR *this)
; Address: 4D4EB9 - vtable of base form is 0
; Solution: Bypass and pretend that base form is 0 since the function does this check itself already
UnkObjRef4D4EB0=1

; Info: Game is saving location's seen data to save game. The data is NULL.
; Address: 4C6031
; Cause: Game doesn't check for null pointer
; Code:
; TESObjectCELL * v3 = ...
; v5 = BaseExtraList::GetSeenData_40D980(&v3->extraData);
; result = (void *)(*((int (__thiscall **)(_DWORD, _DWORD))*v5 + 1))(v5, v2); // <-- v5 can be null! but not checked
; v5 is IntSeenData, size is known.
; Solution: Only solution seems to be temporarily creating an empty IntSeenData and writing this to stream instead.
NullSeenData=1

; Info: BSFixedString::Set is called with NULL argument.
; Address: A51285
; Solution: Ignore call when NULL argument. Not really a solution :tongue: probably better than crashing though.
StringRefSetNull=1

; Info: This crash happens because StrLen crash was prevented.
; Address: 46EE1D
; Solution: Skip over it.
; Result: See StrLen.
SkipStrLenCrash=1

; Info: This crash happens because unknown reasons during loading. Something to do with behavior graph.
; One of the more common crashes I get.
; Address: C27A8F
; Solution: Don't know, trying to let game think the value is 0 and see what happens.
; Result: Haven't had this crash since.
bhvGraphUpdateLoad=1

; Info: Crash happens during loading, no idea. Might be related to rendering.
; Address: D822D8
; Solution: Tried patch something but it probably doesn't work.
Unk11=1

; Info: Incompatible skeleton, but could be something else too.
; Address: 46ECF5 - NiNode children access
; Solution: No solution from here, but since it's going to crash anyway we could at least
; warn user about possible incompatible skeleton and let them fix it. Shows messagebox
MissingNode=1

; Info: Crash, it's function array and index goes out of bounds which causes it to call invalid address.
; Address: 6F3A31
; Solution: Check index before calling.
; Result: Haven't had this crash since.
IndexError1=1

; Info: Crash happens in "MovementPlannerAgentWarp" function, unknown what it does. LookupFormById returns
; NULL and game does not check or expect this to happen.
; Address: 76E358
; Solution: Game has a check for if returned isn't actor it sets 0 as value, we will do same if NULL is returned.
MovementPlannerAgentWarp=1

; Info: Crash happens in DDB0A0, seems to be used in some havok animated object's vtables.
; Normally these crashes are fixed by aligning allocated memory with 16 bytes. But
; this one isn't because it can be used on static memory locations which aren't using
; Skyrim's allocator at all, this means that memory isn't guaranteed to be 16 byte aligned.
; Address: DDB0B2
; Solution: Use movups instruction instead of movaps.
UnallocatedMovaps=1

; Info: Weird crash with NULL ptr in TESWorldSpace::GetCellByCoordMask_4375D0, don't know why it happens.
; Address: 437604
; Solution: return 0 if this crash would happen.
; Result: Haven't had this crash since, but it's rare anyway so it could be coincidence.
CellNullCrash=1

; Info: Crash when trying to do: v14 = MagicItem::unk_406C70(a3)->properties.projectile;
; This 406C70 function is something like "GetMainMagicEffect". Sometimes though it may return
; NULL and in 90% of places the game expects this and checks for NULL result, this patch will
; fix the remaining locations.
; Address: 7E39EC, 657677, 6577D5, 65FEEC, 8127CF
; Solution: Check for NULL and skip (depends on location) if it is.
GetMainMagicEffect=1

; Info: Crash when game searches node "NPC COM [COM ]" on actor but the node was not found. This is unexpected
; for game because it uses the result without checking for NULL. This whole thing has something to do
; with mounting. The function that does this whole thing is present in "StopMountCameraHandler" and
; "MountInteraction" vtable. Also it seems that this has something to do with updating position.
; More info: Was reported that this could happen if non-humanoid tries to mount a horse. This is a rather specific
; error with a mod. Instead we will show error message to user when this happens so they can
; fix or uninstall that mod.
; Address: 6E7F85
; Solution: Check for NULL and if it is NULL then use base node of actor instead of this. It's fine because
; we only take X and Y position from it.
; Solution2: Show error message and crash after.
MountNodeCrash=0
MountNodeWarn=1

; Info: Crash when game is trying to setup foot IK but there's a problem. Real cause is unknown but for me.
; So we will display a message box when this crash happens. Seems related to the
; StrCmp crash in BF2FB3, maybe. Try reducing the amount of installed animations.
; Address: BFECC1
; Solution: No solution from here, display warning with helpful tips.
IKCrashWarn=1

; Info: Crash happens when rendering and saving. I think this is when it renders the save game image.
; if ( v8 ) // <- not null
; {
; if ( v8 )
; v9 = *(v8 + :cool:; // <- *(v8 + :cool: is null
; else
; v9 = 0;
; v10 = *(v9 + 140) * *(a2 + 4) // <- crash because null
; + *(v9 + 136) * *a2
; + *(v9 + 144) * *(a2 + :cool:;
; v21 = v10 - *(*(v8 + :cool: + 148) * a3;
; }
; Address: CB051A
; Solution: We will skip this if block when *(v8 + :cool: is null, as if v8 was null.
RenderSave=1

; Info: Crash was reported as casting spell. Only happens sometimes. Happens in movement controller.
; Seems like vtable is NULL.
; Address: 76636B
; Solution: This happens in a for loop and it happens in if clause. We can skip if this crash would happen.
MoveControllerCast=1

; Info: Crash when saving game and trying to render (possibly save game image again?). It's trying to get
; vtable of NULL pointer which will crash.
; if ((*a2 + 76)(a2, a1)) // a2 is null
; {
; *(0x1BA9344) = a1;
; *(0x1BA9340) = a2;
; }
; else
; {
; *(0x1BA9340) = 0;
; *(0x1BA9344) = 0;
; }
; Address: CAF9F7
; Solution: Skip function call and set return value to false so we don't have to use the NULL value.
SaveRenderCrash=1

; Info: Crash when game tries to get loaded node but it is set to NULL. Only ever seen this on two people.
; It is most likely actually related to corrupted mesh being unable to be loaded and game does not expect it.
; NiNode * node = a->GetLoadedStateNiNode();
; v2 = node->(*(vtable+0x14))(); // <- node is NULL
; if(v2) { *((int*)(v2 + 212)) = 0; } // <- we can skip this part since it has a check anyway
; Address: 4C119E
; Solution: Real solution would be to find the broken mesh and remove it. So lets notify user instead of ignoring this part.
; Enable one of the following, ignore problem and try to continue or show message box with object reference form ID and form Type.
NullLoadedNodeIgnore=0
NullLoadedNodeNotify=1

; Info: Crash in GarbageCollector::Add when actor argument's base form is NULL. Game does not check this, when in
; some other places it does check for this possibility.
; Address: 690A69
NullActorBaseForm=1

; Info: Crash when modifying actor value but the pointer is bad, possibly due to actor being invalid. This happens often
; when script engine is lagged and spells want to modify actor values a lot.
; Address: 6E07C6
AVSetCrash=1

; Info: If your scripts use more than 65535 different strings then the save game will be corrupt and not possible to load.
; This fixes it by changing the save file format slightly if string count is higher than 65520. That means if you
; have this option enabled and your save game would have become corrupt it changes format instead and vanilla game
; or save game tools will not be able to open it! Opposite is true as well, if the count goes below 65520 after
; and you save again then the format reverts to vanilla.
; TLDR: Fix for https://forums.nexusmods.com/index.php?/topic/3924850-corrupt-saves-strcount-0xffff-ctd-on-load/
; Address: Around 30 different parts of code had to be patched.
StringCount32=1

; Info: Warn if SKSE memory patch is not active. This checks if default heap size is 256 or less and warns if you try to
; click New, Continue or Load in main menu. Still lets you play the game, just shows a warning.
WarnSKSEMemoryPatch=1

; Info: If AlignHeapAllocate is disabled by user then fix that one movaps crash manually. There's no downside to having this enabled.
; Address: 4BD832
FixMovApsManuallyIfAlignedAllocateIsDisabled=1

; Info: Overwrite array allocator directly when UseOSAllocators is set to 1. Don't understand the code enough yet to
; say if it's safe or not. At this point it's just here for testing.
OverwriteArrayAllocator=0

; Info: Player's NiNode (not necessarily same as loaded node) is NULL while drawing world.
; Address: 69B84B
NullPlayerNode=1

; Info: Function TESObjectREFR::CanBeMoved_4D9CF0 is called on an object reference that has NULL base form. This is not expected
; and will crash. We will instead return false from that function if that's the case. The problem is most likely larger than
; just this, if you prefer to crash instead disable it.
; Address: 4D9D09
NullBaseFormMove=1

; Info: Game tries to iterate child nodes of a NiAVObject but it's possible that the target is not a NiNode and can't have child nodes.
; This ends up in a NULL pointer crash.
; v26 = v22->vtable->sub_5EADD0(v22); // Returns "this" if v22 is a NiNode and returns "NULL" if not.
; for ( i = 0; i < v26->children.emptyRunStart; ++i ) // crash because v26 is NULL.
; Address: 46CA06
NullRefNode=1

; Info: Something is done with outfit of NPC, but one or more entry is NULL and game crashes.
; Address: 561FF7
NullOutfitEntry=1

; Info: Actor is being deleted and base form is NULL.
; Address: 6BAC9A
ActorDeleteNullBase=1

; Info: Does two things:
; 1. Tracks the last X files opened by game.
; 2. If the game crashes while reading binary data stream (e.g. NIF file but could be others too) then show message box listing
; those files.
; This can be helpful to track down a corrupted NIF file.
DebugStream=1

; Info: When the game fails to create texture in memory should we display a warning and exit game? Recommended yes because you will
; see purple textures couple of seconds and then the game will crash anyway since it's not expected for this to be a NULL value.
WarnTextureFailure=1

; Info: Something is done with face gen animation on BSFaceGenNiNode but the parent node is NULL which is unexpected.
; Address: 5A8808
NullParentNode=1

; Info: For debugging purposes, on game startup run allocator benchmark and write results to "AllocatorBenchmark.txt" in Skyrim root
; directory. This compares vanilla, aligned vanilla, malloc, aligned_malloc and custom memory block implementation. When you reach
; main menu the game will start the test, wait for a message box to say the test is completed, then close game and disable this option.
RunAllocatorBenchmark=0
; Info: How many objects to allocate and free for each size (8, 12 and 16).
CountAllocatorBenchmark=1000000
; Info: How many times to run each test.
TimesAllocatorBenchmark=2
; Info: How many threads to run concurrently. Most accurate is only running one thread, although you can also try 2 to see the performance
; of thread-safe code.
ThreadsAllocatorBenchmark=1

; Info: Enable custom block allocator for small sizes. May help with memory fragmentation problem. This option does nothing if UseOSAllocators
; is not enabled.
CustomMemoryBlock=0

; Info: Set total megabytes allocated for the custom block allocators. This amount is sensibly divided between each block.
; Has no effect if CustomMemoryBlock is not enabled. The more you allocate here the less memory you have for other stuff!
CustomMemoryBlockTotalSizeMb=87

; Info: Show usage of each memory block in per cent when you open console. Has no effect if CustomMemoryBlock is not enabled.
; This can help you tweak the CustomMemoryBlockTotalSizeMb value.
MemoryInfoConsole=1

; Info: Fixes two crashes specific to Enderal mod. Seems like something to do with havok.
; Address: EBC0A6 and ECD92E
EnderalSpecific=1

; Info: Active effect list of actors is not thread safe but accessed and modified from multiple threads, this will add mutex to each actor's
; effect list.
FixUnsafeEffectList=1

; Info: Game crashes when actor's combat style form is NULL for some reason. Warn the user and try to display the actor's reference and base ID.
; Address: 8368B1
WarnNullCombatStyle=1

; Info: Set OS update frequency to 1 millisecond (regular is around 16) and replace GetTickCount with timeGetTime. This is for debug only! Don't use.
; May reduce performance.
HighFrequencyOSTimer=0

; Info: Make game's update timer more accurate. This is for debug only! Don't use.
HighFrequencyGameTimer=0

 

 

enblocal:

 

 


[PROXY]
EnableProxyLibrary=true
InitProxyFunctions=true
ProxyLibrary=d3d9_smaa.dll

[GLOBAL]
UsePatchSpeedhackWithoutGraphics=false
UseDefferedRendering=true
IgnoreCreationKit=true

[PERFORMANCE]
SpeedHack=true
EnableOcclusionCulling=true

[MEMORY]
ExpandSystemMemoryX64=false
ReduceSystemMemoryUsage=true
DisableDriverMemoryManager=false
DisablePreloadToVRAM=false
EnableUnsafeMemoryHacks=false
ReservedMemorySizeMb=512
VideoMemorySizeMb=15000
EnableCompression=true
AutodetectVideoMemorySize=false

[THREADS]
DataSyncMode=0
PriorityMode=0
EnableUnsafeFixes=false

[MULTIHEAD]
ForceVideoAdapterIndex=false
VideoAdapterIndex=0

[WINDOW]
ForceBorderless=false
ForceBorderlessFullscreen=false

[ENGINE]
ForceAnisotropicFiltering=true
MaxAnisotropy=16
ForceLodBias=true
LodBias=-0.4
AddDisplaySuperSamplingResolutions=false
EnableVSync=false
VSyncSkipNumFrames=0

[LIMITER]
WaitBusyRenderer=false
EnableFPSLimit=false
FPSLimit=60.0

[iNPUT]
KeyCombination=16
KeyUseEffect=123
KeyFPSLimit=36
KeyShowFPS=106
KeyScreenshot=44
KeyEditor=13
KeyFreeVRAM=115
KeyBruteForce=66
KeyDepthOfField=118

[iNPUT]
//shift
KeyCombination=16
//f12
KeyUseEffect=123
//home
KeyFPSLimit=36
//num / 106
KeyShowFPS=106
//print screen
KeyScreenshot=44
//enter
KeyEditor=13
//f4
KeyFreeVRAM=115
//B
KeyBruteForce=66
KeyDepthOfField=118

[ADAPTIVEQUALITY]
Enable=false
Quality=0
DesiredFPS=60.0

[ANTIALIASING]
EnableEdgeAA=true
EnableTemporalAA=false
EnableSubPixelAA=true

[FIX]
FixGameBugs=true
FixParallaxBugs=true
FixParallaxTerrain=false
FixAliasedTextures=true
IgnoreInventory=true
FixTintGamma=true
RemoveBlur=true
FixSubSurfaceScattering=true
FixSkyReflection=true
FixCursorVisibility=true
FixLag=false

[LONGEXPOSURE]
EnableLongExposureMode=false
Time=1.0
BlendMax=0.0

 

 

SKSE:

 

 

[Memory]
DefaultHeapInitialAllocMB=768
SCrapHeapSizeMB=256

[General]
ClearInvalidRegistrations=1
EnableDiagnostics=1

[Display]

iTintTextureResolution=2048

 

 

 

 

Keep in mind The plugins below are merged plugins which I can give you guys the mods names if needed:

 

Merged - Armor3.esp
Merged - WepArm.esp
Serana.esp
Merged - DemonHunter.esp
Sephina.esp
AetherSuite+.esp
Merged - Simple to Hard.esp
Merged - New IV.esp
Merged - Green.esp
Merged - House.esp
Merged - NewBuild.esp
Merged - New V.esp

 

Anyone?

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  • 2 weeks later...

For anyone who is having similar conditions like what you're having here, i'd say: try to redo your load order. There are simply too many wrong things which can happen in your load order if you haven't started it by keeping stability and optimization in check. So, my only advice, start it from just your base game's plugins and unofficial patch. Just them, try and play the game, make sure it's ultra stable. Then install several mods and test it first. Make sure they're working, no overlapping features, no game-breaking bugs, no disruption in frame rate and script lag, no obvious glitches visible. Then install another batch of mods, then test it agan. Over and over until you finished all of your current load order (or whatever load order you want to play in your next/future playthrough).

 

Just FYI, i have over 220 active plugins, which some of them are merged mods from (i believe) over 300 plugins (so i believe i have a total of no less than 500 plugins in actuality, which many of them were merged, resulting in only around 220 plugins remaining). I got a very rough start in the beginning because i didn't mod my game in a proper and careful way, so it took me a while to make my game runs well and stable without noticeable issues. I had to redone many of the merged mods (some mods don't work well each other, so i had to exclude them from the merge, rearrange the mods to be merged, then re-merge them again; over and over, until i made the merged mods which work well each other). I keep the name of the merged plugins distict and obvious, and carefully checking their master files so that they are put into the correct slot in my load order. Before merging them, i opened them all in TES5Edit along with unofficial patches and other essential mods, then check if the plugins i'm going to merge has no conflict with them. If they have, then i patch them first. To make sure that no serious conflicts would happen.

Just a bit of share of my experience, which you can probably take into consideration when trying to merge your mods to make it work in your load order. The key is being careful and thorough. Don't be hasty. Good luck.

Edited by qwertypol012
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Hey I need some help.

 

Everytime im close to the Tresure 1 location near Riverwood my Game crashes.

 

Running Loot says its ok and i dont know what to do.

 

Hop someone can help me.

 

My aktive Modlist:

"0000","+","DLC: HearthFires"
"0001","+","DLC: Dragonborn"
"0002","+","DLC: Dawnguard"
"0003","+","Unofficial High Definition Audio Project"
"0004","+","Unofficial High Definition Audio Project_1"
"0005","+","Unofficial High Definition Audio Project_2"
"0006","+","Unofficial Skyrim Special Edition Patch"
"0007","+","Legacy of the Dragonborn SSE"
"0008","+","Dave's UFHD Mountains"
"0009","+","Forgotten Dungeons (SSE)"
"0010","+","Farmhouse Chimneys SE"
"0011","+","Campfire - Complete Camping System (Supports Skyrim VR)"
"0012","+",".NET Script Framework"
"0013","+","NetScript"
"0014","+","FNIS"
"0015","+","SSEedit"
"0016","+","SKSE"
"0017","+","SSE Fixes"
"0018","+","SSE Engine Fixes (skse64 plugin)"
"0019","+","HDT-SMP (Skinned Mesh Physics)"
"0020","+","Address Library for SKSE Plugins"
"0021","+","ENB Helper SE"
"0022","+","JContainers SE"
"0023","+","Fuz Ro D-oh - Silent Voice"
"0024","+","PapyrusUtil SE - Modders Scripting Utility Functions"
"0025","+","FileAccess Interface for Skyrim SE Scripts - FISSES"
"0026","+","SkyUI_SE"
"0027","+","Static Mesh Improvement Mod"
"0028","+","No snow under the roof"
"0029","+","NO SNOW UNDER THE ROOF FIXES Hall of the Vigilant"
"0030","+","No snow under the roof - Bug fixes v1.4"
"0031","+","NO SNOW UNDER THE ROOF FIXES"
"0032","+","No snow under the roof - Bug fixes hotfix"
"0033","+","Immersive Laundry"
"0034","+","JK's Skyrim - Immersive Laundry replacer esp"
"0035","+","Audio Overhaul for Skyrim SE"
"0036","+","Audio Overhaul for Skyrim SE Blood"
"0037","+","Audio Overhaul for Skyrim SE Weapon"
"0038","+","Mortal Enemies SE"
"0039","+","Mortal Enemies SE - Smilodon Patch"
"0040","+","UIExtensions"
"0041","+","AddItemMenu - Ultimate Mod Explorer"
"0042","+","Immersive HUD - iHUD Special Edition"
"0043","+","Less Intrusive HUD II SE"
"0044","+","Less Intrusive HUD II SE FISSES Patcj"
"0045","+","A Matter of Time - A HUD clock widget"
"0046","+","Widget Mod - Ported for SSE"
"0047","+","Customizable UI Replacer Less Intrusive HUD SE"
"0048","+","Animated Celtic Icons For SkyUI SE"
"0049","+","Font Overhaul - Natural Typefaces for Skyrim -- FONTS"
"0050","+","RaceMenu"
"0051","+","A Quality World Map"
"0052","+","Lockpicking Interface Redone"
"0053","+","Immersive First Person View"
"0054","+","Enhanced Lights and FX"
"0055","+","Weapons Armor Clothing and Clutter Fixes"
"0056","+","Myrkvior - The Flora Of Skyrim - Trees SSE"
"0057","+","Alternate snow bark with lower snow"
"0058","+","Trees Addon Billboards"
"0059","+","Depths of Skyrim - An Underwater Overhaul SSE"
"0060","+","Ruins Clutter Improved"
"0061","+","Ruins Clutter Improved Falmer Temple Chandelier"
"0063","+","WEBS S.E"
"0064","+","Northern Grass SE"
"0065","+","Ordinator - Perks of Skyrim 50% more Perk"
"0066","+","Better Dynamic Snow SE"
"0067","+","Campfire Better Dynamic Snow Patch"
"0068","+","Footprints"
"0069","+","Immersive Fallen Trees SSE"
"0070","+","Waterplants"
"0071","+","Landscape Fixes For Grass Mods"
"0072","+","Improved Weapon Impact EFFECTS Correct Metal SE"
"0073","+","Dust Effects by HHaleyy"
"0074","+","JK's Skyrim"
"0075","+","Breezehome"
"0076","+","EEKs Beautiful Whiterun"
"0077","+","Medieval Lanterns of Skyrim"
"0078","+","Medieval Lanterns of Skyrim Lights Off Script"
"0079","+","EEKs Whiterun Interiors SSE"
"0080","+","FNIS Behavior SE"
"0081","+","Obsidian Mountain Fogs"
"0082","+","AI Overhaul SSE"
"0083","+","TREES ADDON SE"
"0084","+","Blackthorn - A Buildable Town in The Rift (SE)"
"0085","+","TFoS Large Juniper Trees in the Reach"
"0086","+","Morrowloot Special Edition"
"0087","+","LKVM by Nimee - Part I_SE"
"0088","+","Hearthfire multiple adoptions - Now with custom home support for kids and spouse"
"0089","+","OBIS SE - Organized Bandits In Skyrim Special Edition"
"0090","+","SkyTEST - Realistic Animals and Predators SE"
"0091","+","Legendary Skyrim Crossbows SSE"
"0092","+","Immersive Armours - SSE CBBE BodySlide Patch"
"0093","+","Medieval Lanterns of Skyrim - JKs Skyrim Patch"
"0094","+","Armor and Clothing Extension"
"0095","+","The Kids Are Alright SE"
"0096","+","Amazing Follower Tweaks SE"
"0097","+","Immersive Weapons"
"0098","+","Smilodon - Combat of Skyrim"
"0099","+","Balanced Magic SE"
"0100","+","FleshFX"
"0101","+","Enhanced Blood Textures"
"0102","+","360 Walk and Run Plus"
"0103","+","FNIS Sexy Move SE"
"0104","+","360 Pack for the Female Player V7.2"
"0105","+","Caliente's Beautiful Bodies Enhancer -CBBE-"
"0106","+","CBBE SMP"
"0107","+","Bijin Skin - CBBE"
"0108","+","Seductive Lips HD SE Edition"
"0109","+","Fair Skin Complexion"
"0110","+","Rutah Tattoo Pack for RaceMenu - SE"
"0111","+","KS Hairdos - HDT SMP (Physics)"
"0112","+","KS Hairdo's SSE - Female"
"0113","+","KS Hairdos SSE female"
"0114","+","KS Hairdo's SSE - Male"
"0115","+","Immersive KS Hairdos"
"0116","+","esp update for Player edition"
"0117","+","Hvergelmir's Aesthetics - Brows"
"0118","+","Player Eyes Blink Fix"
"0119","+","The Eyes Of Beauty SSE"
"0120","+","Eye Normal Map Fix SSE"
"0121","+","Natural Teeth"
"0122","+","No Spinning Death Animation"
"0123","+","Visual Master Spells"
"0124","+","XP32 Maximum Skeleton Special Extended"
"0125","+","Multiple Floors Sandboxing"
"0126","+","Immersive Weapons __ WACCF"
"0127","+","Guards Armor Replacer SSE"
"0128","+","Vindsvept - Music for Skyrim Special Edition - 2018"
"0129","+","LKVM by Nimee - Part II_SE"
"0130","+","JK's Skyrim - Riverwood Lite"
"0131","+","Immersive World Encounters SE"
"0132","+","JK's Skyrim - No Snow Under the Roof"
"0133","+","INIGO"
"0134","+","GKB Waves"
"0135","+","TFoS Trees of Whiterun Tundra"
"0136","+","Underwater Treasure SSE"
"0137","+","Legacy of the Dragonborn Patches (Official)"
"0138","+","BAAB - Better Arrows and Bows Special Edition"
"0139","+","Heavy Armory - New Weapons"
"0140","+","Embers HD"
"0141","+","Immersive Patrols SE"
"0142","+","Sofia - The Funny Fully Voiced Follower"
"0143","+","Royal Armory - New Artifacts"
"0144","+","The Ordinary Women SSE"
"0145","+","QUASIPC - Qwinn's Unified Automated Self Installing Patch Compendium"
"0146","+","Bijin All in One 2019"
"0147","+","Bijin Wives SE"
"0148","+","Bijin NPCs SE"
"0149","+","Bijin Warmaidens SE"
"0150","+","Seranaholic by rxkx22 - Ported to SSE by bchick3 and elrizzo"
"0151","+","Seranaholic Valerica SSE"
"0152","+","Wild World SE"
"0153","+","Wild World - Animallica Patch"
"0154","+","Wild World - Immersive Horses Patch"
"0155","+","Wild World - SkyTEST Patch"
"0156","+","Horse Overhaul"
"0157","+","Toccata Follower SE (With Elisif Replacer Option)"
"0158","+","RaceMenu High Heels"
"0159","+","Heavy Armory __ WACCF"
"0160","+","InsanitySorrow Weapons Pack"
"0161","+","Draugr Patrols - Elements of Skyrim (MIHAIL SSE PORT)"
"0162","+","Recorder - Standalone Fully Voiced Follower"
"0163","+","Sakora's Makeup Kit"
"0164","+","Marry Me Serana"
"0165","+","Aurora and Twilight Followers - Voiced with Body Changer - SSE"
"0166","+","Standalone Follower Onean no high heels no Cosmetic Patch"
"0167","+","Blended Roads"
"0168","+","Skyrim HD SE part 01"
"0169","+","Skyrim HD SE part 02"
"0170","+","Skyrim HD SE part 03"
"0171","+","Fluffy Snow"
"0172","+","Fluffy Snow - Blended Roads Patch"
"0173","+","Fluffy Snow Windhelm Bridge and Street Fix"
"0174","+","Metallurgy - Ingots and Ore HD"
"0175","+","Auto Hide Ammo"
"0176","+","No BS AI Projectile Dodge (Magic and Arrows) - Immersive Projectiles Nondetection of Enemies"
"0177","+","Sword of the Seeker"
"0178","+","Light Refracting Glass Armors and Weapons"
"0179","+","Elysium Estate SSE"
"0180","+","TFoS Cherry trees"
"0181","+","Horse Armors SSE"
"0182","+","Legendary Armors - DeserterX Collection SSE"
"0183","+","Legendary Armors by DeserterX-cp44 - CBBE Bodyslide with Physics"
"0184","+","Snow Elf Hut SE"
"0185","+","JK's Skyrim - Stone Walls Consistency Patch 1.2"
"0186","+","Ideal Riverwood"
"0187","+","Artifacts - The Ice Blade of the Monarch [sSE]"
"0188","+","Immersive Armors"
"0189","+","Immersive Armours - SSE CBBE BodySlide"
"0190","+","Gemling Queen Jewelry SE"
"0191","+","TK Dodge SE"
"0192","+","Diverse Dragons Collection SE (DDCse)"
"0193","+","Transparent and refracting Icicle and Frost Atronach"
"0194","+","Animallica SE - Skyrim Wildlife Overhaul"
"0195","+","OBIS SE - Immersive Weapons Patch"
"0196","+","Deadly Combat"
"0197","+","Deadly Combat MCM Patch"
"0198","+","Smilodon - Combat of Skyrim MCM Patch"
"0199","+","Pretty Combat Animations"
"0200","+","PCA_1hm Animations Overhaul"
"0201","+","Finally First Person Magic Animation"
"0202","+","Magic Casting Animations Overhaul SSE"
"0203","+","Expressive Facial Animation -Female Edition-"
"0204","+","FNIS Creature Pack SE"
"0205","+","Better Jumping SE"
"0206","+","VioLens - A Killmove Mod SE"
"0207","+","Cathedral Weathers and Seasons"
"0208","+","Wonders of Weather"
"0209","+","Storm Lightning for SSE and VR (Minty Lightning 2019)"
"0210","+","Improved Rain and Fog for Cathedral Weathers"
"0211","+","Cathedral Weathers - Audio Overhaul Patch for Skyrim SE patch"
"0212","+","HD LODs Textures SE"
"0213","+","TFoS Aspens RAT Large"
"0214","+","The Streets of Whiterun in HD"
"0215","+","FNIS Spells SE 7.0"
"0216","+","TFoS Trees of Windhelm"
"0217","+","Isilmeriel LOTR Weapons Collection SSE"
"0218","+","WiZkiD Signs"
"0219","+","OBIS SE Patrols Addon"
"0220","+","My Home is Your Home"
"0221","+","Aqua House"
"0222","+","Skyland - Imperial Forts and Dungeons"
"0223","+","True Dragon Born v1.4"
"0224","+","Dragonbone Mastery - Weapons Retexture"
"0225","+","Girl's Heavy Armors (CBBE)"
"0226","+","Ordinator - Perks of Skyrim"
"0227","+","kryptopyr's Patch Hub"
"0228","+","Deadly Combat Ordinator Patch v1.10"
"0229","+","Alternate Start - Live Another Life - SSE"
"0230","+","Landscape Fixes For Grass Mods JKs Skyrim - Towns Patch"
"0231","+","Landscape Fixes For Grass Mods JKs Skyrim - Towns"
"0232","+","Palaces and Castles Enhanced SSE Patches"
"0233","+","Immersive Citizens - AI Overhaul"
"0234","+","Palaces and Castles Enhanced SSE"
"0235","+","Immersive College of Winterhold"
"0236","+","Realistic Water Two"
"0237","+","Insignificant Object Remover"
"0238","+","Low Resolution Particles"
"0239","+","No more Radial Blur - Performance optimization"
"0241","+","JK's Skyrim - Realistic Water Two Patch"
"0242","+","Smooth Sky mesh - SSE"
"0245","+","Rally's Water Foam"
"0246","+","Skyland - A Landscape Texture Overhaul"
"0247","+","Skyland Landscape LODs"
"0248","+","Skyland - Towns and Villages"
"0249","+","Skyland - Solitude"
"0250","+","MD's Farmhouses"
"0251","+","Northern Shores SE"
"0252","+","Better Whiterun Wood"
"0253","+","RUSTIC FURNITURE - SPECIAL EDITION"
"0254","+","RUSTIC WINDOWS - Special Edition"
"0255","+","Rudy HQ - Hay SE"
"0256","+","Nordic Tent upgrade by Pfuscher"
"0257","+","2K Imperial Tents Retexture"
"0258","+","Dave's UHD Moss 4K"
"0259","+","Just Ice"
"0260","+","CC's HQ Roadsigns SSE - HD - 4.2"
"0261","+","CC's HQ Caves - 4K - 1.1"
"0262","+","MD's Photoreal Mines"
"0263","+","Renthal's waterwheel"
"0264","+","PELTAPALOOZA - Special Edition"
"0265","+","Rally's Instruments HQ"
"0266","+","ElSopa HD - Grindstone SE"
"0267","+","Iron Things SE"
"0268","+","Epic Gate of Whiterun SE"
"0269","+","Realistic HD Mods Remastered Collection"
"0270","+","Superior Silverware - HD Textures"
"0271","+","Rudy HQ - Nordic Ruins SE"
"0272","+","Rudy HQ - Miscellaneous SE"
"0273","+","Rudy HQ - Misc SE - Imperial Candles"
"0274","+","Rudy HQ - Misc SE - Pottery Classic Brown 2K"
"0275","+","Rudy HQ - Misc SE - The Rest"
"0276","+","Rudy HQ - Misc SE - Lanterns"
"0277","+","Rudy HQ - Misc SE - Apple Tomato Potato compatibility patch"
"0278","+","RUGNAROK - Special Edition"
"0279","+","Real Bows (by DecimusMaximus for SSE)"
"0280","+","RUSTIC CLOTHING - Special Edition"
"0281","+","Light Refracting Glass Weapons Transparent"
"0282","+","Draugr.by.Kajuan"
"0283","+","Bellyaches HD Dragon Replacer Pack (SE)"
"0284","+","Skeleton.and.Human.Bones.by.Kajuan"
"0285","+","Giant.by.Kajuan"
"0286","+","Ash Pile Retexture"
"0287","+","ElSopa HD - Ants SE"
"0288","+","RUSTIC DAEDRA - Special Edition"
"0289","+","Immersive Horses"
"0290","+","Immersive Horses 2K Horse Textures"
"0291","+","Highlandcow HD by Pfuscher"
"0292","+","Northern Realistic Clouds"
"0293","+","Rudy HQ - More Lights for ENB SE - Chaurus Eggs and Sacs"
"0294","+","Rudy HQ - More Lights for ENB SE - Deathbells and Nirnroots"
"0295","+","Rudy HQ - More Lights for ENB SE - Moths"
"0296","+","Rudy HQ - More Lights for ENB SE - Soul Gems"
"0297","+","Cozy Campfires"
"0298","+","Waterplants Improved WI by Pfuscher"
"0299","+","Kabloom Mountain Flowers"
"0300","+","Alternative Bards Lute Songs"
"0301","+","Alternative Bards Drum Songs"
"0302","+","Bash Patch"
"0303","+","DynDOLOD Resources SE"
"0306","+","DynDolod-textures"
"0307","+","DynDOLOD_Output"

 

thx for the Help :thumbsup:

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