AlbertoVilches2 Posted May 4, 2020 Share Posted May 4, 2020 Hi guys, I have a problem when I enter Pitt Downtown which you can see here: https://imgur.com/a/evzPtyn. I first tried disabling mods through MO2 that I thought could be the cause, but nothing changed. I then went on to disable them all and check again, to no avail. This makes me think that the problem is caused by the main game, but I am gonna list my load order either way. 0 0 Fallout3.esm 1 1 Anchorage.esm 2 2 ThePitt.esm 3 3 StreetLights.esm 4 4 BrokenSteel.esm 5 5 PointLookout.esm 6 6 Zeta.esm 7 7 Unofficial Fallout 3 Patch.esm 8 8 Project Beauty.esm 9 9 RH_IRONSIGHTS.esm 10 a DCInteriors_ComboEdition.esm 11 b aHUD.esm 12 c iHUD.esm 13 d CASM.esp 14 e Fellout-Anchorage.esp 15 f Fellout-BrokenSteel.esp 16 10 Fellout-pipboylight.esp 17 11 Fellout-Zeta.esp 18 12 GNR Enhanced.esp 19 13 Project Beauty- Broken Steel.esp 20 14 RH_IronSights_Basic_AnchoragePlugin.esp 21 15 RH_IronSights_Pitt_NewRifleSights.esp 22 16 RH_IronSights_RemoveReticule.esp 23 17 dD - Enhanced Blood Main.esp 24 18 Flora Overhaul.esp 25 19 Sprint Mod.esp 26 1a Realistic Interior Lighting - OA.esp 27 1b BetterGamePerformance.esp 28 1c Fellout-Full.esp 29 1d RH_IronSights_Basic_ZetaPlugin.esp 30 1e Fellout-PointLookout.esp 31 1f Realistic Interior Lighting.esp 32 20 Realistic Interior Lighting - PL.esp 33 21 RH_IronSights_PL_NewItems.esp 34 22 Project Beauty- Point Lookout.esp 35 23 RH_IronSights_Basic_VanillaPlugin.esp 36 24 RH_IronSights_Basic_PointLookoutPlugin.esp 37 25 RH_IronSights_Basic_PittPlugin.esp 38 26 RH_IronSights_Basic_BrokenSteelPlugin.esp 39 27 Realistic Interior Lighting - BS.esp 40 28 Max Level 99.esp Link to comment Share on other sites More sharing options...
M48A5 Posted May 4, 2020 Share Posted May 4, 2020 Your Fellout plugins are not in the correct order. Neither are the RH_Ironsights or Project Beauty plugins. What are your system specifications and the path to the game? Link to comment Share on other sites More sharing options...
AlbertoVilches2 Posted May 4, 2020 Author Share Posted May 4, 2020 Your Fellout plugins are not in the correct order. Neither are the RH_Ironsights or Project Beauty plugins. What are your system specifications and the path to the game? I am using the load order that the latest version of LOOT suggests, how could it be wrong? C:\Steam\steamapps\common\Fallout 3 goty Link to comment Share on other sites More sharing options...
M48A5 Posted May 4, 2020 Share Posted May 4, 2020 Your Fellout plugins are not in the correct order. Neither are the RH_Ironsights or Project Beauty plugins. What are your system specifications and the path to the game? I am using the load order that the latest version of LOOT suggests, how could it be wrong? C:\Steam\steamapps\common\Fallout 3 goty LOOT has never sorted Fallout 3 mods correctly. Any sorting tool that would place compatibility patches before the mod being patched does not work correctly. I have seen to many bad load orders to ever trust LOOT. Also, who would you believe, the mod author or a group of people trying to make a mod sorter for every game? I'll go with the mod author every time. Link to comment Share on other sites More sharing options...
AlbertoVilches2 Posted May 5, 2020 Author Share Posted May 5, 2020 (edited) Your Fellout plugins are not in the correct order. Neither are the RH_Ironsights or Project Beauty plugins. What are your system specifications and the path to the game? I am using the load order that the latest version of LOOT suggests, how could it be wrong? C:\Steam\steamapps\common\Fallout 3 goty LOOT has never sorted Fallout 3 mods correctly. Any sorting tool that would place compatibility patches before the mod being patched does not work correctly. I have seen to many bad load orders to ever trust LOOT. Also, who would you believe, the mod author or a group of people trying to make a mod sorter for every game? I'll go with the mod author every time. Well, that sucks. I've always seen LOOT recommended so I didn't pay attention to my load order. I now see it has glaring problems despite everything working properly in my 75 hours playthrough (aside from a white face bug that I fixed by combining all NPC info added by DCInteriors, Project Beauty and UUFP into a single mod through GECK, as described in a comment here; https://www.nexusmods.com/fallout3/mods/6341?tab=posts) . I have moved around RH_Ironsights' and Fellout's plugins, but I don't see what's wrong with Project Beauty's. This new load order didn't fix the missing meshes bug and, like I said in my post, neither did disabling everything. 0 0 Fallout3.esm1 1 Anchorage.esm2 2 ThePitt.esm3 3 StreetLights.esm4 4 BrokenSteel.esm5 5 PointLookout.esm6 6 Zeta.esm7 7 Unofficial Fallout 3 Patch.esm8 8 Project Beauty.esm9 9 DCInteriors_ComboEdition.esm10 a aHUD.esm11 b iHUD.esm12 c RH_IRONSIGHTS.esm13 d CASM.esp14 e Fellout-Full.esp15 f Fellout-Anchorage.esp16 10 Fellout-BrokenSteel.esp17 11 Fellout-pipboylight.esp18 12 Fellout-Zeta.esp19 13 Fellout-PointLookout.esp20 14 GNR Enhanced.esp21 15 Project Beauty- Broken Steel.esp22 16 dD - Enhanced Blood Main.esp23 17 Flora Overhaul.esp24 18 Sprint Mod.esp25 19 Realistic Interior Lighting - OA.esp26 1a BetterGamePerformance.esp27 1b Realistic Interior Lighting.esp28 1c Realistic Interior Lighting - PL.esp29 1d Project Beauty- Point Lookout.esp30 1e Realistic Interior Lighting - BS.esp31 1f Max Level 99.esp32 20 RH_IronSights_Basic_AnchoragePlugin.esp33 21 RH_IronSights_Pitt_NewRifleSights.esp34 22 RH_IronSights_RemoveReticule.esp35 23 RH_IronSights_Basic_ZetaPlugin.esp36 24 RH_IronSights_PL_NewItems.esp37 25 RH_IronSights_Basic_VanillaPlugin.esp38 26 RH_IronSights_Basic_PointLookoutPlugin.esp39 27 RH_IronSights_Basic_PittPlugin.esp40 28 RH_IronSights_Basic_BrokenSteelPlugin.esp Edited May 5, 2020 by AlbertoVilches2 Link to comment Share on other sites More sharing options...
M48A5 Posted May 5, 2020 Share Posted May 5, 2020 On the Fellout mod page is a load order and instructions on where the plugins should be loaded. This is true of all large mods that have multiple plugins. Any mod with plugins for the DLCs, the plugins should be in the same order as the DLCs.Project Beauty plugins are scattered throughout your load order. System specs? The reason I ask, glitches like you describe are usually caused by overloading the system so some things are not rendered. Link to comment Share on other sites More sharing options...
AlbertoVilches2 Posted May 5, 2020 Author Share Posted May 5, 2020 (edited) On the Fellout mod page is a load order and instructions on where the plugins should be loaded. This is true of all large mods that have multiple plugins. Any mod with plugins for the DLCs, the plugins should be in the same order as the DLCs.Project Beauty plugins are scattered throughout your load order. System specs? The reason I ask, glitches like you describe are usually caused by overloading the system so some things are not rendered. Hi, I think I have fixed the problem. In the time since I posted, I completed The Pitt with no further problems and went on to Anchorage, where this I encountered a game breaking bug shown here: https://imgur.com/a/8rAcVZs. Just like before, disabling mods didn't change anything so, noticing how these bugs had only appeared on some DLCs so far (I didn't encounter any issues on Mothership Zeta), and remembering that I had cleaned them at the start, I resorted to bringing back the original ESMs from a backup, without deleted navmeshes or FO3 QAC. This fixed the issue on Anchorage, and, I imagine, The Pitt too. Turns out that using FO3 QAC on Anchorage.esm causes the issue. I don't think it's my fault because I have followed this tutorial: https://www.youtube.com/watch?v=69hyaD9Efvw to the letter and I am capable of reproducing the issue every time I QAC that ESM. On the load order topic, I have ended up with this one: 0 0 Fallout3.esm 1 1 Anchorage.esm 2 2 ThePitt.esm 3 3 StreetLights.esm 4 4 BrokenSteel.esm 5 5 PointLookout.esm 6 6 Zeta.esm 7 7 Unofficial Fallout 3 Patch.esm 8 8 Project Beauty.esm 9 9 DCInteriors_ComboEdition.esm 10 a aHUD.esm 11 b iHUD.esm 12 c RH_IRONSIGHTS.esm 13 d Project Beauty- Broken Steel.esp 14 e Project Beauty- Point Lookout.esp 15 f CASM.esp 16 10 Fellout-Full.esp 17 11 Fellout-pipboylight.esp 18 12 Fellout-Anchorage.esp 19 13 Fellout-BrokenSteel.esp 20 14 Fellout-PointLookout.esp 21 15 Fellout-Zeta.esp 22 16 GNR Enhanced.esp 23 17 dD - Enhanced Blood Main.esp 24 18 Flora Overhaul.esp 25 19 Sprint Mod.esp 26 1a Realistic Interior Lighting - OA.esp 27 1b BetterGamePerformance.esp 28 1c Realistic Interior Lighting.esp 29 1d Realistic Interior Lighting - BS.esp 30 1e Realistic Interior Lighting - PL.esp 31 1f Max Level 99.esp 32 20 RH_IronSights_Basic_VanillaPlugin.esp 33 21 RH_IronSights_Basic_AnchoragePlugin.esp 34 22 RH_IronSights_Basic_PittPlugin.esp 35 23 RH_IronSights_Basic_BrokenSteelPlugin.esp 36 24 RH_IronSights_Basic_PointLookoutPlugin.esp 37 25 RH_IronSights_Basic_ZetaPlugin.esp 38 26 RH_IronSights_Pitt_NewRifleSights.esp 39 27 RH_IronSights_RemoveReticule.esp 40 28 RH_IronSights_PL_NewItems.esp I don't mind if it isn't perfect because I'm 80 hours into the game and everything has worked out well. Edited May 5, 2020 by AlbertoVilches2 Link to comment Share on other sites More sharing options...
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