Pherion Posted December 21, 2012 Share Posted December 21, 2012 (edited) This is probably going to be my very first released mod(I've made mods before but just kept them with me or friends, but I'm not sure if I should release this one). And what it basically does it completely changes all the existing perk trees and makes them "better" in overall. At least to my eyes they seem alright. -removes or changes overpowered or useless perks.-Specialized branches within perk trees allow for true Roleplaying experience. No more power gaming.-Bigger perk trees allow for you to actually reach level 81 by ONLY leveling the things you want. -|-Objective-|- The purpose of this mod is to actually make you go up to high levels by only getting the perks you want! This way instead of running out of perks on your favorite things on mid levels (30-40s), you can actually go up to 70s! You might find perks, that for you to fully unlock them you need to spent about 40 perk points. Because the objective here is not for you to be able to unlock everything. But only unlock the things you want and need for you to specialize in a class. Saying this, you'll probably be using about 10-13 perk points per perk tree, leading to use a total of 6 Perk Trees. A couple of examples of modified perk trees: 2 Handed Weapons Heavy arms(0/3)---->Champion Stance------>Great Critical Charge -------> Sweep -------> Warmaster ----->Devastating Blow-------| ----->Battle Axe Initiation--> Limb Splitter--> Cleaving impact--> Controlled Fury--> Battle Axe Mastery ----->War Hammer Initiation--> Concentrated Energy--> Armor Crusher--> Destructive Impact--> War Hammer Mastery ----->GreatSword Mastery--> Deep Wounds--> Raging Speed--> Wrathful Impact--> Greatsword Mastery -Heavy Arms: You become more Comfortable with Heavy Weapons. Increase damage with 2H weapons by 15% per rank-Champion Stance, Great Critical Charge, Sweep, Devastating Blow and Warmaster are the same as vanilla-Battle Axe Initiation: Your weapon of choice is the Battle Axe. As you train you grow more fond of it and learn knew techniques with it. Increases damage with Battle Axes by 30%-Limb Splitter: With the use of brutal strength you can deal fatal wounds to your enemies. Does bleed damage.-Cleaving Impact: Months on using Battle Axes have made you strong and you are capable of cracking most armors even if only by a little. Ignore armor 20%-Controlled Fury: You no longer let the fury and rage of a battle take control of you and you're better at using your energies more wisely. Doing power attacks with Battle Axes costs less 10% stamina-Battle Axe Mastery: You've groaned into a Master of the Battle Axe! Increase damage with Battle Axes 15%-War Hammer Initiation: Your weapon of choice is the War Hammer. As you train you grow more fond of it and learn knew techniques with it. Increases damage with War Hammer by 30%-Concentrated Energy: You focus your energy on powerful blows while making good use of it. Power Attacks with a War Hammer costs less 10% stamina-Armor Crusher: Unleash the nightmarish power of weapon on your foes armor! Rendering it useless against your might! Ignore armor 60%-Destructive Impact: It's nearly something of the Old Legends, the amount of power and strength you place in your devastating attacks. Power attack damage increased by 10%-War Hammer Mastery:You've groaned into a Master of the War Hammer! Increase damage with Warhammers 15%-GreatSword Initiation: Your weapon of choice is the GreatSword. As you train you grow more fond of it and learn knew techniques with it. Increases damage with GreatSwords by 30%-DeepWounds same as vanilla-Raging Speed: You managed to learn the secrets of wielding a Greatsword and now are capable of being much faster with it! Greatsword is 10% faster.-Wrathfull Impact: You unleash your wrath with every powerfull blow you deal! Even if the target blocks, it will feel like a Battering Ram! Drain targets stamina giving aswell bonus damage when doing power attacks.-GreatSword Mastery:You've groaned into a Master of the GreatSword! Increase damage 15% Heavy Armor: -Juggernaut(0/5)--->Well Fitted(0/2)--> Pillar Of Strength-->Conditioning--> Cushioned-->Heavy Fighter-->Mountain ---->Guardian(0/2)-->Tower Of Strength--> Matching Set-->Reflect Blows-->Vanguard-->| --->Armor Of Magicka-->Reflection -Juggernaut: You prefer Heavy platings then flimsy leathers to protect your body and you're getting better with them! Increase armor rating 10% per rank-Well Fitted: You feel much better fitted in Heavy Armor without a Helm and therefore being better without it! 15% per rank more armor rating without helms-Pillar Of Strength: You are a true body platted warrior cabale of using the Heavy Armor exceptionally well without clumsy Helms! 30% less Stagger if using only 3 pieces-Conditioning and Cushioned are same as vanilla-Heavy Fighter: Plate is now a second skin to you, it feels natural and gives you the security that nothing else can however, only without a helm! Increase armor rating by 10%-Mountain: Like the Mountains of Skyrim you are as thick and hard to bring down as you've becomed fully mastered in Heavy Armor! Armor rating increased by 50%-Guardian:You feel much better fitted in Heavy Armor with a Helm. 15% per rank more armor rating wearing all heavy armor.-Tower Of Strength: Like a Tower you are great and mighty! Foes try to bring you down, but your weight and controll with Heavy Armor makes the task seem impossible! 50% less stagger when wearing all heavy armor-Matching Set is same as vanilla-Reflect Blows: You know how armor works. You know how to use it's angles to make swords bounce off it. 10% chance to reflect melee damage.-Vanguard: You are the very best at Heavy Armor, capable of pulling the best out of it, using every piece of metal on your body to change the tide of battle in your favor! Armor rating increased by 20%-Armor Of magicka: You believe magic is without honor! And only tricksters will use it! There for you invested in protection for it! 5% protection form spells but 10% decrease in spell effectiveness.-Reflection: You dislike magic wielders with a passion, therefore you ready to cast back at them everything they throw you to see if they like their own medicine. 15% chance of reflecting spells but 25% decrease in spell effectiveness. Basically, What I want to know with this, if it's even worth releasing this? Or is it that bad? The reason I never released anything is because I think all my work is rubbish and really only satisfys my needs and I believe it won't satisfy other people. In my honest opinion these perks look very simplish, compared to things I've seen. I just barely understand how to make perks since there aren't many tuts out there for it(at least I didn't found much). But anyway, what do you guys think? Release? Or not release? Edited December 21, 2012 by Pherion Link to comment Share on other sites More sharing options...
Kurumu1337 Posted December 22, 2012 Share Posted December 22, 2012 Release, however I don't know how many compatibility issues you might run into :thumbsup: definitely release Link to comment Share on other sites More sharing options...
Deleted1308005User Posted December 22, 2012 Share Posted December 22, 2012 If descriptions for perks are like that, release! Skyrim needs more perks with actual descriptions instead of just some numbers. Link to comment Share on other sites More sharing options...
Pherion Posted December 25, 2012 Author Share Posted December 25, 2012 Thanks for the comments. At least I know some are interested. I'm glad you liked the descriptions as I also prefer it like this. Gives a more RPGish feeling to it. :) I will continue to work on it and when it's nearly done, I'll announce it here on this topic. :) Link to comment Share on other sites More sharing options...
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