SabinXL Posted December 15, 2012 Share Posted December 15, 2012 (edited) Hi folks, I currently have a script that goes and replaces certain values for one piece of equipment from another piece of equipment in the system. The scripts work perfectly with one catch - the actor values that weapons and armor modify (DamageResist, MeleeDamage, CarryWeight/InventoryWeight, etc) don't actually get updated with these new values until you un-equip something you're wearing or equip something different. I was wondering if anyone knows of a subtle workaround for this issue via scripting? I've been looking for some solutions in the actor scripts, but there doesn't seem to be a script that just tells the game to recalculate all actor values - anyone know if this is doable? Edited December 15, 2012 by SabinXL Link to comment Share on other sites More sharing options...
SabinXL Posted December 15, 2012 Author Share Posted December 15, 2012 Updated the original post to be a bit more clear... It looks like the problem is with actor values not properly recalculating the updated weapon/armor values on initial game load. Link to comment Share on other sites More sharing options...
steve40 Posted December 16, 2012 Share Posted December 16, 2012 (edited) You need to silently unequip/re-equip the actor. This has been covered in another thread/mod. I'll search the forum and post the details soon. Edit: this thread might help, it touches on a similar problem. The mod is Detailed Potion Names. It might help if you download that mod and take a look at its scripts. Cheers. Edited December 16, 2012 by steve40 Link to comment Share on other sites More sharing options...
SabinXL Posted December 16, 2012 Author Share Posted December 16, 2012 You need to silently unequip/re-equip the actor. This has been covered in another thread/mod. I'll search the forum and post the details soon. Edit: this thread might help, it touches on a similar problem. The mod is Detailed Potion Names. It might help if you download that mod and take a look at its scripts. Cheers. Awesome - I'll take a look at the thread and mod to see what I can snag. Appreciate the assistance. Link to comment Share on other sites More sharing options...
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