YouDoNotKnowMyName Posted April 13, 2020 Posted April 13, 2020 (edited) Good evening everybody! I just wanted to make a quick little nif for something that I am working on, but when I opened 3DSMAX 2013, a error message came up.It said this: -- Unknown property: "bShowDiffuse" in (null):DirectX_Shader A few days ago everything was working fine!I did not install / uninstall any plugins for 3DSMAX since then and didn't change any settings or the folder structure of installed applications ...I also didn't install any Wind0w$ downgrades ("updates") lately ... This just happened completely unexpected, without any explanation. I know that reinstalling all of the plugins will probably resolve this issue, but I want to know what is going on here, so that this problem will never bother me again ... If anybody knows anything about this, let me know here. EDIT: Ok, I reinstalled the plugins and it still does not work. A quick search with that error message only showed me this post here :laugh:.So I don't know what to do now ... (I really don't want to reinstall 3DSMAX ...) Well. that means I have to stop working on modding FO4 and start playing again ... :confused: Edited April 14, 2020 by YouDoNotKnowMyName
YouDoNotKnowMyName Posted April 14, 2020 Author Posted April 14, 2020 3DSMAX starts without errors, but when I click "Materials -> BSLightingFX", there is a error message that says this: LightingMAX.fx could not be found I did never ever touch any of the 3DSMAX "files" or change anything like that. I really don't know what is going on / what I should do ...
DieFeM Posted April 14, 2020 Posted April 14, 2020 I think you need to configure the path as is described in the README.txt file: 2. Select the 'Customize' -> 'Configure User Paths' menu options.-Under 'External Files' tab, you need to add the new directory "C:\Program Files\Autodesk\3ds Max 2013\plugins\BGS\Shaders\", or equivalent. Additionally you can get support for newer DDS compression (for normal and spec textures) with this patch: https://www.nexusmods.com/fallout4/mods/20540/ And also the ability to import nif files (without collision): https://github.com/figment/max_nif_plugin/releases (niftools-max-plugins-3.8.0.0fc6f5f.exe). 1
YouDoNotKnowMyName Posted April 14, 2020 Author Posted April 14, 2020 YES!!!!!!1That worked!Thank you! The "missing file" is exactly in that folder!Thanky ou so so much! I think I know what happened:I maybe have accidentally clicked "restore settings to default" or something like that (and that could have reset the plugin file path setup). I don't know, but it works now and if it ever happens again, i know what to do ...
Recommended Posts