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"Better" solar system needed


cfrensley

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I started with this game maybe a month ago. It has magnificent ups and, well, painful downs.

 

One of the downs that I see (beyond the spacecraft flight handling, which for me seems really weak - watching the Bad Guys do elegant barrel rolls and flying circles around me while I still somehow blow them away easily is a bummer) is the solar system experience itself.

 

Not the smooth flying from space directly to a planet's surface, which is very cool, but the solar systems. The planets all appear to be close enough together that they should have gravitationally destroyed each other and collided a billion years ago, and the way asteroids appear in clumps in all linear paths between planets and the space stations etc that you fly.

 

And there is no gravity except when there 1.0 earth gravity anywhere you land. The moon of a large planet has the same gravity as the planet, and there is no gravity until you land on the surface, at which point it miraculously appears.

 

Does anyone have any idea if it is feasible to get an actual solar system going .... with a sun *in the middle of it* not off to the side of everything some unreachable distance away? And to have belts of asteroids? And to have variable gravity not just on planets and moons, but near them, as well? Wouldn't be cool to be able to do your inventory management or something else after setting up a clean orbit around a planet?

Edited by cfrensley
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I started with this game maybe a month ago. It has magnificent ups and, well, painful downs.

 

One of the downs that I see (beyond the spacecraft flight handling, which for me seems really weak - watching the Bad Guys do elegant barrel rolls and flying circles around me while I still somehow blow them away easily is a bummer) is the solar system experience itself.

 

If you know how to mod then this is an easy fix by tinkering with GCAISPACESHIPGLOBALS.GLOBAL if i recall. The same can be done with pretty much any aspect of the game if you know where to look, sometimes it's a case of hide and seek looking for the parts you need but that's half the fun.

 

I'm sure someone made a mod ages ago regarding the planets distances, it might have been RayRod but it could have been someone else. Some things are limited to the game engine but the files are there to be tinkered with. There are many mods already relating to asteroids, i made my own asteroid mod reducing the amount so as not to spam the ship when hurtling towards a planet, jeez i hated it but now it's uncluttered. There's no end to what you can tinker with, within the confines of what the game gives you, trust me there's loads to play with just look at the mods people have released. And selfish people like me who don't release. :ermm:

 

Regards,

 

Myself. :happy:

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