Mrcold1 Posted December 23, 2012 Share Posted December 23, 2012 I could really use some help to determine what setting is causing my lag issue. I made a fresh install of skyrim (redownloaded the files) deleted all saves and .ini files. i am running no mods. After i used the launcher to generate the vanilla .ini files i went here... http://online-source.net/tools/cfg-makers/skyrim-cfg-maker/ i selected ultra or DNA Ultra Ex(+50%) when applicable. the game looks very nice, even with no lighting mods but i have this issue indoors. i first noticed it during the opening and certain sections of the cave the game would drop to 1-3 fps. sometimes it would "catch up" and be better and other time i had to move through the area until it cleared up. i dont think its loading related because whatever triggers "it" will continue to if i look back in that area. for reproduceability i took some screenshots of where, in the helgen starter cave, where i can sweep the mouse (look past) an area and it lags... every time. turn 180 degrees and its all good. when i made it our of the cave to the forest around riverwood all was fine, in riverwood all was fine, go into the traders store (where you get the golden claw quest) laggy as hell. guess there is a limit for SS per post, more to follow... Link to comment Share on other sites More sharing options...
Mrcold1 Posted December 23, 2012 Author Share Posted December 23, 2012 Also happens here Link to comment Share on other sites More sharing options...
Mrcold1 Posted December 23, 2012 Author Share Posted December 23, 2012 And finally im all good here... the things thats really confusing to me is it only seems to be interiors, i can run around fine in forests and in town and its smooth as silk. Here is my Skyrim.ini; [General]uGridsToLoad=7sLanguage=ENGLISHiNumHWThreads=4uExterior Cell Buffer=72uInterior Cell Buffer=36fMasterFilePreLoadMB=40.0000iPreloadSizeLimit=52428800bUseThreadedMorpher=1bUseThreadedParticleSystem=1bUseThreadedTempEffects=1bMultiThreadMovement=1bDisableAllGore=0bTrackAllDeaths=1bPreemptivelyUnloadCells=1sIntroMovie=0sMainMenuMovieIntro=0sIntroSequence=0fdefaultfov=72fDefault1stPersonFOV=75fDefaultWorldFOV=75 [Actor] fVisibleNavmeshMoveDist=12288.0000 [Display]fShadowLODMaxStartFade=1500.0fSpecularLODMaxStartFade=3000.0fLightLODMaxStartFade=5250.0fNearDistance=18.0000iShadowMapResolutionPrimary=8192bAllowScreenshot=1fSunShadowUpdateTime=0.0005fSunUpdateThreshold=0.0005bShadowsOnGrass=1bActorSelfShadowing=0bMTRendering=0bForcePow2Textures=0bForce1XShaders=0bAllow30Shaders=1bAllow20HairShader=1bDoTestHDR=0bDo30VFog=1bDoTallGrassEffect=1bDoTexturePass=1bDoSpecularPass=1bDoDiffusePass=1bDoAmbientPass=1bUseRefractionShader=1bUse Shaders=1bUseSunbeams=1fMipBias=-0.2500bSimpleLighting=0fDecalLifetime=45.0000bPerPixelLighting=1 [Audio]fMusicDuckingSeconds=6.0fMusicUnDuckingSeconds=8.0fMenuModeFadeOutTime=3.0fMenuModeFadeInTime=1.0 [Grass]bAllowCreateGrass=1bAllowLoadGrass=0bGrassPointLighting=1 [GeneralWarnings]SGeneralMasterMismatchWarning=One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the Warnings.txt file for more information. [Archive]sResourceArchiveList=Skyrim - Misc.bsa, Skyrim - Shaders.bsa, Skyrim - Textures.bsa, HighResTexturePack01.bsa, HighResTexturePack02.bsa, Skyrim - Interface.bsa, Skyrim - Animations.bsa, Skyrim - Meshes.bsa, Skyrim - Sounds.bsasResourceArchiveList2=Skyrim - Voices.bsa, Skyrim - VoicesExtra.bsa [Combat]fMagnetismStrafeHeadingMult=0.0fMagnetismLookingMult=0.0f1PArrowTiltUpAngle=0.7 f3PArrowTiltUpAngle=0.7f1PBoltTiltUpAngle=0.7 f3PBoltTiltUpAngle=0.7 bDismemberOneLimb=0bForceNPCsUseAmmo=1 [Papyrus]fPostLoadUpdateTimeMS=500.0bEnableLogging=1bEnableTrace=1bLoadDebugInformation=1iMaxMemoryPageSize=128iMinMemoryPageSize=128iMaxAllocatedMemoryBytes=2147483648 [Water]bReflectLODObjects=1bReflectLODLand=1bReflectSky=1bReflectLODTrees=1 [interface]rUIMistMenu_AmbientZPosRGB=255,255,255rUIMistMenu_AmbientZNegRGB=255,255,255rUIMistMenu_AmbientYPosRGB=255,255,255rUIMistMenu_AmbientYNegRGB=255,255,255rUIMistMenu_AmbientXPosRGB=255,255,255rUIMistMenu_AmbientXNegRGB=255,255,255 [Trees]bForceFullDetail=1bEnableTreeAnimations=1 [TerrainManager]bKeepLowDetailTerrain=0bDisplayCloudLOD=1 [Controls]bMouseAcceleration=0 [HAVOK]iNumThreads=2 [saveGame]bAllowProfileTransfer=1bUseSaveGameHistory=1 [Animation]bMultiThreadBoneUpdate=1 [backgroundLoad]bBackgroundLoadLipFiles=1bLoadBackgroundFaceGen=1bUseMultiThreadedFaceGen=1bBackgroundCellLoads=1bLoadHelmetsInBackground=1bUseMultiThreadedTrees=1bUseBackgroundFileLoader=1 [Decals]bDecalMultithreaded=1bForceAllDecals=1 [imagespace]bDoRadialBlur=0 [budgetCaps]uActorMemoryBudgetCap=20971520uLoadedAreaNonActorMemoryBudgetCap=371195904uWaterMemoryInterior=20971520uTextureMemoryInterior=20971520uGeometryMemoryInterior=20971520uWaterMemory=10485760uTextureMemory=20971520uGeometryMemory=10485760 and my SkyrimPrefs.ini; [General]sLanguage=ENGLISHuExterior Cell Buffer=72uInterior Cell Buffer=36iStoryManagerLoggingEvent=-1bEnableStoryManagerLogging=0bUseThreadedParticleSystem=1bUseThreadedBlood=1bUseThreadedMorpher=1bUseThreadedTempEffects=1bUseThreadedTextures=1bUseThreadedMeshes=1bUseThreadedLOD=1bUseThreadedAI=1bUseThreadedMorpher=1 [backgroundLoad]bBackgroundLoadLipFiles=1bLoadBackgroundFaceGen=1bUseMultiThreadedFaceGen=1bBackgroundCellLoads=1bLoadHelmetsInBackground=1bUseMultiThreadedTrees=1 [Display]fShadowLODMaxStartFade=1500.0fSpecularLODMaxStartFade=3000.0fLightLODMaxStartFade=5250.0iShadowMapResolutionPrimary=8192iShadowMapResolutionSecondary=8192bAllowScreenshot=1sD3DDevice="NVIDIA GeForce GTX 670"iTexMipMapSkip=0bFXAAEnabled=0fMeshLODLevel2FadeDist=15000000.0000fMeshLODLevel1FadeDist=14999998.0000fSpecularLODStartFade=3000.0000fLightLODStartFade=5250.0000fTreesMidLODSwitchDist=14999998.0000iShadowMapResolution=8192fShadowBiasScale=0.2000iShadowMaskQuarter=4iBlurDeferredShadowMask=4fShadowDistance=8500.0000iMaxDecalsPerFrame=150iMaxSkinDecalsPerFrame=38iAdapter=iSize W=1920iSize H=1080iMultiSample=4iMaxAnisotropy=1iPresentInterval=0bFull Screen=1fInteriorShadowDistance=3000.0000bFloatPointRenderTarget=1fGamma=1.0000iShadowFilter=3iShadowMode=3fDecalLOD2=1500.0000fDecalLOD1=750.0000fShadowLODStartFade=300.0000iTexMipMapMinimum=6bTransparencyMultisampling=0iWaterMultiSamples=8bTreesReceiveShadows=1bDrawLandShadows=1bDrawShadows=1fLeafAnimDampenDistEnd=6900.0000fLeafAnimDampenDistStart=5400.0000fMeshLODFadePercentDefault=1.8000fMeshLODFadeBoundDefault=384.0000fMeshLODLevel2FadeTreeDistance=3072.0000fMeshLODLevel1FadeTreeDistance=4266.0000iScreenShotIndex=0bShadowMaskZPrepass=0bMainZPrepass=0iShadowSplitCount=2bShadowsOnGrass=1bDeferredShadows=1 [Navmesh]bUseThreadedMeshes=1 [Audio]fMusicDuckingSeconds=6.0fMusicUnDuckingSeconds=8.0fMenuModeFadeOutTime=3.0fMenuModeFadeInTime=1.0 [Grass]bAllowCreateGrass=1bAllowLoadGrass=0b30GrassVS=1fGrassStartFadeDistance=10500.0000fGrassMaxStartFadeDistance=10500.0000fGrassMinStartFadeDistance=600.0000 [GeneralWarnings]SGeneralMasterMismatchWarning=One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the Warnings.txt file for more information. [Archive]sResourceArchiveList=Skyrim - Misc.bsa, Skyrim - Shaders.bsa, Skyrim - Textures.bsa, HighResTexturePack01.bsa, HighResTexturePack02.bsa, Skyrim - Interface.bsa, Skyrim - Animations.bsa, Skyrim - Meshes.bsa, Skyrim - Sounds.bsasResourceArchiveList2=Skyrim - Voices.bsa, Skyrim - VoicesExtra.bsa [Combat]fMagnetismStrafeHeadingMult=0.0fMagnetismLookingMult=0.0 [Papyrus]fPostLoadUpdateTimeMS=500.0bEnableLogging=1bEnableTrace=1bLoadDebugInformation=1 [imagespace]iRadialBlurLevel=0bDoDepthOfField=1 [LOD]fLODFadeOutMultActors=22.5000fLODFadeOutMultItems=22.5000fLODFadeOutMultObjects=22.5000fLODFadeOutMultSkyCell=0.5000 [Decals]bDecals=1bDecalMultithreaded=1bSkinnedDecals=1uMaxDecals=1500uMaxSkinDecals=150uMaxSkinDecalsPerActor=90 [TerrainManager]fTreeLoadDistance=112500.0000fBlockMaximumDistance=375000.0000fBlockLevel1Distance=105000.0000fBlockLevel0Distance=52500.0000fSplitDistanceMult=2.2500bShowLODInEditor=0 [blurShaderHDR]bDoHighDynamicRange=0 [blurShader]bUseBlurShader=0 [Launcher]bShowAllResolutions=1uLastAspectRatio=4bEnableFileSelection=1 [Water]iWaterReflectHeight=1024iWaterReflectWidth=1024bUseWaterDisplacements=1bUseWaterRefractions=1bUseWaterReflections=1bUseWaterDepth=1 [MAIN]fSkyCellRefFadeDistance=225000.0000bGamepadEnable=0bCrosshairEnabled=1fHUDOpacity=1.0000bSaveOnPause=1bSaveOnTravel=1bSaveOnWait=1bSaveOnRest=1 [GamePlay]bShowFloatingQuestMarkers=1bShowQuestMarkers=1iDifficulty=0 [interface]bDialogueSubtitles=1bGeneralSubtitles=1bShowCompass=1fMouseCursorSpeed=1.0000 [Controls]fMouseHeadingSensitivity=0.0125fGamepadHeadingSensitivity=1.9000bAlwaysRunByDefault=1bInvertYValues=0bGamePadRumble=0bMouseAcceleration=0bUseKinect=0 [Particles]iMaxDesired=1125 [saveGame]fAutosaveEveryXMins=5.0000 [AudioMenu]fAudioMasterVolume=1.0000fVal7=1.0000uID7=0fVal6=1.0000uID6=0fVal5=1.0000uID5=0fVal4=1.0000uID4=0fVal3=1.0000uID3=94881fVal2=0.4000uID2=466532fVal1=1.0000uID1=554685fVal0=0.8000uID0=1007612 [Clouds]fCloudLevel2Distance=262144.0000fCloudLevel1Distance=32768.0000fCloudLevel0Distance=16384.0000fCloudNearFadeDistance=13500.0000 [Trees]bUseMultiThreadedTrees=1bShadowMaskZPrePass=1bRenderSkinnedTrees=1uiMaxSkinnedTreesToRender=60 i didn't see how to use the little "spoiler" tag? 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gsmanners Posted December 23, 2012 Share Posted December 23, 2012 They do use a lot more shaders in the interiors (probably because the interiors are easier to optimize, you just treat the walls of the current room as universal occlusion). In particular, I find tweaking the LightingShaders boosts your frame rate. I don't know about higher end GPUs, though. Spoilers can be made by drag-selecting the text, then selecting "Spoiler" from the "Other styles" pop-up menu. Link to comment Share on other sites More sharing options...
Mrcold1 Posted December 23, 2012 Author Share Posted December 23, 2012 They do use a lot more shaders in the interiors (probably because the interiors are easier to optimize, you just treat the walls of the current room as universal occlusion). In particular, I find tweaking the LightingShaders boosts your frame rate. I don't know about higher end GPUs, though. Spoilers can be made by drag-selecting the text, then selecting "Spoiler" from the "Other styles" pop-up menu. thank you sir Link to comment Share on other sites More sharing options...
Staind716 Posted December 24, 2012 Share Posted December 24, 2012 (edited) Shadows are crazily fps intensive in Skyrim. 8192 is really high and is very likely one of the causes if not THE cause of your lag. Try lowering them to 4096 and they will still be very good quality for much less of an fps hit. I really doubt you will even notice a difference in quality. Let me know how much that helps and if need be I will give you a few more suggestions. :thumbsup: Edited December 24, 2012 by Staind716 Link to comment Share on other sites More sharing options...
Mrcold1 Posted December 24, 2012 Author Share Posted December 24, 2012 Shadows are crazily fps intensive in Skyrim. 8192 is really high and is very likely one of the causes if not THE cause of your lag. Try lowering them to 4096 and they will still be very good quality for much less of an fps hit. I really doubt you will even notice a difference in quality. Let me know how much that helps and if need be I will give you a few more suggestions. :thumbsup: BOOM!!points to you sir. the one that actually mattered was; iShadowMapResolution=8192 <--- changed to 4096 and solved. smooth as silk now. interestingly enough (or more information about how little i know about this stuff) these two had no impact at all; iShadowMapResolutionPrimary=8192iShadowMapResolutionSecondary=8192 thanks again for your reply Link to comment Share on other sites More sharing options...
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