YouDoNotKnowMyName Posted April 13, 2020 Share Posted April 13, 2020 (edited) Good evening everybody! I just wanted to make a quick little nif for something that I am working on, but when I opened 3DSMAX 2013, a error message came up.It said this: -- Unknown property: "bShowDiffuse" in (null):DirectX_Shader A few days ago everything was working fine!I did not install / uninstall any plugins for 3DSMAX since then and didn't change any settings or the folder structure of installed applications ...I also didn't install any Wind0w$ downgrades ("updates") lately ... This just happened completely unexpected, without any explanation. I know that reinstalling all of the plugins will probably resolve this issue, but I want to know what is going on here, so that this problem will never bother me again ... If anybody knows anything about this, let me know here. EDIT: Ok, I reinstalled the plugins and it still does not work. A quick search with that error message only showed me this post here :laugh:.So I don't know what to do now ... (I really don't want to reinstall 3DSMAX ...) Well. that means I have to stop working on modding FO4 and start playing again ... :confused: Edited April 14, 2020 by YouDoNotKnowMyName Link to comment Share on other sites More sharing options...
YouDoNotKnowMyName Posted April 14, 2020 Author Share Posted April 14, 2020 3DSMAX starts without errors, but when I click "Materials -> BSLightingFX", there is a error message that says this: LightingMAX.fx could not be found I did never ever touch any of the 3DSMAX "files" or change anything like that. I really don't know what is going on / what I should do ... Link to comment Share on other sites More sharing options...
DieFeM Posted April 14, 2020 Share Posted April 14, 2020 I think you need to configure the path as is described in the README.txt file: 2. Select the 'Customize' -> 'Configure User Paths' menu options.-Under 'External Files' tab, you need to add the new directory "C:\Program Files\Autodesk\3ds Max 2013\plugins\BGS\Shaders\", or equivalent. Additionally you can get support for newer DDS compression (for normal and spec textures) with this patch: https://www.nexusmods.com/fallout4/mods/20540/ And also the ability to import nif files (without collision): https://github.com/figment/max_nif_plugin/releases (niftools-max-plugins-3.8.0.0fc6f5f.exe). Link to comment Share on other sites More sharing options...
YouDoNotKnowMyName Posted April 14, 2020 Author Share Posted April 14, 2020 YES!!!!!!1That worked!Thank you! The "missing file" is exactly in that folder!Thanky ou so so much! I think I know what happened:I maybe have accidentally clicked "restore settings to default" or something like that (and that could have reset the plugin file path setup). I don't know, but it works now and if it ever happens again, i know what to do ... Link to comment Share on other sites More sharing options...
DieFeM Posted April 14, 2020 Share Posted April 14, 2020 I'm glad it worked. :laugh: Link to comment Share on other sites More sharing options...
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