DarkSpyda04 Posted December 30, 2012 Share Posted December 30, 2012 (edited) I had just recently activated a bunch of new mods when I tried running Oblivion and it crashed at startup. Okay, so I began deactivating each mod one by one to find out which was causing the crashes. In the end I deactivated every recently activated mod I'd downloaded and Oblivion still crashed at startup. I mean... what? Then I openned up the mod manager and ran Oblivion from there and with all deactivated mods reenabled, the game still ran successfully and I promptly exitted out of the game. Now I could run Oblivion from the obseloader-redirected shortcut on the desktop or from the mod manager itself. However something I had feared was that if I closed the mod manager, Oblivion would go back to crashing at startup, and I was right. The second I closed the mod manager, no amount of trying to run from the desktop shortcut or from the mod manager would get Oblivion to run normally and quite frankly I just want to play my game. Here is my load order: Oblivion.esmCM Partners.esmHorseCombatMaster.esmKvatch Rebuilt.esmDLCShiveringIsles.espDropLitTorchOBSE.espDesuChan's Store.esptda_PHModv1.2.espKnights.espHackdirtAlive.espArena No Raiment.espCreatures20.espHUD Status Bars.espAlternative Start by Robert Evrae.espDeadly Reflex 6 - Timed Block with no damage or durability changes.espDeadly Reflex 6 - Timed block and 150% damage.espDeadly Reflex 6 - Timed Block and 250% damage.espMounted_Spellcasting_Deadly_Reflex_Compatible.espDRSplatter.espSP1stPLegs.espCM Partners.espAmethystLRCoolsimsforNPCs.espDiabloEF 6 in 1.espIDKRRR_C_race.espEyja.espCM Partners NPC NE.espDeadlyReflex 6 - Combat Moves.espDeadly Reflex 6 - HeX NifSE Patch.espBashed Patch, 0.espHorror Walkway.espZombie Sanctuary.espSimple Dual Wielding.espDeco Dresses.espBogeymanKnife.espDASephirothCompanion.espCT-Just Another Combatant.espDynamicDrink&Eat.espdrunk.espNehrim_Diving_Suit.espPrettier Jensine.espnewsheogorath.espPrettier Rohssan.espGuard's Ear.espHeroes of Cyrodiil Part 2.espHeroes of Cyrodiil Part 3.espHeroes of Cyrodiil Part 4.espHeroes of Cyrodiil Part 5.espHeroes of Cyrodiil.espKvatch Rebuilt - Leveled Guards - FCOM.espKvatch Rebuilt - OOO Compatibility.espKvatch Rebuilt.esp OBSE Plugins: FastExit2.dllNifSE.dllOBGEv2.dllOBSE_Kyoma_MenuQue.dllOBSE_Kyoma_MenuQue.iniweOCPS.dll Edited December 30, 2012 by DarkSpyda04 Link to comment Share on other sites More sharing options...
CyberFoxZA01 Posted December 30, 2012 Share Posted December 30, 2012 Delete your oblivion.ini file in the Users\........\Documents\My Games\ Oblivion Folder. It worked for me. Good luck CyberFox Link to comment Share on other sites More sharing options...
DarkSpyda04 Posted December 30, 2012 Author Share Posted December 30, 2012 (edited) Delete your oblivion.ini file in the Users\........\Documents\My Games\ Oblivion Folder. It worked for me. Good luck CyberFoxTried it a dozen times; nothing. I was just about to go on a rampage with yet another handful of mods I downloaded, too. I was going to improve the immersion experience with distance blur, sun glare, transparent windows, etc. I have no idea what the problem could be. At this point I might as well reinstall the entire game and start tossing in the mods again but I don't want to do that. Afterall, it could happen again. I want to solve this pestilent problem once and for all; perhaps even get kvatch rebuilt working which had previously caused the same irritable crashes. Another thing - you know what also causes crashes? Mixing options up in "graphics adapter and resolution" and the running Oblivion through obse_loader Edited December 30, 2012 by DarkSpyda04 Link to comment Share on other sites More sharing options...
Striker879 Posted December 30, 2012 Share Posted December 30, 2012 Generally, if you add mods one or two at a time and test thoroughly in between it's a trivial thing to figure out what 'broke' your game. Of course mods that have requirements need to be added together as a group. Crashing on start-up is generally a sign of a missing master. Check your mod's requirements. You should also run BOSS and then build/rebuild your bashed patch (I see it sitting there in the middle of your 'load order', if in fact that is your load order). Seems to me that the DRSplatter.esp was not recommended (search the mod comments for posts by XTudo from a year or more ago, when he was helping out on the mod). Link to comment Share on other sites More sharing options...
discovery1 Posted December 30, 2012 Share Posted December 30, 2012 dont forget archive invalidation (obmm or wrye bash) quite often if you remove a mod and the game engine is searching for its textures or meshes at start up it will inevitably crash. Link to comment Share on other sites More sharing options...
DarkSpyda04 Posted December 30, 2012 Author Share Posted December 30, 2012 Okay I used BOSS to sort out the load order and checked Wrye Bash to see which mods were causing problems. All in all I deleted the mods that were giving me issues as I didn't NEED them. Furthermore I cleared out any mods that I was no longer using and thankfully Oblivion seems to be running again although I'm sure I'll have the same issue many times in the near future. If it happens soon and Oblivion running was a sham like what happened with running with the mod manager open, I'll be sure to post here provided that I don't find a fix based on the information I've been provided. I'll also be a bit more careful with installing mods in the future. Something that still bothers me is I don't know how to "merge" files or if there's even an option. Secondly I don't know what all this talk about right clicking and rebuilding bash patch is all about. I open up the mod manager, right click bash patch, and I don't one single option that reads "rebuild patch". All I get is "Move up", "Move down", "Activate All", etc. Link to comment Share on other sites More sharing options...
discovery1 Posted December 30, 2012 Share Posted December 30, 2012 you can only activate the bashed patch in wrye bash not mod manager. the patch should be last in the load order apart from specialised game map mods such as tamriel ingame map (onras twmp mods)wrye bas will tell you which mods can be merged. Link to comment Share on other sites More sharing options...
Striker879 Posted December 30, 2012 Share Posted December 30, 2012 Give this a try: Wrye Bash Pictorial Guide Link to comment Share on other sites More sharing options...
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