ninjabb64 Posted December 31, 2012 Share Posted December 31, 2012 (edited) I am having issues importing a model I made to day, I combined a couple of weapons together in nif-scope, but whenever I try to load the model in the creation kit, but it crashes any ideas Fixed link https://www.dropbox.com/s/jwvks2f3wynt7lw/ebonyglaive.nif this is the nif Edited January 2, 2013 by ninjabb64 Link to comment Share on other sites More sharing options...
ghosu Posted January 1, 2013 Share Posted January 1, 2013 (edited) If you want help from anyone you should upload the .nif and not the model. And btw, .mtl is the material file. Edited January 1, 2013 by ghosu Link to comment Share on other sites More sharing options...
ninjabb64 Posted January 2, 2013 Author Share Posted January 2, 2013 Thx Link to comment Share on other sites More sharing options...
ghosu Posted January 2, 2013 Share Posted January 2, 2013 (edited) That's the most f*cked up .nif i've EVER seen...and trust me, i've seen many :D Just compare it to an original weapon: http://666kb.com/i/cac21d3dr0q4z0pqw.png ...this can't work. I can't explain the whole thing atm, got to go to bed but you really have to understand the structure before you copy/paste random stuff. All your blocks need to be placed INSIDE 0 BSFadeNode, yours are next to it on the same level, not connected. BSLightingShaderProperties and NiTriShapeData have to be inside NiTriShape blocks, you might even remove the bones from the bow since this is a static rigid weapon like a sword and not a bow and maaany other things, quite impossible to explain/fix all errors. Maybe you should start with easier stuff like merging only two sword meshes while keeping the block structure. Edited January 2, 2013 by ghosu Link to comment Share on other sites More sharing options...
ninjabb64 Posted January 2, 2013 Author Share Posted January 2, 2013 Ok i got the the normal world model to work but how do i make the bow a first person weapon that you can use thanks for your help so far Link to comment Share on other sites More sharing options...
ninjabb64 Posted January 2, 2013 Author Share Posted January 2, 2013 PS you got some cool mods Link to comment Share on other sites More sharing options...
ghosu Posted January 2, 2013 Share Posted January 2, 2013 (edited) You want this to be a bow or a 1h / 2h melee weapon - to replace sword/axe/mace? IF you want it to be a bow then here we go, atm it's an Ebony Bow replacer but you just have to rename/connect it to your mod. http://666kb.com/i/cacgzohesj90nx17l.png http://www.gamefront.com/files/22808024/Bow.rar Edited January 2, 2013 by ghosu Link to comment Share on other sites More sharing options...
ninjabb64 Posted January 2, 2013 Author Share Posted January 2, 2013 Thank you for all your help Link to comment Share on other sites More sharing options...
ninjabb64 Posted January 2, 2013 Author Share Posted January 2, 2013 Wait but wont this replace the normal ebony bow, is there way to not replace the vanilla bow and add this to the game Link to comment Share on other sites More sharing options...
ghosu Posted January 2, 2013 Share Posted January 2, 2013 (edited) Yes...with the CK you can make the weapon standalone, you should check out both tutorial thread stickies in the MOD TALK section or google/youtube. Or my weapon tutorial in my signature, i think part4 is 'bout CK import...in this case it's with a sword, but a bow is quite the same. Edited January 2, 2013 by ghosu Link to comment Share on other sites More sharing options...
Recommended Posts