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Trait and Perk Ideas


Wylyth1992

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Some trait ideas I have.

Neutral Forever: Your reputation with factions will never lower below Neutral, but it will also never raise above it either. Note that factions that become permanently hostile because of your actions (such as blowing up Hidden Valley) will still stay hostile.

(Weapon Class Name Here) Specialist: The version of this trait you choose will get 50% of the points from your other weapon skills (rounded down), so, if you choose the Guns version, 50% of the points from Energy Weapons, Explosives, Melee, and Unarmed will go into your Guns skill.

A perk ides I have:

Xeno Counterfeiting: Able to make Counterfeit Alien Blaster Cells from 10 Microfusion Cells each (5 with Vigilant Recycler). Obviously this perk has no use for someone who doesn't have the Wild Wasteland trait.

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