mannygt Posted December 19, 2012 Share Posted December 19, 2012 (edited) Hello to all! I've made a new NPC with custom AI packages (visit Whiterun, come back to the own home in the tundra, eating, etc.) I'm trying to make this NPC as a marksman trainer and hireling.The trainer and hireling dialogues works fine however I've no voice acting :(I've followed tutorials about these.For the trainer I've copied the Faendal dialogue (he is a marksman trainer at Riverwood) from the quest dialoguetrainers.He can train me but no voice acting, only subtitles.However when I bought NPC for hireling, voices for "what do you need?", "What I have to do", "Ok" and other works.Only dialogue option for hireling and training are not voiced.The NPC is male, use the malebrute voice setting and he is a Nord. Also I'm using Italian Skyrim. How to fix the missing voices? Thank you! Edited December 19, 2012 by mannygt Link to comment Share on other sites More sharing options...
Natterforme Posted December 19, 2012 Share Posted December 19, 2012 I am pretty sure that near the end of this video ForAdventure covers standard/default voice dialogue for an NPC. -Natterforme Link to comment Share on other sites More sharing options...
mannygt Posted December 19, 2012 Author Share Posted December 19, 2012 I've already did a merchant a works everything fine including voice... Thanks anyway Link to comment Share on other sites More sharing options...
ch0k3h0ld Posted December 20, 2012 Share Posted December 20, 2012 Faendal's voice type is MaleEvenToned. Your NPC needs to have the same voice type to use his dialogue. Link to comment Share on other sites More sharing options...
mannygt Posted December 20, 2012 Author Share Posted December 20, 2012 Faendal's voice type is MaleEvenToned. Your NPC needs to have the same voice type to use his dialogue. Tried to set my NPC to MaleEvenToned too: no voice... Link to comment Share on other sites More sharing options...
mannygt Posted December 20, 2012 Author Share Posted December 20, 2012 I fixed it! I've set to my own language the CK (variable sLanguage in skyrimeditor.ini). Now voices are ok. Link to comment Share on other sites More sharing options...
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