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How to correctly "remove" stuff?


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Good morning everybody!

 

I am currently working on a little project that "cleans up" everything a bit ...

So I am "removing" lots of objects.

 

As far as I know, moving objects below the ground is the "best" way to do this without "breaking stuff".

 

What is the best way (in terms of performace) to do this?

 

Should I just keep moving objects below the ground, or should I move them below the ground and "disable" them?

 

Because when I just move them below the ground, the game still "loads" them, so they still take up memory and "processing-power".

Does the game actually "load" disabled objects? Or do they only get "loaded" if they are "enabled"?

 

 

 

What I want to do (eventually) is to get everything to a "pre-war" - state ...

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