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Posted

Hi everyone,

 

Title is pretty much the question. I need to create a custom NPC for a quest that spawns dead. I've looked at the vanilla dead NPCs, but I can't find any sort of script attached to them/checkbox that makes them spawn dead. Does anyone know how to do this?

Posted (edited)

Set Health to 0, and corpses persist checked (corpses persist, while not desiderable for looting the NPC, is needed else you may hear the NPC screaming when he dies on cellchange). Generally speaking, it is often easier to edit an object for which you want a similar behavior, modify and rename it, and save it as a new object (clean the mod with testool and tes3cmd clean after editing)

Edited by abot
Posted

Great. Thanks for the advice. I'll see about editing some of the other corpses first, then, and then clean then up; but it's nice to know how to do it from scratch, too.

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