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EXCEPTION_ACCESS_VIOLATION (3221225477)


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Hi, i have a list of some mods and from time to time my game crashes to desktop. Does someone know a fix for that problem?

 

Modlist: https://ibb.co/6yjcvNm

 

Hardware:

i7 8700k 4,3 GHz (no OC)

Geforce RTX 2070 (no OC)

16 GB RAM 2166Mhz (no XMP)

Win 10

 

Crash Log:

 

Red Engine Crash Log
--------------------------------------
Build: Not Set [ Compiled Nov 4 2018 ]
User: K1nG
Crash reason: EXCEPTION_ACCESS_VIOLATION (3221225477), Error reading location 0xffeccba6
Crashed Thread:
Thread ID: 10936
callstack:
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x1fe57 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x1dad1 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x1cd6c - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x54da9 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xc0984c - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xc11d8c - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xc12d5c - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xc08f95 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x56ce10 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x2666ff - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x90678 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x961e8 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x95afc - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x69d910 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x557a65 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x22366a - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x22620f - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x1decc2 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xaa3f86 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x6ec131 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x6eac0a - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xef060 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0xc396a - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xef1c7 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x1216 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x428ad - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x166f - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x196c - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x23dcf8 - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
Debug Information
================================================================
Commandline: "C:\Program Files (x86)\Steam\steamapps\common\The Witcher 3\bin\x64\witcher3.exe"
Thread ID: 4364
callstack:
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 8856
callstack:
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 12300
callstack:
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 3944
callstack:
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 2188
callstack:
<Unknown Symbol>() + 0x0 - <Unknown File>(0)
<Unknown Symbol>() + 0x0 - <Unknown File>(0)
<Unknown Symbol>() + 0x0 - <Unknown File>(0)
<Unknown Symbol>() + 0x0 - <Unknown File>(0)
<Unknown Symbol>() + 0x0 - <Unknown File>(0)
MsgBlobCreateStack() + 0x3465 - <Unknown File>(0)
MsgBlobCreateStack() + 0x26eb - <Unknown File>(0)
CreateHeatGripServiceClient() + 0x1e0e - <Unknown File>(0)
CreateHeatGripServiceClient() + 0x1c69 - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 2880
callstack:
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xb94e07 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xba4420 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x2463a7 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x24654e - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 452
callstack:
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xba4420 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x2463a7 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x24654e - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 7356
callstack:
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 10696
callstack:
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 8296
callstack:
DllUnregisterServer() + 0x45ad - <Unknown File>(0)
DllUnregisterServer() + 0x48a6 - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 2532
callstack:
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 1700
callstack:
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 7096
callstack:
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 8004
callstack:
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xba4420 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x2463a7 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x24654e - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 10444
callstack:
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xba4420 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x2463a7 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x24654e - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 7716
callstack:
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xba4420 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x2463a7 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x24654e - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 4896
callstack:
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xba4420 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x2463a7 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x24654e - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 10544
callstack:
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xba4420 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x2463a7 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x24654e - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 11960
callstack:
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xbd88c - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xba4420 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x2463a7 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x24654e - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 2884
callstack:
Scaleform::System::~System() + 0x7f1be7 - <Unknown File>(0)
Scaleform::System::~System() + 0x7f1ca0 - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 1824
callstack:
Scaleform::System::~System() + 0x7f1be7 - <Unknown File>(0)
Scaleform::System::~System() + 0x7f1ca0 - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 13028
callstack:
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xba4420 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x2463a7 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x24654e - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 9012
callstack:
NVAPI_Thunk() + 0x7c155c - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 9996
callstack:
NVAPI_Thunk() + 0x7c155c - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 3000
callstack:
NVAPI_Thunk() + 0x7c155c - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 11768
callstack:
NVAPI_Thunk() + 0x7c155c - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 8128
callstack:
NVAPI_Thunk() + 0x7c155c - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 10980
callstack:
NVAPI_Thunk() + 0x7c155c - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 3608
callstack:
OpenAdapter12() + 0x22a920 - <Unknown File>(0)
OpenAdapter12() + 0x22146d - <Unknown File>(0)
NVAPI_Thunk() + 0x106a8a - <Unknown File>(0)
NVAPI_Thunk() + 0x7c155c - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 1492
callstack:
NVAPI_Thunk() + 0x7c155c - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 7180
callstack:
NVAPI_Thunk() + 0x7c155c - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Game
Last opened world: novigrad.w2w
================================================================
Game
Last opened world: novigrad.w2w
================================================================
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  • 1 month later...
  • 5 months later...
I gues i solved the problem, its this mod: https://www.nexusmod...s/2493?tab=bugs

 

Thank you so much!!! I spent last 3 days trying to figure out what was wrong with my TW3 instalation, the game always kept crashing, and error log didin't say anything that would help.

Deleting particle mod solved this issue, and error didin't occur anymore!

 

If not your comment I would probably delete all my mods, and spend some more days trying to figure out which one is an issue.

 

Thank you for saving my sanity!

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  • 5 months later...

 

Hi, i have a list of some mods and from time to time my game crashes to desktop. Does someone know a fix for that problem?

 

Modlist: https://ibb.co/6yjcvNm

 

Hardware:

i7 8700k 4,3 GHz (no OC)

Geforce RTX 2070 (no OC)

16 GB RAM 2166Mhz (no XMP)

Win 10

 

Crash Log:

 

Red Engine Crash Log
--------------------------------------
Build: Not Set [ Compiled Nov 4 2018 ]
User: K1nG
Crash reason: EXCEPTION_ACCESS_VIOLATION (3221225477), Error reading location 0xffeccba6
Crashed Thread:
Thread ID: 10936
callstack:
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x1fe57 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x1dad1 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x1cd6c - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x54da9 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xc0984c - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xc11d8c - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xc12d5c - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xc08f95 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x56ce10 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x2666ff - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x90678 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x961e8 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x95afc - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x69d910 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x557a65 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x22366a - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x22620f - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x1decc2 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xaa3f86 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x6ec131 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x6eac0a - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xef060 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0xc396a - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xef1c7 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x1216 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x428ad - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x166f - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x196c - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x23dcf8 - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
Debug Information
================================================================
Commandline: "C:\Program Files (x86)\Steam\steamapps\common\The Witcher 3\bin\x64\witcher3.exe"
Thread ID: 4364
callstack:
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 8856
callstack:
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 12300
callstack:
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 3944
callstack:
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 2188
callstack:
<Unknown Symbol>() + 0x0 - <Unknown File>(0)
<Unknown Symbol>() + 0x0 - <Unknown File>(0)
<Unknown Symbol>() + 0x0 - <Unknown File>(0)
<Unknown Symbol>() + 0x0 - <Unknown File>(0)
<Unknown Symbol>() + 0x0 - <Unknown File>(0)
MsgBlobCreateStack() + 0x3465 - <Unknown File>(0)
MsgBlobCreateStack() + 0x26eb - <Unknown File>(0)
CreateHeatGripServiceClient() + 0x1e0e - <Unknown File>(0)
CreateHeatGripServiceClient() + 0x1c69 - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 2880
callstack:
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xb94e07 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xba4420 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x2463a7 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x24654e - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 452
callstack:
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xba4420 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x2463a7 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x24654e - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 7356
callstack:
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 10696
callstack:
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 8296
callstack:
DllUnregisterServer() + 0x45ad - <Unknown File>(0)
DllUnregisterServer() + 0x48a6 - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 2532
callstack:
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 1700
callstack:
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 7096
callstack:
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 8004
callstack:
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xba4420 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x2463a7 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x24654e - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 10444
callstack:
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xba4420 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x2463a7 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x24654e - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 7716
callstack:
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xba4420 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x2463a7 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x24654e - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 4896
callstack:
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xba4420 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x2463a7 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x24654e - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 10544
callstack:
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xba4420 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x2463a7 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x24654e - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 11960
callstack:
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xbd88c - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xba4420 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x2463a7 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x24654e - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 2884
callstack:
Scaleform::System::~System() + 0x7f1be7 - <Unknown File>(0)
Scaleform::System::~System() + 0x7f1ca0 - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 1824
callstack:
Scaleform::System::~System() + 0x7f1be7 - <Unknown File>(0)
Scaleform::System::~System() + 0x7f1ca0 - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 13028
callstack:
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xba4420 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x2463a7 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x24654e - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 9012
callstack:
NVAPI_Thunk() + 0x7c155c - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 9996
callstack:
NVAPI_Thunk() + 0x7c155c - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 3000
callstack:
NVAPI_Thunk() + 0x7c155c - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 11768
callstack:
NVAPI_Thunk() + 0x7c155c - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 8128
callstack:
NVAPI_Thunk() + 0x7c155c - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 10980
callstack:
NVAPI_Thunk() + 0x7c155c - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 3608
callstack:
OpenAdapter12() + 0x22a920 - <Unknown File>(0)
OpenAdapter12() + 0x22146d - <Unknown File>(0)
NVAPI_Thunk() + 0x106a8a - <Unknown File>(0)
NVAPI_Thunk() + 0x7c155c - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 1492
callstack:
NVAPI_Thunk() + 0x7c155c - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 7180
callstack:
NVAPI_Thunk() + 0x7c155c - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Game
Last opened world: novigrad.w2w
================================================================
Game
Last opened world: novigrad.w2w
================================================================

A lot of thanks. I think your solution works!

 

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  • 4 months later...

C

 

 

Hi, i have a list of some mods and from time to time my game crashes to desktop. Does someone know a fix for that problem?

 

Modlist: https://ibb.co/6yjcvNm

 

Hardware:

i7 8700k 4,3 GHz (no OC)

Geforce RTX 2070 (no OC)

16 GB RAM 2166Mhz (no XMP)

Win 10

 

Crash Log:

 

Red Engine Crash Log
--------------------------------------
Build: Not Set [ Compiled Nov 4 2018 ]
User: K1nG
Crash reason: EXCEPTION_ACCESS_VIOLATION (3221225477), Error reading location 0xffeccba6
Crashed Thread:
Thread ID: 10936
callstack:
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x1fe57 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x1dad1 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x1cd6c - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x54da9 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xc0984c - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xc11d8c - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xc12d5c - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xc08f95 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x56ce10 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x2666ff - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x90678 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x961e8 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x95afc - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x69d910 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x557a65 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x22366a - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x22620f - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x1decc2 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xaa3f86 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x6ec131 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x6eac0a - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xef060 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0xc396a - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xef1c7 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x1216 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x428ad - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x166f - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x196c - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x23dcf8 - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
Debug Information
================================================================
Commandline: "C:\Program Files (x86)\Steam\steamapps\common\The Witcher 3\bin\x64\witcher3.exe"
Thread ID: 4364
callstack:
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 8856
callstack:
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 12300
callstack:
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 3944
callstack:
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 2188
callstack:
<Unknown Symbol>() + 0x0 - <Unknown File>(0)
<Unknown Symbol>() + 0x0 - <Unknown File>(0)
<Unknown Symbol>() + 0x0 - <Unknown File>(0)
<Unknown Symbol>() + 0x0 - <Unknown File>(0)
<Unknown Symbol>() + 0x0 - <Unknown File>(0)
MsgBlobCreateStack() + 0x3465 - <Unknown File>(0)
MsgBlobCreateStack() + 0x26eb - <Unknown File>(0)
CreateHeatGripServiceClient() + 0x1e0e - <Unknown File>(0)
CreateHeatGripServiceClient() + 0x1c69 - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 2880
callstack:
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xb94e07 - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xba4420 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x2463a7 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x24654e - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 452
callstack:
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xba4420 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x2463a7 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x24654e - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 7356
callstack:
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 10696
callstack:
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 8296
callstack:
DllUnregisterServer() + 0x45ad - <Unknown File>(0)
DllUnregisterServer() + 0x48a6 - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 2532
callstack:
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 1700
callstack:
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 7096
callstack:
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 8004
callstack:
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xba4420 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x2463a7 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x24654e - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 10444
callstack:
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xba4420 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x2463a7 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x24654e - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 7716
callstack:
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xba4420 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x2463a7 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x24654e - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 4896
callstack:
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xba4420 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x2463a7 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x24654e - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 10544
callstack:
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xba4420 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x2463a7 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x24654e - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 11960
callstack:
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xbd88c - <Unknown File>(0)
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xba4420 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x2463a7 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x24654e - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 2884
callstack:
Scaleform::System::~System() + 0x7f1be7 - <Unknown File>(0)
Scaleform::System::~System() + 0x7f1ca0 - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 1824
callstack:
Scaleform::System::~System() + 0x7f1be7 - <Unknown File>(0)
Scaleform::System::~System() + 0x7f1ca0 - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 13028
callstack:
Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xba4420 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x2463a7 - <Unknown File>(0)
Scaleform::Render::Matrix2x4<float>::Prepend() + 0x24654e - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 9012
callstack:
NVAPI_Thunk() + 0x7c155c - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 9996
callstack:
NVAPI_Thunk() + 0x7c155c - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 3000
callstack:
NVAPI_Thunk() + 0x7c155c - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 11768
callstack:
NVAPI_Thunk() + 0x7c155c - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 8128
callstack:
NVAPI_Thunk() + 0x7c155c - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 10980
callstack:
NVAPI_Thunk() + 0x7c155c - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 3608
callstack:
OpenAdapter12() + 0x22a920 - <Unknown File>(0)
OpenAdapter12() + 0x22146d - <Unknown File>(0)
NVAPI_Thunk() + 0x106a8a - <Unknown File>(0)
NVAPI_Thunk() + 0x7c155c - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 1492
callstack:
NVAPI_Thunk() + 0x7c155c - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Thread ID: 7180
callstack:
NVAPI_Thunk() + 0x7c155c - <Unknown File>(0)
BaseThreadInitThunk() + 0x14 - <Unknown File>(0)
RtlUserThreadStart() + 0x21 - <Unknown File>(0)
================================================================
Game
Last opened world: novigrad.w2w
================================================================
Game
Last opened world: novigrad.w2w
================================================================

Спасибо большое, спас положение! от дущи! счастьярадостиудачи

 

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  • 1 month later...

ya i believe this was my problem too. IMPROVED PARTICLE SYSTEMS MOD seemed to be the cause although i don't think directly. At first it was a crash in white orchard near the swamp heading towards the Nilfgards. then it was Velen going from hanged mans tree to Novigrad or Oxinfurt. Then finally Crookback bog. all three had three things in common. water, swamps, and DROWNERS. crashes happened any time i got near drowners. probably them jumping around and splashing in the water like they always do like 5 year olds taking a bath, causing particle systems to come into play. i uninstalled the mod and no more crash. my suggestion to the mod author if they read this would be to remove any part of the mod that affects water as it seems to be a direct association with this crash. my guess, more than likely its a bug with the game itself only being effected and causing problems when this is changed. I could be wrong but its my suspicion.

Edited by SAWsilvers89
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