bla687 Posted June 13, 2004 Share Posted June 13, 2004 This is just an annoying error that I would like to get rid of if possible. Whenever I load Bloodmoon in the editor, I get tons of conflicting dialougue errors (or something like that). I noticed that my friend has the same problem. I can just keep pressing yes to continue running the program, and eventually I'll get through all the errors, but it's annoying. If anyone knows how to fix it that would be helpfull. Thanks. Link to comment Share on other sites More sharing options...
UberBender Posted June 14, 2004 Share Posted June 14, 2004 Did you add Bloodmoon as a plugin after your character had already been created? Do you have any "new lands" mods with continents in the same place running at the same time? edit: sorry cactoblasta i thought he said In Game. Link to comment Share on other sites More sharing options...
cactoblasta Posted June 14, 2004 Share Posted June 14, 2004 Uberbender, this is in the right place - questions about the editor belong in the TESCS forum. Tribunal and Bloodmoon contain references to the same things, so the matching references cause conflicts, which results in the error messages. You can either just "yes" through it every time, or get one of the GMST cleaner programs off the net. These will strip the identical references from the .esm's, but it's safer to just ignore the error messages. Link to comment Share on other sites More sharing options...
bla687 Posted June 15, 2004 Author Share Posted June 15, 2004 I see. I guess I'll just leave it alone. I don't want to mess anything up. Too bad there's no "yes to all" button. Oh well. Link to comment Share on other sites More sharing options...
PierreBeauregard Posted June 18, 2004 Share Posted June 18, 2004 There is a "yes to all" button, it's just disabled by default (why bethesda, why?). Anyway, you can re-enable it thusly: open up morrowind.ini in your favorite text editoryou will see a line like this:[General]Under this line (or anywhere else in the "general" section) add this:AllowYesToAll=1 This will enable the button for the game, and for the editor the "yes to all" button is actually the "cancel" button. Link to comment Share on other sites More sharing options...
Hogosha Ookami Posted June 18, 2004 Share Posted June 18, 2004 if you dont wnt to mess with it just hold enter and it does yes to all for you in about 3 seconds Link to comment Share on other sites More sharing options...
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