Dweedle Posted December 23, 2012 Share Posted December 23, 2012 (edited) I use SKSE, Hialgo and Script Dragon. Here is BOSS (yes, dirty mods I know, but this was a fresh vanilla reset and it was happening before with all the mods cleaned too) I can manually travel to destinations fine, its only when I try use fast travel, carts and COC code do I have this issue. I have NO idea what is causing this at all. Here is my load order, I'm nearly ready to give up.. Note, I did what boss told me to do about ASIS as well and unchecked those things and ran the patcher with the skyre ai thing disabled. BOSSVersion 2.1.1 ======================================Summary====================================== Plugin Type Count Recognised (or sorted by user rules) 62 Unrecognised 0 Inactive 3 All 62 Plugin Message Type Count Warning 2 Error 0 All 28 * Your masterlist is already at the latest revision (r6156; 2012-12-23). No update necessary.* Note: Latest BOSS thread ("http://forums.bethsoft.com/topic/1432762-relz-boss-for-skyrim/")* Note: The BOSS team has been overwhelmed with the popularity of submissions of unrecognised plugins from the BOSS Log and the number of outstanding unique submissions. As of 22 December 2012 we are still at over 3100+ plugins to add to the Masterlist. Some dating as far back as 25 August 2012. If you are interested in helping to get these plugins added to BOSS's masterlist, please PM WrinklyNinja on the Bethesda Softworks forums ("http://forums.bethsoft.com/user/359506-wrinklyninja/") or the Nexus forums ("http://forums.nexusmods.com/index.php?showuser=310742/").* Note: Your SKSE is up-to-date.* Note: A dynamically created plugin is installed. Please refer to the authors notes for more information on determining the best load order. ======================================SKSE Plugins====================================== SKSE Version: 0.1.6.5 SKSE_Elys_Uncapper.dll Version: 1.14.3.0 ======================================Recognised Plugins====================================== These plugins are recognised by BOSS and have been sorted according to its masterlist. Please read any attached messages and act on any that require action. Skyrim.esm Active Update.esm Active* Contains dirty edits: 52 ITM, 1 UDR records. Needs TES5Edit ("http://skyrim.nexusmods.com/mods/25859") cleaning. (Cleaning guide ("http://www.creationkit.com/index.php?title=TES5Edit_Cleaning_Guide_-_TES5Edit")) Dawnguard.esm Active* Contains dirty edits: 602 ITM, 82 UDR records. Needs TES5Edit ("http://skyrim.nexusmods.com/mods/25859") cleaning. (Cleaning guide ("http://www.creationkit.com/index.php?title=TES5Edit_Cleaning_Guide_-_TES5Edit"))* Bash Tag suggestion(s): {{BASH: Delev, Relev}} HearthFires.esm Active* Contains dirty edits: 171 ITM, 11 UDR records. Needs TES5Edit ("http://skyrim.nexusmods.com/mods/25859") cleaning. (Cleaning guide ("http://www.creationkit.com/index.php?title=TES5Edit_Cleaning_Guide_-_TES5Edit")) moonpath.esm Active SPIKE.esm Active AP Skyrim.esm Active HighResTexturePack01.esp HighResTexturePack02.esp Legionettes.esp Active* Bash Tag suggestion(s): {{BASH: Relev}} Skyrim Immersive Creatures.esp Active* Bash Tag suggestion(s): {{BASH: Delev, Relev}} Cloaks.esp Active* Bash Tag suggestion(s): {{BASH: Relev}}* Note: Use only one cloaks*esp hothtrooper44_ArmorCompilation.esp Active* Bash Tag suggestion(s): {{BASH: Delev, Relev}} IA6npc01.esp Active Quest_AndTheRealmsOfDaedra.esp Active tos_granitehall.esp Active LocalizedGuildJobs.esp Active markarth_plus.esp Active moonpath_questdata.esp Active Quest_NoMercy.esp Active quest into the depths.esp Active quest_sorcery.esp Active Run For Your Lives.esp Active When Vampires Attack.esp Active Quest_SeaOfGhosts.esp Active The Paarthurnax Dilemma.esp Active Quest_TheBiggerTheyAre.esp Active whiterunexenhanced.esp Active Headtracking.esp Active* Contains dirty edits: 3 ITM, 0 UDR records. Needs TES5Edit ("http://skyrim.nexusmods.com/mods/25859") cleaning. (Cleaning guide ("http://www.creationkit.com/index.php?title=TES5Edit_Cleaning_Guide_-_TES5Edit")) Proper Aiming.esp Riften Bigger Trees.esp Active* Contains dirty edits: 10 ITM, 0 UDR records. Needs TES5Edit ("http://skyrim.nexusmods.com/mods/25859") cleaning. (Cleaning guide ("http://www.creationkit.com/index.php?title=TES5Edit_Cleaning_Guide_-_TES5Edit")) Skyrim bigger trees.esp Active* Contains dirty edits: 32 ITM, 18 UDR records. Needs TES5Edit ("http://skyrim.nexusmods.com/mods/25859") cleaning. (Cleaning guide ("http://www.creationkit.com/index.php?title=TES5Edit_Cleaning_Guide_-_TES5Edit")) riverwoodenhancedplugin.esp Active taveriften.esp Active tavesolitude.esp Active tos_amber_guard.esp Active tos_laintardale_hf.esp Active tos_oakwood_hf.esp Active townsandcitiesenhanced.esp Active whiteruninenhanced.esp Active tavefalkreath.esp Active mindcontrol.esp Active dovahkiinrelax.esp Active dodge.esp Active Dual Wield Parrying_ScriptDragon.esp Active* Note: Use only one Dual Wield Parrying*.esp Crimson Tide - Blood.esp Active SkyRe_Main.esp Active* Bash Tag suggestion(s): {{BASH: Relev, Delev}}* Warning: The SkyRe has many conflicts with other mods. Please read the readme before playing with mod. This will prevent many problems. Read it here ("http://skyrim.nexusmods.com/mods/9286").* Note: If lockpicikng is not work then try to delete 'interface\lockpickingmenu.swf'* Note: If you have a problem with aiming try to install this ("http://skyrim.nexusmods.com/mods/13652") mod.* Note: To make aiming easier, recommend to add the following lines to Skyrim.ini:* Note: [Actor]* Note: fVisibleNavmeshMoveDist=12288.0000* Note: [Combat]* Note: f1PArrowTiltUpAngle=0.64* Note: f3PArrowTiltUpAngle=0.64* Note: fMagnetismStrafeHeadingMult=0.0* Note: fMagnetismLookingMult=0.0 SkyRe_Combat.esp Active SkyRe_EncounterZones.esp Active SkyRe_EnemyScaling.esp Active* Bash Tag suggestion(s): {{BASH: Relev}} SkyRe_StandingStones.esp Active SkyRe_hothtrooper44_ArmorCompilation.esp Active Reduced Distance NPC Greetings.esp Active DudestiaMultiMarriages.esp Active EMCompViljaSkyrim.esp Active Alternate Start - Live Another Life.esp Active ChangeMyNordVoice.esp Active SkyRe_Races.esp Active Bashed Patch, 0.esp Active ASIS-Dependency.esp Active ASIS.esp Active* Warning: Unmark Automatic Perks and Automatic Spells flags in ASIS patch options. Or you will have bugs and CTDs in game when using SkyRe and ASIS. SkyRe_EnemyAI.esp Active* Note: Deactivate 'SkyRe_EnemyAI.esp' before creation of ASIS patch and activate only after creation of ASIS patch. Edited December 23, 2012 by Dweedle Link to comment Share on other sites More sharing options...
varakz Posted December 24, 2012 Share Posted December 24, 2012 Such type of CTD usually happens when you run a mod with navmesh UDRs in external cells. You have several mods that change external cells in your load order (markarth_plus, whiterunexenhanced and etc). I would check them with TES5Edit against UDRs by using the pop-up menu option “Undelete or Disable References”. Even though the Edit can’t clean navmesh UDRs automatically, it will report about them. After that you have a choice to try to clean dirty mods manually or deactivate them and to check the CTD in the game again. Link to comment Share on other sites More sharing options...
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