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Changing timescale won't save.


imm0dium

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Hey all.

 

Just as the title states. Every time I load a save I have to manually enter in set timescale to 5 as it always defaults back to 20.

 

This doesn't happen in Fallout 3, 4 or Skyrim, I set the timescale and it sticks.

 

Could a mod being reverting it? Here's my load order:

 

 

# Automatically generated by Vortex
FalloutNV.esm
DeadMoney.esm
HonestHearts.esm
OldWorldBlues.esm
LonesomeRoad.esm
GunRunnersArsenal.esm
ClassicPack.esm
MercenaryPack.esm
TribalPack.esm
CaravanPack.esm
YUP - Base Game + All DLC.esm
Project Nevada - Core.esm
Project Nevada - Equipment.esm
Weapons.of.the.New.Millenia.esm
Project Nevada - Rebalance.esp
Project Nevada - Cyberware.esp
oHUD.esm
Unofficial Patch NVSE.esp
YUP - NPC Fixes (Base Game + All DLC).esp
Clarity.esp
HZSmoothLight.esp
The Weapon Mod Menu.esp
WeaponModsExpanded.esp
WMX-ArenovalisTextures.esp
WMX-DLCMerged.esp
WMX-POPMerged.esp
Weapons.of.the.New.Millenia.Honest.Hearts.Grunt.Patch.esp
Weapons.of.the.New.Millenia.Leveled.Lists.esp
JIP Improved Recipe Menu.esp
JIP Companions Command & Control.esp
JustModsAssorted.esp
Project Nevada - Dead Money.esp
Project Nevada - Gun Runners' Arsenal.esp
Project Nevada - Honest Hearts.esp
Project Nevada - Lonesome Road.esp
Project Nevada - Old World Blues (No Cyberware).esp
The Mod Configuration Menu.esp
DarNifiedUINV.esp

Edited by imm0dium
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* Did you install Steam to it's default location? If so, please see the wiki "Installing Games on Windows Vista+" article for why the original default Steam behavior of installing games to the "C:\Program Files" or "C:\Program Files(x86)" folder tree was bad (they learned better, and don't do that any more but didn't change it for older games); and why "disabling UAC and running as Administrator" is NOT sufficient, with instructions how to move it. This is the single most important thing you can do to fix and protect yourself against problems in the future. As much of a PITA as that is, it's never going to be any easier than now. System updates often cause issues with games installed to these folder trees. With the game moved out of the default location you will not need to be running it as an "Administrator Account", which is safer. Please see the 'Restoring to "Vanilla"' section of the wiki "FNV General Mod Use Advice" article as well.

Disabling "User Account Control" (UAC) only stops Windows from prompting you to grant "administrative" credentials to an application that the system says must have a "UAC elevation". Disabling UAC does not automatically then enable the permission for such applications. Instead, (for all intents and purposes) it automatically denies them. (Please read this MS article on how it works in Win10. The basics have been there since the inception of UAC with Vista.)

If you did move Steam out of the default location, then likely any access privilege problem is one of "File and Folder permissions" on the parent "root" folder under which you installed the games. If this is not set correctly to allow at least "System", "Administrators", and "Users" to have "Full Control" then you can't overwrite other files or make changes. You then (while logged in as an "Administrator Account") need to enable the "Properties | Security | Advanced | Change Permissions" setting of the parent folder to enable the box: "Replace all child object permissions with inheritable permissions from this object", so those changes get applied to the existing files and sub-folders.

 

Edit: There is one more option (though it does not fix the underlying problem with the default game location). The Wrye Flash/Bash Patch file has an option for adjusting the timescale, which is then part of the "Bashed Patch". Please see the wiki "Bashed Patch file with Marked Mergeables" article.

-Dubious-

Edited by dubiousintent
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Thanks for the speedy response Dubious. I'll look into the file/folder permissions and bashed patch option. I have actually moved the default steam folder outside of Program Files/(x86). I also have Fallout 3, NV and 4 all installed so I'm guessing if it was a file and folder permission issue it would surely effect Fallout 3 at least as it using the same engine as NV?

 

 

Thanks again.

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Timescale sticks at 12 for me (where I put it when I first started a new character). Some mod has a script that is changing it on game load.

 

Open all files in FNVEdit, find TimeScale under the Global node of the FalloutNV.esp, and on the right panel choose the "Referenced by" panel and see what is changing it.

Edited by GamerRick
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Timescale sticks at 12 for me (where I put it when I first started a new character). Some mod has a script that is changing it on game load.

 

Open all files in FNVEdit, find TimeScale under the Global node of the FalloutNV.esp, and on the right panel choose the "Referenced by" panel and see what is changing it.

 

What a fool I am. It's actually a setting within Project Nevada - Rebalance. Thanks Rick.

 

Another option I changed via console is enemy respawn times using setGS iHoursToRespawnCell. Is there anyway of checking if that value has saved? I couldn't find anything in the PN settings.

Edited by imm0dium
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