ArchAngelAries Posted April 4, 2020 Share Posted April 4, 2020 So ive gotten back into oblivion and have done just a simple lightweight graphical overhaul for my game and I'm having one small issue with OCOv2 where the Khajiit are keeping their original vanilla head meshes, I tried reinstalling OCO and lowering it in my load order but it doesnt seem to have helped. I tried manually installing the Khajiit meshes, but that didn't work either, so I'm at a loss. It's not a huge issue as the khajiit use the new bodies and texures, just not the heads... and there's a decent amount of clipping when talking to a khajiit... so if anyone is able to help, I'd greatly appreciate it. Thamks :) My load order via BOSS and mods installed primarily with Wyre Bash & OBMM (mostly wyre bash though) : OBSE Version: 0.0.21.4 AVUncapper.dll AVUncapper_CS.dll Blockhead.dll Version: 11.0.11.912 ConScribe.dll Version: 10.0.6.509 CustomSpellIcons.dll EngineBugFixes.dll MenuQue.dll nvac.dll Version: 7.5.0.0 OBSE_Elys_Pluggy.dll OBSE_EnhancedCamera.dll obse_jail_fix.dll OBSE_Kyoma_MenuQue.dll obse_training_fix.dll sr_Oblivion_Stutter_Remover.dll WalkBlessed.dll These plugins are recognised by BOSS and have been sorted according to its masterlist. Please read any attached messages and act on any that require action. Oblivion.esm Active All Natural Base.esm Version 1.38 Active CustomSpellIcons.esm Active Unofficial Oblivion Patch.esp Version 3.5.6 Active Note: Use Standalone MOBS if using Frans or OMOBS if using FCOM/OOO. Both versions can be found here: http://www.nexusmods.com/oblivion/mods/28537 Bash Tag suggestion(s): {{BASH: Actors.ACBS, Actors.AIData, Actors.AIPackages, Actors.CombatStyle, Actors.DeathItem, Actors.Stats, C.Climate, C.Light, C.Music, C.Name, C.Owner, Creatures.Blood, Delev, Factions, Invent, NPC.Class, Names, Relations, Relev, Scripts, Stats}} and remove [C.Water] tag(s) (only exist in older version). UOP Vampire Aging & Face Fix.esp Version 1.0.0 Active Note: Recommend removing if using Wrye Bash. A tweak for this exists in "Tweak Settings". Oblivion Citadel Door Fix.esp Active DLCShiveringIsles.esp Active Unofficial Shivering Isles Patch.esp Version 1.5.9 Active Note: Use Standalone MOBS if using Frans or OMOBS if using FCOM/OOO. Both versions can be found here: http://www.nexusmods.com/oblivion/mods/28537 Bash Tag suggestion(s): {{BASH: Actors.ACBS, Actors.AIData, Actors.AIPackages, Actors.DeathItem, Actors.Stats, C.Climate, C.Light, C.Name, C.Owner, Delev, Factions, Invent, Names, Relev, Scripts, Stats, Relations}} All Natural.esp Version 1.38 Active Note: Required for All Natural. Make sure this is active and not just imported into your Bashed Patch. Bash Tag suggestion(s): {{BASH: C.Climate, MustBeActiveIfImported}} All Natural - SI.esp Version 1.38 Active Note: Required for All Natural SI support. Make sure this is active and not just imported into your Bashed Patch. Bash Tag suggestion(s): {{BASH: C.Climate, MustBeActiveIfImported}} Immersive Interiors.esp Version 0.8.1 Active Requires: All Natural - For the transparent windows and the ESM file. Bash Tag suggestion(s): {{BASH: C.Water}} Immersive Interiors - Bravil.esp Active Requires: Immersive Interiors & All Natural Immersive Interiors - Imperial City.esp Version 1.5 Active Immersive Interiors - Landscape Addon.esp Active BrumasNorthernLights.esp Active Enhanced Water v2.0 HD.esp Active Bash Tag suggestion(s): {{BASH: C.Water}} Enhanced Water v2.0 HD - SI Addon.esp Version 0.1 Active Bash Tag suggestion(s): {{BASH: C.Water}} GOSH.esp Active GOSH Region Ambiance.esp Active Custom Class Description.esp Active PTFallingStars.esp Active QQuix - Rock, rock, rock your ship - V3.esp Active Contains dirty edits: 12 ITM, 0 UDR records. Needs TES4Edit cleaning: https://tes5edit.github.io/docs/6-mod-cleaning-and-error-checking.html#ThreeEasyStepstocleanMods DarNifiedUI Config Addon.esp Version 19 Active Requires: OBSE v19+, Pluggy v125b+ or ConScribe v9.0+ and DarNified UI or DarkUI'd DarN. kuerteeCleanUp.esp Version 0.61 Active Dynamic Map.esp Version 2.1.1 Active Map Marker Overhaul.esp Version 3.9.3 Active Map Marker Overhaul - SI additions.esp Version 3.9.3 Active DLCHorseArmor.esp Active Bash Tag suggestion(s): {{BASH: Scripts}} Contains dirty edits: 3 ITM, 0 UDR records. Needs TES4Edit cleaning: https://tes5edit.github.io/docs/6-mod-cleaning-and-error-checking.html#ThreeEasyStepstocleanMods DLCHorseArmor - Unofficial Patch.esp Version 1.0.9 Active Bash Tag suggestion(s): {{BASH: C.Owner}} DLCOrrery.esp Active Bash Tag suggestion(s): {{BASH: Actors.AIPackages}} Contains dirty edits: 11 ITM, 2 UDR records. Needs TES4Edit cleaning: https://tes5edit.github.io/docs/6-mod-cleaning-and-error-checking.html#ThreeEasyStepstocleanMods DLCOrrery - Unofficial Patch.esp Version 1.0.7 Active DLCVileLair.esp Active Contains dirty edits: 26 ITM, 1 UDR records. Needs TES4Edit cleaning: https://tes5edit.github.io/docs/6-mod-cleaning-and-error-checking.html#ThreeEasyStepstocleanMods DLCVileLair - Unofficial Patch.esp Version 1.0.11 Active Bash Tag suggestion(s): {{BASH: Graphics}} DLCMehrunesRazor.esp Active Contains dirty edits: 21 ITM, 15 UDR records. Needs TES4Edit cleaning: https://tes5edit.github.io/docs/6-mod-cleaning-and-error-checking.html#ThreeEasyStepstocleanMods DLCMehrunesRazor - Unofficial Patch.esp Version 1.0.7 Active Bash Tag suggestion(s): {{BASH: Delev, Invent, Relev}} DLCSpellTomes.esp Active Bash Tag suggestion(s): {{BASH: Relev}} Contains dirty edits: 40 ITM, 0 UDR records. Needs TES4Edit cleaning: https://tes5edit.github.io/docs/6-mod-cleaning-and-error-checking.html#ThreeEasyStepstocleanMods DLCSpellTomes - Unofficial Patch.esp Version 1.0.1 Active Incompatible with: 'CDM-CGO Compatibility plugins'. EVE_StockEquipmentReplacer.esp Active Bash Tag suggestion(s): {{BASH: Graphics, NoMerge}} Note: For Vanilla, do not use with OOO/MMM/FCOM, use that version instead. MaleBodyReplacerV5.esp Version 5 Active Bash Tag suggestion(s): {{BASH: Body-M, Body-Size-M}} Weapon Improvement Project.esp Version 1.9 Active SkimpyHGECArmor.esp Active DLCThievesDen.esp Active Bash Tag suggestion(s): {{BASH: C.Name, C.Light, Actors.ACBS, Actors.AIPackages, Actors.Stats}} Contains dirty edits: 5 ITM, 135 UDR records. Needs TES4Edit cleaning: https://tes5edit.github.io/docs/6-mod-cleaning-and-error-checking.html#ThreeEasyStepstocleanMods DLCThievesDen - Unofficial Patch.esp Version 1.0.15 Active Bash Tag suggestion(s): {{BASH: Actors.ACBS, Actors.AIData, Actors.Stats, C.Light, C.Music, C.Name, Delev, Relev}} DLCThievesDen - Unofficial Patch - SSSB.esp Version 1.0.14 Active Note: Only for new game. Don't use for existing game. Alluring Wine Bottles.esp Active Bash Tag suggestion(s): {{BASH: Graphics, MustBeActiveIfImported}} RoadLights.esp Active DLCBattlehornCastle.esp Active Contains dirty edits: 13 ITM, 74 UDR records. Needs TES4Edit cleaning: https://tes5edit.github.io/docs/6-mod-cleaning-and-error-checking.html#ThreeEasyStepstocleanMods DLCBattlehornCastle - Unofficial Patch.esp Version 1.0.12 Active DLCFrostcrag.esp Active Bash Tag suggestion(s): {{BASH: C.Name, C.Owner, Factions}} Contains dirty edits: 73 ITM, 94 UDR records. Needs TES4Edit cleaning: https://tes5edit.github.io/docs/6-mod-cleaning-and-error-checking.html#ThreeEasyStepstocleanMods DLCFrostcrag - Unofficial Patch.esp Version 1.0.10 Active Bash Tag suggestion(s): {{BASH: Actors.ACBS, C.Name, C.Owner, Creatures.Blood}} and remove [C.Climate, C.Light] tags Knights.esp Active Bash Tag suggestion(s): {{BASH: Actors.AIPackages, Factions, Relations}} Contains dirty edits: 121 ITM, 257 UDR records. Needs TES4Edit cleaning: https://tes5edit.github.io/docs/6-mod-cleaning-and-error-checking.html#ThreeEasyStepstocleanMods Knights - Unofficial Patch.esp Version 1.1.8 Active Bash Tag suggestion(s): {{BASH: Actors.ACBS, Actors.AIPackages, Factions, Relations, Relev}} EVE_KnightsoftheNine.esp Active Bash Tag suggestion(s): {{BASH: Graphics, NoMerge}} Enemy Weapons dont drop.esp Active EVE_ShiveringIslesEasterEggs.esp Active Improved Fires and Flames - Increased Sound.esp Active OblivionRacesUnlocked3.5.esp Active ShinySeptims_Septimus.esp Active Bash Tag suggestion(s): {{BASH: Graphics}} ShinySeptims_Trajanus.esp Active Bash Tag suggestion(s): {{BASH: Graphics}} Enhanced Vegetation [125%].esp Version 1.0 Active Note: Use only one Enhanced Vegetation plugin. Enhanced Vegetation SI.esp Active Vanilla Gear Redux.esp Active Weightless Alchemy.esp Version 0 Active Weightless items 1.3.esp Active JCN_AV Uncap.esp Version 1.01 Active Moonshadow Elves - NoSc.esp Active Bash Tag suggestion(s): {{BASH: NpcFaces, Hair, Eyes, R.Relations}} X.Races.Comp.esp Active Bash Tag suggestion(s): {{BASH: NpcFaces, Hair, Eyes, Graphics}} EVE_KhajiitFix.esp Active Bash Tag suggestion(s): {{BASH: Body-F, Body-Size-F}} Oblivion_Character_Overhaul.esp Version 2.0 Active Bash Tag suggestion(s): {{BASH: Eyes, NpcFaces, R.Head, R.Mouth}} OCOv2 Beast Races Enhanced.esp Active Oblivion Character Overhaul Hair Edition.esp Active OCO_DLCHorseArmor_Patch.esp Active Bash Tag suggestion(s): {{BASH: Actors.ACBS, Actors.Skeleton, Actors.AIPackages, Actors.Stats, NpcFaces}} OCO_DLCOrrery_Patch.esp Active Bash Tag suggestion(s): {{BASH: Actors.AIPackages, NpcFaces}} OCO_DLCMehrunesRazor_Patch.esp Active Bash Tag suggestion(s): {{BASH: Actors.ACBS, Actors.Skeleton, NpcFaces}} OCO_DLCThievesDen_Patch.esp Active Bash Tag suggestion(s): {{BASH: Actors.ACBS, Actors.AIPackages, Actors.Skeleton, Actors.Stats, NpcFaces}} OCO_KnightsOTN_Patch.esp Active OCO DLC Faces.esp Active OCO_UOP_USIP_Patch.esp Active NPC Hair Matches Beard.esp Active Falling Leaves.esp Version 1.0 Active Bashed Patch, 0.esp Version 7289 Active The following plugins were not found in the masterlist, and must be positioned manually, using your favourite mod manager or by using BOSS's user rules functionality. You can submit unrecognised plugins for addition to the masterlist directly from this log by clicking on a plugin and supplying a link and/or description of its contents in the panel that is displayed. OCO Hair Edition - Unofficial Patch.esp Active PotionReplacer.esp Active Weightless Repair Hammers-7731.esp Active Weightless arrrows SI compatable.esp Active Link to comment Share on other sites More sharing options...
Striker879 Posted April 4, 2020 Share Posted April 4, 2020 (edited) What happens if you don't install OCOv2 Beast Races Enhanced (don't have that downloaded myself so I can't see what in all it overwrites etc). - Edit - I see on it's mod page it expects/requires load order above Oblivion_Character_Overhaul.esp ... depending on what you have done between install order and your current load order who knows what the game is using to display Khajiits, likely a little bit of both. Edited April 4, 2020 by Striker879 Link to comment Share on other sites More sharing options...
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