Vegetto88 Posted May 11, 2020 Posted May 11, 2020 HI all,Sorry if this has been asked in the past, I tried to find something in the forum but I could not. My goal is to add a special guar creature made by modifying existing textures. -Now I took the guar.nif from the mesh folder-I created a new creature by changing the name guar in the construction kit -I retextured the original textures and saved them as dds (dx1) (note the original texture was a .tga, I simply opened the TGA, modified in GIMP and saved as dds, I did not change anything else in size of the pic) -I opened the guar.nif in Nifskope and replaced each node texture with the modified one -Now when I place the Guar in my mod using the Construction kit, I see it with the modified Texture but the Animation box is greyed out. -During game I receive the error : "This actor has no Animation class!" and the game return to desktop I really need your help enlighten ones, I must do something dumb I do not see. Thanks! Vegetto88
Vegetto88 Posted May 12, 2020 Author Posted May 12, 2020 I tried unfortunately no luck, I still get the animation tab greyed out, if you could help me would be great. Hereby a screenshot where I show that I followed your notes: on the left the construction kit on the right the Meshes folder. Thanks for the help so far. Here the link to my screenshot:https://ibb.co/cQxQmSQ
Vegetto88 Posted May 12, 2020 Author Posted May 12, 2020 Gotcha! 3 files indeed! Thanks a lot for your help!
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