deimudda098 Posted May 3, 2020 Share Posted May 3, 2020 Hi, i have a list of some mods and from time to time my game crashes to desktop. Does someone know a fix for that problem? Modlist: https://ibb.co/6yjcvNm Hardware:i7 8700k 4,3 GHz (no OC)Geforce RTX 2070 (no OC)16 GB RAM 2166Mhz (no XMP)Win 10 Crash Log: Red Engine Crash Log--------------------------------------Build: Not Set [ Compiled Nov 4 2018 ] User: K1nG Crash reason: EXCEPTION_ACCESS_VIOLATION (3221225477), Error reading location 0xffeccba6 Crashed Thread: Thread ID: 10936 callstack:Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x1fe57 - <Unknown File>(0)Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x1dad1 - <Unknown File>(0)Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x1cd6c - <Unknown File>(0)Scaleform::Render::Matrix2x4<float>::Prepend() + 0x54da9 - <Unknown File>(0)Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xc0984c - <Unknown File>(0)Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xc11d8c - <Unknown File>(0)Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xc12d5c - <Unknown File>(0)Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xc08f95 - <Unknown File>(0)Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x56ce10 - <Unknown File>(0)Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x2666ff - <Unknown File>(0)Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x90678 - <Unknown File>(0)Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x961e8 - <Unknown File>(0)Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x95afc - <Unknown File>(0)Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x69d910 - <Unknown File>(0)Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x557a65 - <Unknown File>(0)Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x22366a - <Unknown File>(0)Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x22620f - <Unknown File>(0)Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x1decc2 - <Unknown File>(0)Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xaa3f86 - <Unknown File>(0)Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x6ec131 - <Unknown File>(0)Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x6eac0a - <Unknown File>(0)Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xef060 - <Unknown File>(0)Scaleform::Render::Matrix2x4<float>::Prepend() + 0xc396a - <Unknown File>(0)Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xef1c7 - <Unknown File>(0)Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x1216 - <Unknown File>(0)Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x428ad - <Unknown File>(0)Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x166f - <Unknown File>(0)Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x196c - <Unknown File>(0)Scaleform::Render::Matrix2x4<float>::Prepend() + 0x23dcf8 - <Unknown File>(0)BaseThreadInitThunk() + 0x14 - <Unknown File>(0)RtlUserThreadStart() + 0x21 - <Unknown File>(0) Debug Information================================================================ Commandline: "C:\Program Files (x86)\Steam\steamapps\common\The Witcher 3\bin\x64\witcher3.exe" Thread ID: 4364 callstack:RtlUserThreadStart() + 0x21 - <Unknown File>(0) ================================================================ Thread ID: 8856 callstack:RtlUserThreadStart() + 0x21 - <Unknown File>(0) ================================================================ Thread ID: 12300 callstack:RtlUserThreadStart() + 0x21 - <Unknown File>(0) ================================================================ Thread ID: 3944 callstack:RtlUserThreadStart() + 0x21 - <Unknown File>(0) ================================================================ Thread ID: 2188 callstack:<Unknown Symbol>() + 0x0 - <Unknown File>(0)<Unknown Symbol>() + 0x0 - <Unknown File>(0)<Unknown Symbol>() + 0x0 - <Unknown File>(0)<Unknown Symbol>() + 0x0 - <Unknown File>(0)<Unknown Symbol>() + 0x0 - <Unknown File>(0)MsgBlobCreateStack() + 0x3465 - <Unknown File>(0)MsgBlobCreateStack() + 0x26eb - <Unknown File>(0)CreateHeatGripServiceClient() + 0x1e0e - <Unknown File>(0)CreateHeatGripServiceClient() + 0x1c69 - <Unknown File>(0)BaseThreadInitThunk() + 0x14 - <Unknown File>(0)RtlUserThreadStart() + 0x21 - <Unknown File>(0) ================================================================ Thread ID: 2880 callstack:Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xb94e07 - <Unknown File>(0)Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xba4420 - <Unknown File>(0)Scaleform::Render::Matrix2x4<float>::Prepend() + 0x2463a7 - <Unknown File>(0)Scaleform::Render::Matrix2x4<float>::Prepend() + 0x24654e - <Unknown File>(0)BaseThreadInitThunk() + 0x14 - <Unknown File>(0)RtlUserThreadStart() + 0x21 - <Unknown File>(0) ================================================================ Thread ID: 452 callstack:Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xba4420 - <Unknown File>(0)Scaleform::Render::Matrix2x4<float>::Prepend() + 0x2463a7 - <Unknown File>(0)Scaleform::Render::Matrix2x4<float>::Prepend() + 0x24654e - <Unknown File>(0)BaseThreadInitThunk() + 0x14 - <Unknown File>(0)RtlUserThreadStart() + 0x21 - <Unknown File>(0) ================================================================ Thread ID: 7356 callstack:RtlUserThreadStart() + 0x21 - <Unknown File>(0) ================================================================ Thread ID: 10696 callstack:BaseThreadInitThunk() + 0x14 - <Unknown File>(0)RtlUserThreadStart() + 0x21 - <Unknown File>(0) ================================================================ Thread ID: 8296 callstack:DllUnregisterServer() + 0x45ad - <Unknown File>(0)DllUnregisterServer() + 0x48a6 - <Unknown File>(0)BaseThreadInitThunk() + 0x14 - <Unknown File>(0)RtlUserThreadStart() + 0x21 - <Unknown File>(0) ================================================================ Thread ID: 2532 callstack:RtlUserThreadStart() + 0x21 - <Unknown File>(0) ================================================================ Thread ID: 1700 callstack:BaseThreadInitThunk() + 0x14 - <Unknown File>(0)RtlUserThreadStart() + 0x21 - <Unknown File>(0) ================================================================ Thread ID: 7096 callstack:BaseThreadInitThunk() + 0x14 - <Unknown File>(0)RtlUserThreadStart() + 0x21 - <Unknown File>(0) ================================================================ Thread ID: 8004 callstack:Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xba4420 - <Unknown File>(0)Scaleform::Render::Matrix2x4<float>::Prepend() + 0x2463a7 - <Unknown File>(0)Scaleform::Render::Matrix2x4<float>::Prepend() + 0x24654e - <Unknown File>(0)BaseThreadInitThunk() + 0x14 - <Unknown File>(0)RtlUserThreadStart() + 0x21 - <Unknown File>(0) ================================================================ Thread ID: 10444 callstack:Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xba4420 - <Unknown File>(0)Scaleform::Render::Matrix2x4<float>::Prepend() + 0x2463a7 - <Unknown File>(0)Scaleform::Render::Matrix2x4<float>::Prepend() + 0x24654e - <Unknown File>(0)BaseThreadInitThunk() + 0x14 - <Unknown File>(0)RtlUserThreadStart() + 0x21 - <Unknown File>(0) ================================================================ Thread ID: 7716 callstack:Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xba4420 - <Unknown File>(0)Scaleform::Render::Matrix2x4<float>::Prepend() + 0x2463a7 - <Unknown File>(0)Scaleform::Render::Matrix2x4<float>::Prepend() + 0x24654e - <Unknown File>(0)BaseThreadInitThunk() + 0x14 - <Unknown File>(0)RtlUserThreadStart() + 0x21 - <Unknown File>(0) ================================================================ Thread ID: 4896 callstack:Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xba4420 - <Unknown File>(0)Scaleform::Render::Matrix2x4<float>::Prepend() + 0x2463a7 - <Unknown File>(0)Scaleform::Render::Matrix2x4<float>::Prepend() + 0x24654e - <Unknown File>(0)BaseThreadInitThunk() + 0x14 - <Unknown File>(0)RtlUserThreadStart() + 0x21 - <Unknown File>(0) ================================================================ Thread ID: 10544 callstack:Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xba4420 - <Unknown File>(0)Scaleform::Render::Matrix2x4<float>::Prepend() + 0x2463a7 - <Unknown File>(0)Scaleform::Render::Matrix2x4<float>::Prepend() + 0x24654e - <Unknown File>(0)BaseThreadInitThunk() + 0x14 - <Unknown File>(0)RtlUserThreadStart() + 0x21 - <Unknown File>(0) ================================================================ Thread ID: 11960 callstack:Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xbd88c - <Unknown File>(0)Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xba4420 - <Unknown File>(0)Scaleform::Render::Matrix2x4<float>::Prepend() + 0x2463a7 - <Unknown File>(0)Scaleform::Render::Matrix2x4<float>::Prepend() + 0x24654e - <Unknown File>(0)BaseThreadInitThunk() + 0x14 - <Unknown File>(0)RtlUserThreadStart() + 0x21 - <Unknown File>(0) ================================================================ Thread ID: 2884 callstack:Scaleform::System::~System() + 0x7f1be7 - <Unknown File>(0)Scaleform::System::~System() + 0x7f1ca0 - <Unknown File>(0)BaseThreadInitThunk() + 0x14 - <Unknown File>(0)RtlUserThreadStart() + 0x21 - <Unknown File>(0) ================================================================ Thread ID: 1824 callstack:Scaleform::System::~System() + 0x7f1be7 - <Unknown File>(0)Scaleform::System::~System() + 0x7f1ca0 - <Unknown File>(0)BaseThreadInitThunk() + 0x14 - <Unknown File>(0)RtlUserThreadStart() + 0x21 - <Unknown File>(0) ================================================================ Thread ID: 13028 callstack:Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xba4420 - <Unknown File>(0)Scaleform::Render::Matrix2x4<float>::Prepend() + 0x2463a7 - <Unknown File>(0)Scaleform::Render::Matrix2x4<float>::Prepend() + 0x24654e - <Unknown File>(0)BaseThreadInitThunk() + 0x14 - <Unknown File>(0)RtlUserThreadStart() + 0x21 - <Unknown File>(0) ================================================================ Thread ID: 9012 callstack:NVAPI_Thunk() + 0x7c155c - <Unknown File>(0)BaseThreadInitThunk() + 0x14 - <Unknown File>(0)RtlUserThreadStart() + 0x21 - <Unknown File>(0) ================================================================ Thread ID: 9996 callstack:NVAPI_Thunk() + 0x7c155c - <Unknown File>(0)BaseThreadInitThunk() + 0x14 - <Unknown File>(0)RtlUserThreadStart() + 0x21 - <Unknown File>(0) ================================================================ Thread ID: 3000 callstack:NVAPI_Thunk() + 0x7c155c - <Unknown File>(0)BaseThreadInitThunk() + 0x14 - <Unknown File>(0)RtlUserThreadStart() + 0x21 - <Unknown File>(0) ================================================================ Thread ID: 11768 callstack:NVAPI_Thunk() + 0x7c155c - <Unknown File>(0)BaseThreadInitThunk() + 0x14 - <Unknown File>(0)RtlUserThreadStart() + 0x21 - <Unknown File>(0) ================================================================ Thread ID: 8128 callstack:NVAPI_Thunk() + 0x7c155c - <Unknown File>(0)BaseThreadInitThunk() + 0x14 - <Unknown File>(0)RtlUserThreadStart() + 0x21 - <Unknown File>(0) ================================================================ Thread ID: 10980 callstack:NVAPI_Thunk() + 0x7c155c - <Unknown File>(0)BaseThreadInitThunk() + 0x14 - <Unknown File>(0)RtlUserThreadStart() + 0x21 - <Unknown File>(0) ================================================================ Thread ID: 3608 callstack:OpenAdapter12() + 0x22a920 - <Unknown File>(0)OpenAdapter12() + 0x22146d - <Unknown File>(0)NVAPI_Thunk() + 0x106a8a - <Unknown File>(0)NVAPI_Thunk() + 0x7c155c - <Unknown File>(0)BaseThreadInitThunk() + 0x14 - <Unknown File>(0)RtlUserThreadStart() + 0x21 - <Unknown File>(0) ================================================================ Thread ID: 1492 callstack:NVAPI_Thunk() + 0x7c155c - <Unknown File>(0)BaseThreadInitThunk() + 0x14 - <Unknown File>(0)RtlUserThreadStart() + 0x21 - <Unknown File>(0) ================================================================ Thread ID: 7180 callstack:NVAPI_Thunk() + 0x7c155c - <Unknown File>(0)BaseThreadInitThunk() + 0x14 - <Unknown File>(0)RtlUserThreadStart() + 0x21 - <Unknown File>(0) ================================================================ Game Last opened world: novigrad.w2w ================================================================ Game Last opened world: novigrad.w2w ================================================================ Link to comment Share on other sites More sharing options...
deimudda098 Posted May 3, 2020 Author Share Posted May 3, 2020 I gues i solved the problem, its this mod: https://www.nexusmods.com/witcher3/mods/2493?tab=bugs Link to comment Share on other sites More sharing options...
gwelonv Posted June 14, 2020 Share Posted June 14, 2020 HiAnd what did you do ? Uninstall it ?I've got the same error. But I haven't installed that mod.Thanks for your reply Link to comment Share on other sites More sharing options...
BrtK978 Posted December 12, 2020 Share Posted December 12, 2020 I gues i solved the problem, its this mod: https://www.nexusmod...s/2493?tab=bugs Thank you so much!!! I spent last 3 days trying to figure out what was wrong with my TW3 instalation, the game always kept crashing, and error log didin't say anything that would help.Deleting particle mod solved this issue, and error didin't occur anymore! If not your comment I would probably delete all my mods, and spend some more days trying to figure out which one is an issue. Thank you for saving my sanity! Link to comment Share on other sites More sharing options...
MrVilly93 Posted June 2, 2021 Share Posted June 2, 2021 Hi, i have a list of some mods and from time to time my game crashes to desktop. Does someone know a fix for that problem? Modlist: https://ibb.co/6yjcvNm Hardware:i7 8700k 4,3 GHz (no OC)Geforce RTX 2070 (no OC)16 GB RAM 2166Mhz (no XMP)Win 10 Crash Log: Red Engine Crash Log--------------------------------------Build: Not Set [ Compiled Nov 4 2018 ] User: K1nG Crash reason: EXCEPTION_ACCESS_VIOLATION (3221225477), Error reading location 0xffeccba6 Crashed Thread: Thread ID: 10936 callstack:Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x1fe57 - <Unknown File>(0)Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x1dad1 - <Unknown File>(0)Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x1cd6c - <Unknown File>(0)Scaleform::Render::Matrix2x4<float>::Prepend() + 0x54da9 - <Unknown File>(0)Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xc0984c - <Unknown File>(0)Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xc11d8c - <Unknown File>(0)Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xc12d5c - <Unknown File>(0)Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xc08f95 - <Unknown File>(0)Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x56ce10 - <Unknown File>(0)Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x2666ff - <Unknown File>(0)Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x90678 - <Unknown File>(0)Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x961e8 - <Unknown File>(0)Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x95afc - <Unknown File>(0)Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x69d910 - <Unknown File>(0)Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x557a65 - <Unknown File>(0)Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x22366a - <Unknown File>(0)Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x22620f - <Unknown File>(0)Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x1decc2 - <Unknown File>(0)Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xaa3f86 - <Unknown File>(0)Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x6ec131 - <Unknown File>(0)Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x6eac0a - <Unknown File>(0)Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xef060 - <Unknown File>(0)Scaleform::Render::Matrix2x4<float>::Prepend() + 0xc396a - <Unknown File>(0)Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xef1c7 - <Unknown File>(0)Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x1216 - <Unknown File>(0)Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x428ad - <Unknown File>(0)Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x166f - <Unknown File>(0)Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x196c - <Unknown File>(0)Scaleform::Render::Matrix2x4<float>::Prepend() + 0x23dcf8 - <Unknown File>(0)BaseThreadInitThunk() + 0x14 - <Unknown File>(0)RtlUserThreadStart() + 0x21 - <Unknown File>(0) Debug Information================================================================ Commandline: "C:\Program Files (x86)\Steam\steamapps\common\The Witcher 3\bin\x64\witcher3.exe" Thread ID: 4364 callstack:RtlUserThreadStart() + 0x21 - <Unknown File>(0) ================================================================ Thread ID: 8856 callstack:RtlUserThreadStart() + 0x21 - <Unknown File>(0) ================================================================ Thread ID: 12300 callstack:RtlUserThreadStart() + 0x21 - <Unknown File>(0) ================================================================ Thread ID: 3944 callstack:RtlUserThreadStart() + 0x21 - <Unknown File>(0) ================================================================ Thread ID: 2188 callstack:<Unknown Symbol>() + 0x0 - <Unknown File>(0)<Unknown Symbol>() + 0x0 - <Unknown File>(0)<Unknown Symbol>() + 0x0 - <Unknown File>(0)<Unknown Symbol>() + 0x0 - <Unknown File>(0)<Unknown Symbol>() + 0x0 - <Unknown File>(0)MsgBlobCreateStack() + 0x3465 - <Unknown File>(0)MsgBlobCreateStack() + 0x26eb - <Unknown File>(0)CreateHeatGripServiceClient() + 0x1e0e - <Unknown File>(0)CreateHeatGripServiceClient() + 0x1c69 - <Unknown File>(0)BaseThreadInitThunk() + 0x14 - <Unknown File>(0)RtlUserThreadStart() + 0x21 - <Unknown File>(0) ================================================================ Thread ID: 2880 callstack:Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xb94e07 - <Unknown File>(0)Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xba4420 - <Unknown File>(0)Scaleform::Render::Matrix2x4<float>::Prepend() + 0x2463a7 - <Unknown File>(0)Scaleform::Render::Matrix2x4<float>::Prepend() + 0x24654e - <Unknown File>(0)BaseThreadInitThunk() + 0x14 - <Unknown File>(0)RtlUserThreadStart() + 0x21 - <Unknown File>(0) ================================================================ Thread ID: 452 callstack:Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xba4420 - <Unknown File>(0)Scaleform::Render::Matrix2x4<float>::Prepend() + 0x2463a7 - <Unknown File>(0)Scaleform::Render::Matrix2x4<float>::Prepend() + 0x24654e - <Unknown File>(0)BaseThreadInitThunk() + 0x14 - <Unknown File>(0)RtlUserThreadStart() + 0x21 - <Unknown File>(0) ================================================================ Thread ID: 7356 callstack:RtlUserThreadStart() + 0x21 - <Unknown File>(0) ================================================================ Thread ID: 10696 callstack:BaseThreadInitThunk() + 0x14 - <Unknown File>(0)RtlUserThreadStart() + 0x21 - <Unknown File>(0) ================================================================ Thread ID: 8296 callstack:DllUnregisterServer() + 0x45ad - <Unknown File>(0)DllUnregisterServer() + 0x48a6 - <Unknown File>(0)BaseThreadInitThunk() + 0x14 - <Unknown File>(0)RtlUserThreadStart() + 0x21 - <Unknown File>(0) ================================================================ Thread ID: 2532 callstack:RtlUserThreadStart() + 0x21 - <Unknown File>(0) ================================================================ Thread ID: 1700 callstack:BaseThreadInitThunk() + 0x14 - <Unknown File>(0)RtlUserThreadStart() + 0x21 - <Unknown File>(0) ================================================================ Thread ID: 7096 callstack:BaseThreadInitThunk() + 0x14 - <Unknown File>(0)RtlUserThreadStart() + 0x21 - <Unknown File>(0) ================================================================ Thread ID: 8004 callstack:Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xba4420 - <Unknown File>(0)Scaleform::Render::Matrix2x4<float>::Prepend() + 0x2463a7 - <Unknown File>(0)Scaleform::Render::Matrix2x4<float>::Prepend() + 0x24654e - <Unknown File>(0)BaseThreadInitThunk() + 0x14 - <Unknown File>(0)RtlUserThreadStart() + 0x21 - <Unknown File>(0) ================================================================ Thread ID: 10444 callstack:Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xba4420 - <Unknown File>(0)Scaleform::Render::Matrix2x4<float>::Prepend() + 0x2463a7 - <Unknown File>(0)Scaleform::Render::Matrix2x4<float>::Prepend() + 0x24654e - <Unknown File>(0)BaseThreadInitThunk() + 0x14 - <Unknown File>(0)RtlUserThreadStart() + 0x21 - <Unknown File>(0) ================================================================ Thread ID: 7716 callstack:Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xba4420 - <Unknown File>(0)Scaleform::Render::Matrix2x4<float>::Prepend() + 0x2463a7 - <Unknown File>(0)Scaleform::Render::Matrix2x4<float>::Prepend() + 0x24654e - <Unknown File>(0)BaseThreadInitThunk() + 0x14 - <Unknown File>(0)RtlUserThreadStart() + 0x21 - <Unknown File>(0) ================================================================ Thread ID: 4896 callstack:Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xba4420 - <Unknown File>(0)Scaleform::Render::Matrix2x4<float>::Prepend() + 0x2463a7 - <Unknown File>(0)Scaleform::Render::Matrix2x4<float>::Prepend() + 0x24654e - <Unknown File>(0)BaseThreadInitThunk() + 0x14 - <Unknown File>(0)RtlUserThreadStart() + 0x21 - <Unknown File>(0) ================================================================ Thread ID: 10544 callstack:Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xba4420 - <Unknown File>(0)Scaleform::Render::Matrix2x4<float>::Prepend() + 0x2463a7 - <Unknown File>(0)Scaleform::Render::Matrix2x4<float>::Prepend() + 0x24654e - <Unknown File>(0)BaseThreadInitThunk() + 0x14 - <Unknown File>(0)RtlUserThreadStart() + 0x21 - <Unknown File>(0) ================================================================ Thread ID: 11960 callstack:Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xbd88c - <Unknown File>(0)Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xba4420 - <Unknown File>(0)Scaleform::Render::Matrix2x4<float>::Prepend() + 0x2463a7 - <Unknown File>(0)Scaleform::Render::Matrix2x4<float>::Prepend() + 0x24654e - <Unknown File>(0)BaseThreadInitThunk() + 0x14 - <Unknown File>(0)RtlUserThreadStart() + 0x21 - <Unknown File>(0) ================================================================ Thread ID: 2884 callstack:Scaleform::System::~System() + 0x7f1be7 - <Unknown File>(0)Scaleform::System::~System() + 0x7f1ca0 - <Unknown File>(0)BaseThreadInitThunk() + 0x14 - <Unknown File>(0)RtlUserThreadStart() + 0x21 - <Unknown File>(0) ================================================================ Thread ID: 1824 callstack:Scaleform::System::~System() + 0x7f1be7 - <Unknown File>(0)Scaleform::System::~System() + 0x7f1ca0 - <Unknown File>(0)BaseThreadInitThunk() + 0x14 - <Unknown File>(0)RtlUserThreadStart() + 0x21 - <Unknown File>(0) ================================================================ Thread ID: 13028 callstack:Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xba4420 - <Unknown File>(0)Scaleform::Render::Matrix2x4<float>::Prepend() + 0x2463a7 - <Unknown File>(0)Scaleform::Render::Matrix2x4<float>::Prepend() + 0x24654e - <Unknown File>(0)BaseThreadInitThunk() + 0x14 - <Unknown File>(0)RtlUserThreadStart() + 0x21 - <Unknown File>(0) ================================================================ Thread ID: 9012 callstack:NVAPI_Thunk() + 0x7c155c - <Unknown File>(0)BaseThreadInitThunk() + 0x14 - <Unknown File>(0)RtlUserThreadStart() + 0x21 - <Unknown File>(0) ================================================================ Thread ID: 9996 callstack:NVAPI_Thunk() + 0x7c155c - <Unknown File>(0)BaseThreadInitThunk() + 0x14 - <Unknown File>(0)RtlUserThreadStart() + 0x21 - <Unknown File>(0) ================================================================ Thread ID: 3000 callstack:NVAPI_Thunk() + 0x7c155c - <Unknown File>(0)BaseThreadInitThunk() + 0x14 - <Unknown File>(0)RtlUserThreadStart() + 0x21 - <Unknown File>(0) ================================================================ Thread ID: 11768 callstack:NVAPI_Thunk() + 0x7c155c - <Unknown File>(0)BaseThreadInitThunk() + 0x14 - <Unknown File>(0)RtlUserThreadStart() + 0x21 - <Unknown File>(0) ================================================================ Thread ID: 8128 callstack:NVAPI_Thunk() + 0x7c155c - <Unknown File>(0)BaseThreadInitThunk() + 0x14 - <Unknown File>(0)RtlUserThreadStart() + 0x21 - <Unknown File>(0) ================================================================ Thread ID: 10980 callstack:NVAPI_Thunk() + 0x7c155c - <Unknown File>(0)BaseThreadInitThunk() + 0x14 - <Unknown File>(0)RtlUserThreadStart() + 0x21 - <Unknown File>(0) ================================================================ Thread ID: 3608 callstack:OpenAdapter12() + 0x22a920 - <Unknown File>(0)OpenAdapter12() + 0x22146d - <Unknown File>(0)NVAPI_Thunk() + 0x106a8a - <Unknown File>(0)NVAPI_Thunk() + 0x7c155c - <Unknown File>(0)BaseThreadInitThunk() + 0x14 - <Unknown File>(0)RtlUserThreadStart() + 0x21 - <Unknown File>(0) ================================================================ Thread ID: 1492 callstack:NVAPI_Thunk() + 0x7c155c - <Unknown File>(0)BaseThreadInitThunk() + 0x14 - <Unknown File>(0)RtlUserThreadStart() + 0x21 - <Unknown File>(0) ================================================================ Thread ID: 7180 callstack:NVAPI_Thunk() + 0x7c155c - <Unknown File>(0)BaseThreadInitThunk() + 0x14 - <Unknown File>(0)RtlUserThreadStart() + 0x21 - <Unknown File>(0) ================================================================ Game Last opened world: novigrad.w2w ================================================================ Game Last opened world: novigrad.w2w ================================================================ A lot of thanks. I think your solution works! Link to comment Share on other sites More sharing options...
MrVilly93 Posted June 2, 2021 Share Posted June 2, 2021 (edited) A lot of thanks. I think your solution works! Edited June 2, 2021 by MrVilly93 Link to comment Share on other sites More sharing options...
GandalfIsHere22 Posted October 3, 2021 Share Posted October 3, 2021 C Hi, i have a list of some mods and from time to time my game crashes to desktop. Does someone know a fix for that problem? Modlist: https://ibb.co/6yjcvNm Hardware:i7 8700k 4,3 GHz (no OC)Geforce RTX 2070 (no OC)16 GB RAM 2166Mhz (no XMP)Win 10 Crash Log: Red Engine Crash Log--------------------------------------Build: Not Set [ Compiled Nov 4 2018 ] User: K1nG Crash reason: EXCEPTION_ACCESS_VIOLATION (3221225477), Error reading location 0xffeccba6 Crashed Thread: Thread ID: 10936 callstack:Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x1fe57 - <Unknown File>(0)Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x1dad1 - <Unknown File>(0)Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x1cd6c - <Unknown File>(0)Scaleform::Render::Matrix2x4<float>::Prepend() + 0x54da9 - <Unknown File>(0)Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xc0984c - <Unknown File>(0)Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xc11d8c - <Unknown File>(0)Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xc12d5c - <Unknown File>(0)Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xc08f95 - <Unknown File>(0)Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x56ce10 - <Unknown File>(0)Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x2666ff - <Unknown File>(0)Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x90678 - <Unknown File>(0)Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x961e8 - <Unknown File>(0)Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x95afc - <Unknown File>(0)Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x69d910 - <Unknown File>(0)Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x557a65 - <Unknown File>(0)Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x22366a - <Unknown File>(0)Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x22620f - <Unknown File>(0)Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x1decc2 - <Unknown File>(0)Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xaa3f86 - <Unknown File>(0)Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x6ec131 - <Unknown File>(0)Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x6eac0a - <Unknown File>(0)Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xef060 - <Unknown File>(0)Scaleform::Render::Matrix2x4<float>::Prepend() + 0xc396a - <Unknown File>(0)Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xef1c7 - <Unknown File>(0)Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x1216 - <Unknown File>(0)Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x428ad - <Unknown File>(0)Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x166f - <Unknown File>(0)Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0x196c - <Unknown File>(0)Scaleform::Render::Matrix2x4<float>::Prepend() + 0x23dcf8 - <Unknown File>(0)BaseThreadInitThunk() + 0x14 - <Unknown File>(0)RtlUserThreadStart() + 0x21 - <Unknown File>(0) Debug Information================================================================ Commandline: "C:\Program Files (x86)\Steam\steamapps\common\The Witcher 3\bin\x64\witcher3.exe" Thread ID: 4364 callstack:RtlUserThreadStart() + 0x21 - <Unknown File>(0) ================================================================ Thread ID: 8856 callstack:RtlUserThreadStart() + 0x21 - <Unknown File>(0) ================================================================ Thread ID: 12300 callstack:RtlUserThreadStart() + 0x21 - <Unknown File>(0) ================================================================ Thread ID: 3944 callstack:RtlUserThreadStart() + 0x21 - <Unknown File>(0) ================================================================ Thread ID: 2188 callstack:<Unknown Symbol>() + 0x0 - <Unknown File>(0)<Unknown Symbol>() + 0x0 - <Unknown File>(0)<Unknown Symbol>() + 0x0 - <Unknown File>(0)<Unknown Symbol>() + 0x0 - <Unknown File>(0)<Unknown Symbol>() + 0x0 - <Unknown File>(0)MsgBlobCreateStack() + 0x3465 - <Unknown File>(0)MsgBlobCreateStack() + 0x26eb - <Unknown File>(0)CreateHeatGripServiceClient() + 0x1e0e - <Unknown File>(0)CreateHeatGripServiceClient() + 0x1c69 - <Unknown File>(0)BaseThreadInitThunk() + 0x14 - <Unknown File>(0)RtlUserThreadStart() + 0x21 - <Unknown File>(0) ================================================================ Thread ID: 2880 callstack:Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xb94e07 - <Unknown File>(0)Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xba4420 - <Unknown File>(0)Scaleform::Render::Matrix2x4<float>::Prepend() + 0x2463a7 - <Unknown File>(0)Scaleform::Render::Matrix2x4<float>::Prepend() + 0x24654e - <Unknown File>(0)BaseThreadInitThunk() + 0x14 - <Unknown File>(0)RtlUserThreadStart() + 0x21 - <Unknown File>(0) ================================================================ Thread ID: 452 callstack:Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xba4420 - <Unknown File>(0)Scaleform::Render::Matrix2x4<float>::Prepend() + 0x2463a7 - <Unknown File>(0)Scaleform::Render::Matrix2x4<float>::Prepend() + 0x24654e - <Unknown File>(0)BaseThreadInitThunk() + 0x14 - <Unknown File>(0)RtlUserThreadStart() + 0x21 - <Unknown File>(0) ================================================================ Thread ID: 7356 callstack:RtlUserThreadStart() + 0x21 - <Unknown File>(0) ================================================================ Thread ID: 10696 callstack:BaseThreadInitThunk() + 0x14 - <Unknown File>(0)RtlUserThreadStart() + 0x21 - <Unknown File>(0) ================================================================ Thread ID: 8296 callstack:DllUnregisterServer() + 0x45ad - <Unknown File>(0)DllUnregisterServer() + 0x48a6 - <Unknown File>(0)BaseThreadInitThunk() + 0x14 - <Unknown File>(0)RtlUserThreadStart() + 0x21 - <Unknown File>(0) ================================================================ Thread ID: 2532 callstack:RtlUserThreadStart() + 0x21 - <Unknown File>(0) ================================================================ Thread ID: 1700 callstack:BaseThreadInitThunk() + 0x14 - <Unknown File>(0)RtlUserThreadStart() + 0x21 - <Unknown File>(0) ================================================================ Thread ID: 7096 callstack:BaseThreadInitThunk() + 0x14 - <Unknown File>(0)RtlUserThreadStart() + 0x21 - <Unknown File>(0) ================================================================ Thread ID: 8004 callstack:Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xba4420 - <Unknown File>(0)Scaleform::Render::Matrix2x4<float>::Prepend() + 0x2463a7 - <Unknown File>(0)Scaleform::Render::Matrix2x4<float>::Prepend() + 0x24654e - <Unknown File>(0)BaseThreadInitThunk() + 0x14 - <Unknown File>(0)RtlUserThreadStart() + 0x21 - <Unknown File>(0) ================================================================ Thread ID: 10444 callstack:Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xba4420 - <Unknown File>(0)Scaleform::Render::Matrix2x4<float>::Prepend() + 0x2463a7 - <Unknown File>(0)Scaleform::Render::Matrix2x4<float>::Prepend() + 0x24654e - <Unknown File>(0)BaseThreadInitThunk() + 0x14 - <Unknown File>(0)RtlUserThreadStart() + 0x21 - <Unknown File>(0) ================================================================ Thread ID: 7716 callstack:Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xba4420 - <Unknown File>(0)Scaleform::Render::Matrix2x4<float>::Prepend() + 0x2463a7 - <Unknown File>(0)Scaleform::Render::Matrix2x4<float>::Prepend() + 0x24654e - <Unknown File>(0)BaseThreadInitThunk() + 0x14 - <Unknown File>(0)RtlUserThreadStart() + 0x21 - <Unknown File>(0) ================================================================ Thread ID: 4896 callstack:Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xba4420 - <Unknown File>(0)Scaleform::Render::Matrix2x4<float>::Prepend() + 0x2463a7 - <Unknown File>(0)Scaleform::Render::Matrix2x4<float>::Prepend() + 0x24654e - <Unknown File>(0)BaseThreadInitThunk() + 0x14 - <Unknown File>(0)RtlUserThreadStart() + 0x21 - <Unknown File>(0) ================================================================ Thread ID: 10544 callstack:Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xba4420 - <Unknown File>(0)Scaleform::Render::Matrix2x4<float>::Prepend() + 0x2463a7 - <Unknown File>(0)Scaleform::Render::Matrix2x4<float>::Prepend() + 0x24654e - <Unknown File>(0)BaseThreadInitThunk() + 0x14 - <Unknown File>(0)RtlUserThreadStart() + 0x21 - <Unknown File>(0) ================================================================ Thread ID: 11960 callstack:Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xbd88c - <Unknown File>(0)Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xba4420 - <Unknown File>(0)Scaleform::Render::Matrix2x4<float>::Prepend() + 0x2463a7 - <Unknown File>(0)Scaleform::Render::Matrix2x4<float>::Prepend() + 0x24654e - <Unknown File>(0)BaseThreadInitThunk() + 0x14 - <Unknown File>(0)RtlUserThreadStart() + 0x21 - <Unknown File>(0) ================================================================ Thread ID: 2884 callstack:Scaleform::System::~System() + 0x7f1be7 - <Unknown File>(0)Scaleform::System::~System() + 0x7f1ca0 - <Unknown File>(0)BaseThreadInitThunk() + 0x14 - <Unknown File>(0)RtlUserThreadStart() + 0x21 - <Unknown File>(0) ================================================================ Thread ID: 1824 callstack:Scaleform::System::~System() + 0x7f1be7 - <Unknown File>(0)Scaleform::System::~System() + 0x7f1ca0 - <Unknown File>(0)BaseThreadInitThunk() + 0x14 - <Unknown File>(0)RtlUserThreadStart() + 0x21 - <Unknown File>(0) ================================================================ Thread ID: 13028 callstack:Scaleform::Render::Matrix4x4<float>::SetIdentity() + 0xba4420 - <Unknown File>(0)Scaleform::Render::Matrix2x4<float>::Prepend() + 0x2463a7 - <Unknown File>(0)Scaleform::Render::Matrix2x4<float>::Prepend() + 0x24654e - <Unknown File>(0)BaseThreadInitThunk() + 0x14 - <Unknown File>(0)RtlUserThreadStart() + 0x21 - <Unknown File>(0) ================================================================ Thread ID: 9012 callstack:NVAPI_Thunk() + 0x7c155c - <Unknown File>(0)BaseThreadInitThunk() + 0x14 - <Unknown File>(0)RtlUserThreadStart() + 0x21 - <Unknown File>(0) ================================================================ Thread ID: 9996 callstack:NVAPI_Thunk() + 0x7c155c - <Unknown File>(0)BaseThreadInitThunk() + 0x14 - <Unknown File>(0)RtlUserThreadStart() + 0x21 - <Unknown File>(0) ================================================================ Thread ID: 3000 callstack:NVAPI_Thunk() + 0x7c155c - <Unknown File>(0)BaseThreadInitThunk() + 0x14 - <Unknown File>(0)RtlUserThreadStart() + 0x21 - <Unknown File>(0) ================================================================ Thread ID: 11768 callstack:NVAPI_Thunk() + 0x7c155c - <Unknown File>(0)BaseThreadInitThunk() + 0x14 - <Unknown File>(0)RtlUserThreadStart() + 0x21 - <Unknown File>(0) ================================================================ Thread ID: 8128 callstack:NVAPI_Thunk() + 0x7c155c - <Unknown File>(0)BaseThreadInitThunk() + 0x14 - <Unknown File>(0)RtlUserThreadStart() + 0x21 - <Unknown File>(0) ================================================================ Thread ID: 10980 callstack:NVAPI_Thunk() + 0x7c155c - <Unknown File>(0)BaseThreadInitThunk() + 0x14 - <Unknown File>(0)RtlUserThreadStart() + 0x21 - <Unknown File>(0) ================================================================ Thread ID: 3608 callstack:OpenAdapter12() + 0x22a920 - <Unknown File>(0)OpenAdapter12() + 0x22146d - <Unknown File>(0)NVAPI_Thunk() + 0x106a8a - <Unknown File>(0)NVAPI_Thunk() + 0x7c155c - <Unknown File>(0)BaseThreadInitThunk() + 0x14 - <Unknown File>(0)RtlUserThreadStart() + 0x21 - <Unknown File>(0) ================================================================ Thread ID: 1492 callstack:NVAPI_Thunk() + 0x7c155c - <Unknown File>(0)BaseThreadInitThunk() + 0x14 - <Unknown File>(0)RtlUserThreadStart() + 0x21 - <Unknown File>(0) ================================================================ Thread ID: 7180 callstack:NVAPI_Thunk() + 0x7c155c - <Unknown File>(0)BaseThreadInitThunk() + 0x14 - <Unknown File>(0)RtlUserThreadStart() + 0x21 - <Unknown File>(0) ================================================================ Game Last opened world: novigrad.w2w ================================================================ Game Last opened world: novigrad.w2w ================================================================ Спасибо большое, спас положение! от дущи! счастьярадостиудачи Link to comment Share on other sites More sharing options...
SAWsilvers89 Posted November 7, 2021 Share Posted November 7, 2021 (edited) ya i believe this was my problem too. IMPROVED PARTICLE SYSTEMS MOD seemed to be the cause although i don't think directly. At first it was a crash in white orchard near the swamp heading towards the Nilfgards. then it was Velen going from hanged mans tree to Novigrad or Oxinfurt. Then finally Crookback bog. all three had three things in common. water, swamps, and DROWNERS. crashes happened any time i got near drowners. probably them jumping around and splashing in the water like they always do like 5 year olds taking a bath, causing particle systems to come into play. i uninstalled the mod and no more crash. my suggestion to the mod author if they read this would be to remove any part of the mod that affects water as it seems to be a direct association with this crash. my guess, more than likely its a bug with the game itself only being effected and causing problems when this is changed. I could be wrong but its my suspicion. Edited November 7, 2021 by SAWsilvers89 Link to comment Share on other sites More sharing options...
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