Jump to content

decisions decisions


bushca5

Recommended Posts

Can someone pleases help with this one. I'm not a power gamer and I like this build for it's challenge. But I can not make up my mind on what skill to do away with Acrobatics, Alteration or illusion .

Anyway here is the build

 

Race Nord Mayor Skills Minor skills

Sign The Lady Sneak Short Blade

Specialization Stealth Speech craft Marksman

Favorite Attributes Alchemy Acrobatics??

Agilely Mysticism Light Armor

Intelligence Alteration?? Security

 

This is what I got now

I use Alchemy and security as a good Intelligence booster

You see I am more of a roll player and I have not got to far into the game so I do not know that awaits me.

I do have all the add on's and a few mods graphic manly

So any help will be a predicated Thank you

Link to comment
Share on other sites

Very interesting build- should be fun! I would've played as a Wood Elf or a Khajit but I'm sure you have your reasons.

I would lose the acrobatics because it is very very easy to build without any help- just jump down flights of steps, over rocks erc. As you travel. I've always been able to max it out quickly with no extra help. Those magic skills are a whole other story. You'll need all the help you can get with them- especially if you are a role-player.

Have fun!

Suzy

Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...