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.ini settings help


Mrcold1

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I could really use some help to determine what setting is causing my lag issue. I made a fresh install of skyrim (redownloaded the files) deleted all saves and .ini files. i am running no mods. After i used the launcher to generate the vanilla .ini files i went here...

 

http://online-source.net/tools/cfg-makers/skyrim-cfg-maker/

 

i selected ultra or DNA Ultra Ex(+50%) when applicable. the game looks very nice, even with no lighting mods but i have this issue indoors. i first noticed it during the opening and certain sections of the cave the game would drop to 1-3 fps. sometimes it would "catch up" and be better and other time i had to move through the area until it cleared up. i dont think its loading related because whatever triggers "it" will continue to if i look back in that area. for reproduceability i took some screenshots of where, in the helgen starter cave, where i can sweep the mouse (look past) an area and it lags... every time. turn 180 degrees and its all good. when i made it our of the cave to the forest around riverwood all was fine, in riverwood all was fine, go into the traders store (where you get the golden claw quest) laggy as hell.

 

 

 

guess there is a limit for SS per post, more to follow...

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And finally im all good here...

 

 

 

the things thats really confusing to me is it only seems to be interiors, i can run around fine in forests and in town and its smooth as silk.

 

Here is my Skyrim.ini;

 

 

[General]

uGridsToLoad=7

sLanguage=ENGLISH

iNumHWThreads=4

uExterior Cell Buffer=72

uInterior Cell Buffer=36

fMasterFilePreLoadMB=40.0000

iPreloadSizeLimit=52428800

bUseThreadedMorpher=1

bUseThreadedParticleSystem=1

bUseThreadedTempEffects=1

bMultiThreadMovement=1

bDisableAllGore=0

bTrackAllDeaths=1

bPreemptivelyUnloadCells=1

sIntroMovie=0

sMainMenuMovieIntro=0

sIntroSequence=0

fdefaultfov=72

fDefault1stPersonFOV=75

fDefaultWorldFOV=75

 

[Actor]

fVisibleNavmeshMoveDist=12288.0000

 

[Display]

fShadowLODMaxStartFade=1500.0

fSpecularLODMaxStartFade=3000.0

fLightLODMaxStartFade=5250.0

fNearDistance=18.0000

iShadowMapResolutionPrimary=8192

bAllowScreenshot=1

fSunShadowUpdateTime=0.0005

fSunUpdateThreshold=0.0005

bShadowsOnGrass=1

bActorSelfShadowing=0

bMTRendering=0

bForcePow2Textures=0

bForce1XShaders=0

bAllow30Shaders=1

bAllow20HairShader=1

bDoTestHDR=0

bDo30VFog=1

bDoTallGrassEffect=1

bDoTexturePass=1

bDoSpecularPass=1

bDoDiffusePass=1

bDoAmbientPass=1

bUseRefractionShader=1

bUse Shaders=1

bUseSunbeams=1

fMipBias=-0.2500

bSimpleLighting=0

fDecalLifetime=45.0000

bPerPixelLighting=1

 

[Audio]

fMusicDuckingSeconds=6.0

fMusicUnDuckingSeconds=8.0

fMenuModeFadeOutTime=3.0

fMenuModeFadeInTime=1.0

 

[Grass]

bAllowCreateGrass=1

bAllowLoadGrass=0

bGrassPointLighting=1

 

[GeneralWarnings]

SGeneralMasterMismatchWarning=One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the Warnings.txt file for more information.

 

[Archive]

sResourceArchiveList=Skyrim - Misc.bsa, Skyrim - Shaders.bsa, Skyrim - Textures.bsa, HighResTexturePack01.bsa, HighResTexturePack02.bsa, Skyrim - Interface.bsa, Skyrim - Animations.bsa, Skyrim - Meshes.bsa, Skyrim - Sounds.bsa

sResourceArchiveList2=Skyrim - Voices.bsa, Skyrim - VoicesExtra.bsa

 

[Combat]

fMagnetismStrafeHeadingMult=0.0

fMagnetismLookingMult=0.0

f1PArrowTiltUpAngle=0.7

f3PArrowTiltUpAngle=0.7

f1PBoltTiltUpAngle=0.7

f3PBoltTiltUpAngle=0.7

bDismemberOneLimb=0

bForceNPCsUseAmmo=1

 

[Papyrus]

fPostLoadUpdateTimeMS=500.0

bEnableLogging=1

bEnableTrace=1

bLoadDebugInformation=1

iMaxMemoryPageSize=128

iMinMemoryPageSize=128

iMaxAllocatedMemoryBytes=2147483648

 

[Water]

bReflectLODObjects=1

bReflectLODLand=1

bReflectSky=1

bReflectLODTrees=1

 

[interface]

rUIMistMenu_AmbientZPosRGB=255,255,255

rUIMistMenu_AmbientZNegRGB=255,255,255

rUIMistMenu_AmbientYPosRGB=255,255,255

rUIMistMenu_AmbientYNegRGB=255,255,255

rUIMistMenu_AmbientXPosRGB=255,255,255

rUIMistMenu_AmbientXNegRGB=255,255,255

 

[Trees]

bForceFullDetail=1

bEnableTreeAnimations=1

 

[TerrainManager]

bKeepLowDetailTerrain=0

bDisplayCloudLOD=1

 

[Controls]

bMouseAcceleration=0

 

[HAVOK]

iNumThreads=2

 

[saveGame]

bAllowProfileTransfer=1

bUseSaveGameHistory=1

 

[Animation]

bMultiThreadBoneUpdate=1

 

[backgroundLoad]

bBackgroundLoadLipFiles=1

bLoadBackgroundFaceGen=1

bUseMultiThreadedFaceGen=1

bBackgroundCellLoads=1

bLoadHelmetsInBackground=1

bUseMultiThreadedTrees=1

bUseBackgroundFileLoader=1

 

[Decals]

bDecalMultithreaded=1

bForceAllDecals=1

 

[imagespace]

bDoRadialBlur=0

 

[budgetCaps]

uActorMemoryBudgetCap=20971520

uLoadedAreaNonActorMemoryBudgetCap=371195904

uWaterMemoryInterior=20971520

uTextureMemoryInterior=20971520

uGeometryMemoryInterior=20971520

uWaterMemory=10485760

uTextureMemory=20971520

uGeometryMemory=10485760

 

 

and my SkyrimPrefs.ini;

 

 

[General]

sLanguage=ENGLISH

uExterior Cell Buffer=72

uInterior Cell Buffer=36

iStoryManagerLoggingEvent=-1

bEnableStoryManagerLogging=0

bUseThreadedParticleSystem=1

bUseThreadedBlood=1

bUseThreadedMorpher=1

bUseThreadedTempEffects=1

bUseThreadedTextures=1

bUseThreadedMeshes=1

bUseThreadedLOD=1

bUseThreadedAI=1

bUseThreadedMorpher=1

 

[backgroundLoad]

bBackgroundLoadLipFiles=1

bLoadBackgroundFaceGen=1

bUseMultiThreadedFaceGen=1

bBackgroundCellLoads=1

bLoadHelmetsInBackground=1

bUseMultiThreadedTrees=1

 

[Display]

fShadowLODMaxStartFade=1500.0

fSpecularLODMaxStartFade=3000.0

fLightLODMaxStartFade=5250.0

iShadowMapResolutionPrimary=8192

iShadowMapResolutionSecondary=8192

bAllowScreenshot=1

sD3DDevice="NVIDIA GeForce GTX 670"

iTexMipMapSkip=0

bFXAAEnabled=0

fMeshLODLevel2FadeDist=15000000.0000

fMeshLODLevel1FadeDist=14999998.0000

fSpecularLODStartFade=3000.0000

fLightLODStartFade=5250.0000

fTreesMidLODSwitchDist=14999998.0000

iShadowMapResolution=8192

fShadowBiasScale=0.2000

iShadowMaskQuarter=4

iBlurDeferredShadowMask=4

fShadowDistance=8500.0000

iMaxDecalsPerFrame=150

iMaxSkinDecalsPerFrame=38

iAdapter=

iSize W=1920

iSize H=1080

iMultiSample=4

iMaxAnisotropy=1

iPresentInterval=0

bFull Screen=1

fInteriorShadowDistance=3000.0000

bFloatPointRenderTarget=1

fGamma=1.0000

iShadowFilter=3

iShadowMode=3

fDecalLOD2=1500.0000

fDecalLOD1=750.0000

fShadowLODStartFade=300.0000

iTexMipMapMinimum=6

bTransparencyMultisampling=0

iWaterMultiSamples=8

bTreesReceiveShadows=1

bDrawLandShadows=1

bDrawShadows=1

fLeafAnimDampenDistEnd=6900.0000

fLeafAnimDampenDistStart=5400.0000

fMeshLODFadePercentDefault=1.8000

fMeshLODFadeBoundDefault=384.0000

fMeshLODLevel2FadeTreeDistance=3072.0000

fMeshLODLevel1FadeTreeDistance=4266.0000

iScreenShotIndex=0

bShadowMaskZPrepass=0

bMainZPrepass=0

iShadowSplitCount=2

bShadowsOnGrass=1

bDeferredShadows=1

 

[Navmesh]

bUseThreadedMeshes=1

 

[Audio]

fMusicDuckingSeconds=6.0

fMusicUnDuckingSeconds=8.0

fMenuModeFadeOutTime=3.0

fMenuModeFadeInTime=1.0

 

[Grass]

bAllowCreateGrass=1

bAllowLoadGrass=0

b30GrassVS=1

fGrassStartFadeDistance=10500.0000

fGrassMaxStartFadeDistance=10500.0000

fGrassMinStartFadeDistance=600.0000

 

[GeneralWarnings]

SGeneralMasterMismatchWarning=One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the Warnings.txt file for more information.

 

[Archive]

sResourceArchiveList=Skyrim - Misc.bsa, Skyrim - Shaders.bsa, Skyrim - Textures.bsa, HighResTexturePack01.bsa, HighResTexturePack02.bsa, Skyrim - Interface.bsa, Skyrim - Animations.bsa, Skyrim - Meshes.bsa, Skyrim - Sounds.bsa

sResourceArchiveList2=Skyrim - Voices.bsa, Skyrim - VoicesExtra.bsa

 

[Combat]

fMagnetismStrafeHeadingMult=0.0

fMagnetismLookingMult=0.0

 

[Papyrus]

fPostLoadUpdateTimeMS=500.0

bEnableLogging=1

bEnableTrace=1

bLoadDebugInformation=1

 

[imagespace]

iRadialBlurLevel=0

bDoDepthOfField=1

 

[LOD]

fLODFadeOutMultActors=22.5000

fLODFadeOutMultItems=22.5000

fLODFadeOutMultObjects=22.5000

fLODFadeOutMultSkyCell=0.5000

 

[Decals]

bDecals=1

bDecalMultithreaded=1

bSkinnedDecals=1

uMaxDecals=1500

uMaxSkinDecals=150

uMaxSkinDecalsPerActor=90

 

[TerrainManager]

fTreeLoadDistance=112500.0000

fBlockMaximumDistance=375000.0000

fBlockLevel1Distance=105000.0000

fBlockLevel0Distance=52500.0000

fSplitDistanceMult=2.2500

bShowLODInEditor=0

 

[blurShaderHDR]

bDoHighDynamicRange=0

 

[blurShader]

bUseBlurShader=0

 

[Launcher]

bShowAllResolutions=1

uLastAspectRatio=4

bEnableFileSelection=1

 

[Water]

iWaterReflectHeight=1024

iWaterReflectWidth=1024

bUseWaterDisplacements=1

bUseWaterRefractions=1

bUseWaterReflections=1

bUseWaterDepth=1

 

[MAIN]

fSkyCellRefFadeDistance=225000.0000

bGamepadEnable=0

bCrosshairEnabled=1

fHUDOpacity=1.0000

bSaveOnPause=1

bSaveOnTravel=1

bSaveOnWait=1

bSaveOnRest=1

 

[GamePlay]

bShowFloatingQuestMarkers=1

bShowQuestMarkers=1

iDifficulty=0

 

[interface]

bDialogueSubtitles=1

bGeneralSubtitles=1

bShowCompass=1

fMouseCursorSpeed=1.0000

 

[Controls]

fMouseHeadingSensitivity=0.0125

fGamepadHeadingSensitivity=1.9000

bAlwaysRunByDefault=1

bInvertYValues=0

bGamePadRumble=0

bMouseAcceleration=0

bUseKinect=0

 

[Particles]

iMaxDesired=1125

 

[saveGame]

fAutosaveEveryXMins=5.0000

 

[AudioMenu]

fAudioMasterVolume=1.0000

fVal7=1.0000

uID7=0

fVal6=1.0000

uID6=0

fVal5=1.0000

uID5=0

fVal4=1.0000

uID4=0

fVal3=1.0000

uID3=94881

fVal2=0.4000

uID2=466532

fVal1=1.0000

uID1=554685

fVal0=0.8000

uID0=1007612

 

[Clouds]

fCloudLevel2Distance=262144.0000

fCloudLevel1Distance=32768.0000

fCloudLevel0Distance=16384.0000

fCloudNearFadeDistance=13500.0000

 

[Trees]

bUseMultiThreadedTrees=1

bShadowMaskZPrePass=1

bRenderSkinnedTrees=1

uiMaxSkinnedTreesToRender=60

 

 

i didn't see how to use the little "spoiler" tag?

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They do use a lot more shaders in the interiors (probably because the interiors are easier to optimize, you just treat the walls of the current room as universal occlusion). In particular, I find tweaking the LightingShaders boosts your frame rate. I don't know about higher end GPUs, though.

 

 

Spoilers can be made by drag-selecting the text, then selecting "Spoiler" from the "Other styles" pop-up menu.

 

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They do use a lot more shaders in the interiors (probably because the interiors are easier to optimize, you just treat the walls of the current room as universal occlusion). In particular, I find tweaking the LightingShaders boosts your frame rate. I don't know about higher end GPUs, though.

 

 

Spoilers can be made by drag-selecting the text, then selecting "Spoiler" from the "Other styles" pop-up menu.

 

 

thank you sir

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Shadows are crazily fps intensive in Skyrim. 8192 is really high and is very likely one of the causes if not THE cause of your lag. Try lowering them to 4096 and they will still be very good quality for much less of an fps hit. I really doubt you will even notice a difference in quality.

 

Let me know how much that helps and if need be I will give you a few more suggestions. :thumbsup:

Edited by Staind716
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Shadows are crazily fps intensive in Skyrim. 8192 is really high and is very likely one of the causes if not THE cause of your lag. Try lowering them to 4096 and they will still be very good quality for much less of an fps hit. I really doubt you will even notice a difference in quality.

 

Let me know how much that helps and if need be I will give you a few more suggestions. :thumbsup:

 

BOOM!!

points to you sir. the one that actually mattered was;

 

iShadowMapResolution=8192 <--- changed to 4096 and solved. smooth as silk now.

 

interestingly enough (or more information about how little i know about this stuff) these two had no impact at all;

 

iShadowMapResolutionPrimary=8192

iShadowMapResolutionSecondary=8192

 

thanks again for your reply

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