frankdema Posted December 18, 2012 Share Posted December 18, 2012 the title says it all :) i need a way to add a fortify carry enchantment to a quiver so i have both a quiver and a backpack....i'm pretty sure that this might be impossible but it is always worth asking :D Link to comment Share on other sites More sharing options...
Dart98Rock Posted December 18, 2012 Share Posted December 18, 2012 Doesn't look like you can, I checked the CK after reading this, can't find quivers in it. Found arrows but no option to add enchants to them. You might be able to make a quiver and make it armor so it can have an enchant. Link to comment Share on other sites More sharing options...
frankdema Posted December 18, 2012 Author Share Posted December 18, 2012 yeah i saw the creation kit unfortunately :/ making the quiver an armour would make it pretty useless because you could not use it.....however maybe there is some scripting way to do it.....or maybe some magical effect that triggers when the player equips the arrows.....unfortunately i am a complete noob with the scripting so yeah...i need help or at least some good tutorial :Doh btw this is a rough concept of the quiver....http://static.skyrim.nexusmods.com/images/3805873-1355791906.png Link to comment Share on other sites More sharing options...
Dart98Rock Posted December 18, 2012 Share Posted December 18, 2012 That would be awesome. There are is a mod I have installed that has a custom quiver for the arrows, not sure how they did it or where I got the mod at (one of the very few mods I got off Nexus), I'll check it out and see if it might show me how. As for scripting, ya I not good at it, last script I wrote gave me my first CTD in the Creation Kit. Link to comment Share on other sites More sharing options...
IsharaMeradin Posted December 18, 2012 Share Posted December 18, 2012 Can you not design your backpack around the quiver's placement then apply the fortify enchanment to the backpack? That would allow for greater flexibility in ammo used and less likelyhood of equipped quiver & backpack bundled quiver overlapping with each other. Link to comment Share on other sites More sharing options...
frankdema Posted December 18, 2012 Author Share Posted December 18, 2012 i've already done that with my backpack mod... i wanted to make a equippable quiver because it will follow the directions of the armor weapon adjustment and so if will be compatible with all types of outfits with no clipping at all...and yeah...that is pretty awesome as i had to make 2 version for my last backpack mod, one closer to the bopdy and the pther for bulky and for those who use fur cloaks....i see that people are interested in the idea so maybe someone who knows the answer will help us :) Link to comment Share on other sites More sharing options...
Dart98Rock Posted December 18, 2012 Share Posted December 18, 2012 (edited) Ya, that .esp file didn't help, There quiver is set up the same way the arrows are. Plus what IsharaMeradin said sounds a whole lot better then what I was thinking, and would most likely look better. The only other think I could think of is make the backpack slighlty larger then the quiver to cover it up. Edited December 18, 2012 by Dart98Rock Link to comment Share on other sites More sharing options...
frankdema Posted December 18, 2012 Author Share Posted December 18, 2012 mmmh i'll meditate about that :D however if you want something like ishara said you should take a look at my frankdema's travelbackpack :D i know it is a shameless self promotion but ey.....i know no shame :D Link to comment Share on other sites More sharing options...
IsharaMeradin Posted December 18, 2012 Share Posted December 18, 2012 Another thought... Use a quiver mesh of your liking and create it as armor so that you can enchant it and use it as you need to. Just make sure that it is placed properly. Then follow these instructions I posted some time ago for someone to have invisible quivers. With any luck the end result will be that despite what arrow is used, you'll see your armor'd quiver and it will look like the player is pulling the arrows from it. Only concerns would be that there would be no inventory model and possibly no world model of arrows already in quivers. It would also affect NPCs as well as the player. To counteract those concerns you might be able to get away with leaving the "central arrow" so that there would be something visible and you could adapt your armor'd quiver to allow that "central arrow" to be visible. The "central arrow" is that arrow on the stock quivers which is dead center and sticks slightly higher up. It is the arrow that is always reached for by the animation. It is the last arrow to be pulled to fully empty a quiver. Link to comment Share on other sites More sharing options...
Deleted1308005User Posted December 18, 2012 Share Posted December 18, 2012 Just wondering. Would it be possible to create such a effect with "Invisible perk"? Example:Targe of the Blooded doesn't really deal bleeding damage, that effect comes from perk which is activated when you equip the shield.(This results in that player + original owner of the said shield are only who have this perk and can deal bleeding damage with the shield) I'd suggest you take a look at that idea, it might be what you want or it might not be what you want. I've used same effect on my "Vampire Hunter Gear", on crossbows. (Those have bayonets and I wanted better damage for those, so I reconstructed the whole perk thingy to be used on my mod)Feel free to take a look at those, and you can always "reverse engineer" targe of the blooded to figure out how it was made. Link to comment Share on other sites More sharing options...
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