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Krux1015

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Concept is pretty simple and I think can be fun:

You are somebody before you the opening scene of the game - at least choose who you were before your arrest.

-Were you in the Dark Brotherhood, or the Thieves Guild, or Companions, etc.. How achieved are you? Just introduced, a few quests in, leader of the guild?

-Guild and status affect how high certain skills are and what perks are already unlocked

-Items that would have been achieved through playing through the quests for these guilds would be waiting for the player in one of the existing chests in the guild's base.

 

Technically, what's really happening?

-You're tired of a particular quest line, you just want to be a Nightingale out the gate. Maybe that nets you max level sneak and half the Sneak perks unlocked on top of some pickpocketing and lockpicking, maybe a touch of archery.

-You just really like a certain guild, you just want to be a werewolf without a race mod because "immersion", for example.

 

All in all, just integrates yourself into the world and not feel so much like an outsider. Plus lets you skip quests you can't be bothered with, or have some maxed out perks and equipment from a guild just because you like them - there's options and reasons for either.

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