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How to unlock a door in the Geck.


UglyDucklingStudios

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I'm trying to unlock a door with a trigger the player walks into. The code I have right now that I thought should work is this:

scn 00kidsaroundthecornerthing

begin OnTriggerEnter Player

 

00RaiderDoor1.Unlock

ShowMessage 00TurningAroundTheCorner

 

end

 

If you know the reason why it isn't working it would be great if you could tell me.

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Okay well the disable/enable command isn't even working.

 

scn 00kidsaroundthecornerthing

begin OnTriggerEnter Player

 

ShowMessage 00TurningAroundTheCorner

setStage 00F 10

00RaiderDoor1.Disable 0

00RaiderDoor2.Disable 0

 

end

 

and I tried to enable something else in a script and it just gives me errors and if I take out the line with enable or disable it lets me save it.... Any idea on why this is happening?

Edited by UglyDucklingStudios
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