caimen0512 Posted May 6, 2020 Share Posted May 6, 2020 Hello, Since i became addicted to mod my fallout game, i started getting these strange wall and ground see trough glitches.It is kinda hard to explain so i will show this with a screenshot below. This also happens in many different locations...This should not be a problem with my computer, since i have my new SSD with everything installed on it, The game runs smoothly with stable 121 FPS with some minor dops to 100. https://prnt.sc/sblb4h(location) https://prnt.sc/sblbf8 Mods:AchievementsEnablerAll dogs no door openingAppealing MolesAWKCBetter Female WalkBetter GeneratorsBetter Junk FencesBodyslide & outfit studioBoston FPS fixCBBECommonwealth CutsCraftable AmmoCraftable Caste Walls REDUXCrafting Highlight FixCross_CourserStrigidaeDef_uiDetailed DeathclawsDiamond Coty ExpansionDiamond City Auto CloseDogmeat - A true companionEBF compatibility fixEnhanced blood texturedenhanced lights and FXEveryones best friendEye liner MasksFAR Faraway area ReformFaster Terminal DisplaysFaster workshopsFog removerFSM Body TexturesFDI Full dialogueGlowing BobbleheadsHigh res DLC black face fixHomemakerimmersive Drumlin dinerImproved map with visible roadsinsignifant object removerkeynuker and keyringkillable childrenlonger power lineslooksmenulooksmirrorlooksmenu compendiumlootable crateslots more female hairstylesloving caitlowered weaponsMCMNo more dissapearing Act --- doesn't seem to be workingNuka world scenery replacementoptimized vanilla texturespip boy flashlightpip-boy retexture first order TIE Fighter EditionPleasant UIPonytail Hair AZARPower Armor Animation changedProtoVaultSuitQuiter SettlementsRepairable SanctuaryRich MerchantsRusty Face Fix --- from black face fix, both installed seem to be working bestScrap Everythinggstart me upThe Eyes of BeautyUnofficial Fallout 4 PatchUnzipped Vault SuitVault Girl InterfaceVivid Fallout All in oneVivid WatersWall pass trough power conduitsWeightless Ammo For SurvivalWorkshop FrameworkWorkshop PlusWorkshop Rearranged Load order:1. https://prnt.sc/sblhwr2. https://prnt.sc/sbli3k3. https://prnt.sc/sbli6v4. https://prnt.sc/sblibo5. https://prnt.sc/sblifb6. https://prnt.sc/sblilv Link to comment Share on other sites More sharing options...
Wererommel Posted May 6, 2020 Share Posted May 6, 2020 Sounds like a texture problem. Try removing Optimized Vanilla Textures, or move it to the bottom of the load. Link to comment Share on other sites More sharing options...
MissingMeshTV Posted May 6, 2020 Share Posted May 6, 2020 This has absolutely nothing to do with textures. This is a preculling/broken previs data issue caused by your load order. Since you are using Boston FPS Fix, you should go back to the mod page and reread the description and get familiar with what the mod does, how it works, and where it should be placed in your load order (Hint: Not near the top where you have it but near the bottom, but above any scrapping mod you use...stated plain as day in the documentation and comments.) You are using mods that overwrite the optimization data of Boston FPS Fix. DO NOT use No More Disappearing Act. The mod description is clear about what it does: disables the game’s preculling functionality (also known as previs) which is a key component of the optimization system. You have it loaded below FPS Fix, which negates any benefit from using the FPS fix. It is likely conflicting with the previs data in the FPX fix causing the preculling issues in your screenshot. Having FPS Fix so high on your load order lets other mods that modify the same cells overwrite the optimization data of FPS Fix and not only will cause these visual issues (and likely performance issues), but renders any benefits that FPS Fix might give null and void. That’s why I’m suggesting getting rid of No More Disappearing Act. Not only does it conflict with FPS Fix, but it disables a core function of the optimization system. After fixing your load order, you may still run into previs conflicts like this if you have mods with conflicting optimization data (two mods that regenerate precombines and previs for the same cell or cells). Learning to use xEdit to examine your load order and see what mods conflict in which cells will save you a lot of grief in the long run in trying to troubleshoot and figure out where problems are coming from. Link to comment Share on other sites More sharing options...
caimen0512 Posted May 6, 2020 Author Share Posted May 6, 2020 This has absolutely nothing to do with textures. This is a preculling/broken previs data issue caused by your load order. Since you are using Boston FPS Fix, you should go back to the mod page and reread the description and get familiar with what the mod does, how it works, and where it should be placed in your load order (Hint: Not near the top where you have it but near the bottom, but above any scrapping mod you use...stated plain as day in the documentation and comments.) You are using mods that overwrite the optimization data of Boston FPS Fix. DO NOT use No More Disappearing Act. The mod description is clear about what it does: disables the game’s preculling functionality (also known as previs) which is a key component of the optimization system. You have it loaded below FPS Fix, which negates any benefit from using the FPS fix. It is likely conflicting with the previs data in the FPX fix causing the preculling issues in your screenshot. Having FPS Fix so high on your load order lets other mods that modify the same cells overwrite the optimization data of FPS Fix and not only will cause these visual issues (and likely performance issues), but renders any benefits that FPS Fix might give null and void. That’s why I’m suggesting getting rid of No More Disappearing Act. Not only does it conflict with FPS Fix, but it disables a core function of the optimization system. After fixing your load order, you may still run into previs conflicts like this if you have mods with conflicting optimization data (two mods that regenerate precombines and previs for the same cell or cells). Learning to use xEdit to examine your load order and see what mods conflict in which cells will save you a lot of grief in the long run in trying to troubleshoot and figure out where problems are coming from. I installed No more dissapearing act right before in posted this topic hoping it wil fix that. I wanna ask; is LOOT a good program to use to sort your load order?Like i said, its not only in the region of BOSTON, this also happens in vaults, walls missing with a bright white light.This occurs in different regions and i do not know wich one exactly.I moved my scrap everything down and any suggestion on where i should move my BOSTON FPS FIX? Link to comment Share on other sites More sharing options...
jjb54 Posted May 6, 2020 Share Posted May 6, 2020 Scrap Everything - I've been through this too many times. Once I removed Scrap Everything, the problem vanished ( pun intended ). Want proof? Backup your current game ... and start a new one without Scrap Everything. You'll see it's the cause. I've since excepted that these " Scrap " Mods conflict with Beth's total screw up and created Culling issues, which is the issue that is happening. I do not blame the mods, I blame Beth for NOT thinking this through. Link to comment Share on other sites More sharing options...
caimen0512 Posted May 6, 2020 Author Share Posted May 6, 2020 Scrap Everything - I've been through this too many times. Once I removed Scrap Everything, the problem vanished ( pun intended ). Want proof? Backup your current game ... and start a new one without Scrap Everything. You'll see it's the cause. I've since excepted that these " Scrap " Mods conflict with Beth's total screw up and created Culling issues, which is the issue that is happening. I do not blame the mods, I blame Beth for NOT thinking this through.It is NOT the cause of scrap everything.i deleted BOSTON FPS FIX and i can almost say i got a normal game now.but i want higher fps while in boston , because its kinda frustration dropping fps while fighting or looting or roaming around with low fps Link to comment Share on other sites More sharing options...
MissingMeshTV Posted May 6, 2020 Share Posted May 6, 2020 (edited) I concur with jjb54's advice on the scrapping mod. I gave up using scrapping mods ages ago as they cause far more problems then they are worth. For a scrapping mod to do what it does, it disables the optimization system in the cell(s) it touches. They can also cause problems in places you wouldn't expect. Scrap the scrapping mods, and things like this are less likely to happen. Is LOOT a good program? That depends on your definition of "good." Personally, I have never used it nor will I ever. It seems to cause more problems than it aims to solve, especially when users just push the sort button and expect it to magically resolve all conflicts with a perfect load order. I find common sense, a little reading and using xEdit to to find conflicts to be a better solution than pushbutton software. YMMV. Most people i know who insist on using LOOT don't fully rely on the sorting it does, and adjust things themselves when LOOT gives questionable results. Where should you put the FPS fix in your load order? Did you read all of my post? The mod page? EDIT: Here is some info in how the optimization system of this game works. It might help you understand why the mods you are using will not work together and why they give you the preculing issues. The first page has the most relevant info for the majority of mod users. The rest of the thread can get very technical, but has loads of information to help you understand what is happening. Edited May 6, 2020 by RedRocketTV Link to comment Share on other sites More sharing options...
caimen0512 Posted May 6, 2020 Author Share Posted May 6, 2020 I concur with jjb54's advice on the scrapping mod. I gave up using scrapping mods ages ago as they cause far more problems then they are worth. For a scrapping mod to do what it does, it disables the optimization system in the cell(s) it touches. They can also cause problems in places you wouldn't expect. Scrap the scrapping mods, and things like this are less likely to happen. Is LOOT a good program? That depends on your definition of "good." Personally, I have never used it nor will I ever. It seems to cause more problems than it aims to solve, especially when users just push the sort button and expect it to magically fix all conflicts. I find common sense, a little reading and using xEdit to to find conflicts to be a better solution than pushbutton software. YMMV. Where should you put the FPS fix in your load order? Did you read all of my post? The mod page? I did read the mod page, but its kinda confusing, the more down the better, but i tried that and the problem is still there. Now that i deleted the mod the problem is gone but now that i am in Boston, my fps is kinda unstable Link to comment Share on other sites More sharing options...
Zorkaz Posted May 6, 2020 Share Posted May 6, 2020 Never had an issue with scrap everything but it won't work that well if you enable Precombined Meshes.And I didn't know that it affects certain cells. @jjb54 Yeah too bad Bethesda can't always think about us modders, escpecially when you need to to run a sandboxy game on different platforms Link to comment Share on other sites More sharing options...
caimen0512 Posted May 6, 2020 Author Share Posted May 6, 2020 Same here... but i will look into the information you provided me and thank you! @RedRocketTV Link to comment Share on other sites More sharing options...
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