Zewks Posted May 9, 2020 Share Posted May 9, 2020 Ive got 100 mods. Ive got 1 that Vortex automatically puts roughly in the middle of load order. The problem here is the mod author recommends placing this mod at the very END of the load order to reduce culling and other issues that could happen. Is there a quick and easy way to do this in vortex? From what I can tell I have to add each of the 40+ mods that load after this mod to a rule set stating that this mod loads after them. There has to be an better and more intuitive way of doing this? Link to comment Share on other sites More sharing options...
Solution AugustaCalidia Posted May 9, 2020 Solution Share Posted May 9, 2020 (edited) Go to the Vortex plugins page and assign the plugin to a late loading LOOT group. Double clicking the .esp opens a right hand panel where you can make the group assignment. There's no need to make a bunch of rules. Out of curiosity, what is your game, what is the mod, and does the plugin work where LOOT/Vortex placed it? I would certainly recommend following the advice of the mod author to load last. However, many mod authors offer that advice out of an abundance of caution. Very few plugins ever need to be absolutely last in a load order. Only if the plugin affected the performance of every other plugin in the load order would it have to be last. Edited May 9, 2020 by AugustaCalidia Link to comment Share on other sites More sharing options...
Zewks Posted May 9, 2020 Author Share Posted May 9, 2020 Go to the Vortex plugins page and assign the plugin to a late loading LOOT group. Double clicking the .esp opens a right hand panel where you can make the group assignment. There's no need to make a bunch of rules. Out of curiosity, what is your game, what is the mod, and does the plugin work where LOOT/Vortex placed it? I would certainly recommend following the advice of the mod author to load last. However, many mod authors offer that advice out of an abundance of caution. Very few plugins ever need to be absolutely last in a load order. Only if the plugin affected the performance of every other plugin in the load order would it have to be last. Fallout 4 The mod is https://www.nexusmods.com/fallout4/mods/21853 It works where it gets placed, however it suffers from object and texture flickering if its not at the bottom of the load order. Link to comment Share on other sites More sharing options...
AugustaCalidia Posted May 9, 2020 Share Posted May 9, 2020 You've picked an excellent mod. Yes, it needs to load late, as the author recommends. I installed it several months ago and assigned the plugin to "Dynamic Patches." The plugin is not absolutely last in my load order, but it's very late. Diamond City is flicker-free using that assignment. Link to comment Share on other sites More sharing options...
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