gdarknight Posted December 8, 2008 Share Posted December 8, 2008 I have uploaded a Beta version of 5 "Bone Crafting" spells from the upcoming mod Darkness Unleashed.This is one of the four spell paths that will be available in the full mod (there will be more bone spells as well). This is a WIP, so I have not tested this with other mods for compatibility. Please be patient if you have any issues, and be specific on feedback. The mod can be found here at TesNexus.The spells are automatically added after 2 seconds in menu mode. The beta version includes the Bone Cage, Bone Wall, Bone Claw, Bone Spikes, and Bone Wards (defensive ring). Here are the YouTube links:Bone Spikes Bone Wall Bone Claw Bone Cage I hope you enjoy trying out these spells. :devil: Link to comment Share on other sites More sharing options...
alex2avs Posted December 8, 2008 Share Posted December 8, 2008 May I ask the item code for refined bone dust ?(would be easier to test the spells without opening the CS) Thank you --------------Alex Link to comment Share on other sites More sharing options...
gdarknight Posted December 8, 2008 Author Share Posted December 8, 2008 alex2avs said: May I ask the item code for refined bone dust ?(would be easier to test the spells without opening the CS) Thank you --------------Alex To avoid mod order issues, the most reliable way is to add bonemeal ( 0001EBFF ) and refine it with the LP. Link to comment Share on other sites More sharing options...
alex2avs Posted December 8, 2008 Share Posted December 8, 2008 http://i453.photobucket.com/albums/qq254/alex2avs/Others/Oblivion2008-12-0817-26-28-26.jpg Here's a problem that I've found(after I reinstalled your mod). It seems that there are some missing textures.Could it be possible that you've forgot to upload some textures ? ---------------Alex Link to comment Share on other sites More sharing options...
gdarknight Posted December 8, 2008 Author Share Posted December 8, 2008 alex2avs said: http://i453.photobucket.com/albums/qq254/alex2avs/Others/Oblivion2008-12-0817-26-28-26.jpg Here's a problem that I've found(after I reinstalled your mod). It seems that there are some missing textures.Could it be possible that you've forgot to upload some textures ? ---------------Alex Yep, I managed to miss some textures. :wallbash: I've reloaded the mod with the missing textures. Link to comment Share on other sites More sharing options...
alex2avs Posted December 9, 2008 Share Posted December 9, 2008 Thank you ;)I'll test it again when i come back from school Link to comment Share on other sites More sharing options...
alex2avs Posted December 9, 2008 Share Posted December 9, 2008 Testing done. you are missing the textures for the refined bone dust : textures\dkevil\ingredbonedust.dds The bone ward spell works like a flying spell too ( I'll post some screenshots if you want) The bone spikes : I can't see any bones when casting :biggrin: -------------------------------------------- A little question : is it possible to change that purple effect (when casting) with a crimson red or black one ?I think that it would look better that way :),but is just an opinion of mine. ------------Alex Link to comment Share on other sites More sharing options...
gdarknight Posted December 9, 2008 Author Share Posted December 9, 2008 alex2avs said: Testing done. you are missing the textures for the refined bone dust : textures\dkevil\ingredbonedust.dds The bone ward spell works like a flying spell too ( I'll post some screenshots if you want) The bone spikes : I can't see any bones when casting :biggrin: -------------------------------------------- A little question : is it possible to change that purple effect (when casting) with a crimson red or black one ?I think that it would look better that way :),but is just an opinion of mine. ------------Alex :wallbash: I hate it when I forget textures! As for the other issues: - Not sure why the bone wards is working as a flying spell. Are you using any other magic mods that have levitation? - Bone spikes always appeared during testing for me. Have you turned off your other mods just to see if there is a conflict? Mod compatibility seems to be the biggest issue when it comes to magic...that's why this is still in Beta. :whistling: Link to comment Share on other sites More sharing options...
alex2avs Posted December 9, 2008 Share Posted December 9, 2008 I will answer (and also post some pictures) by editing this post as soon as i finish my homework :biggrin: As I promised : here is the missing texture proof : http://i453.photobucket.com/albums/qq254/alex2avs/Others/Oblivion2008-12-0920-10-00-84.jpg -all the other mods were turned off -I'm not using other spell mods : http://i453.photobucket.com/albums/qq254/alex2avs/Others/Oblivion2008-12-0920-13-37-07.jpg http://i453.photobucket.com/albums/qq254/alex2avs/Others/Oblivion2008-12-0920-13-39-28.jpg http://i453.photobucket.com/albums/qq254/alex2avs/Others/Oblivion2008-12-0920-13-46-34.jpg and about the spikes : I was casting the spell )and got hit in the same time : http://i453.photobucket.com/albums/qq254/alex2avs/Others/Oblivion2008-12-0920-14-56-54.jpg more photos here : Photobucket albim Link to comment Share on other sites More sharing options...
gdarknight Posted December 10, 2008 Author Share Posted December 10, 2008 I reloaded the file with the missing bonedust texture, so thats taken care of. The Bone Spikes are not supposed to detonate on you, so I'll try to get that to happen for debugging (hasn't happened to me). As for the levitation, I'm at a loss. There's no scripting to do that, and I haven't been able to duplicate that effect. Link to comment Share on other sites More sharing options...
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