KingOnigami Posted January 3, 2013 Share Posted January 3, 2013 (edited) Fallout3.esmAnchorage.esmThePitt.esmStreetLights.esmBrokenSteel.esmPointLookout.esmZeta.esmUnofficial Fallout 3 Patch.esmCRAFT.esmCALIBR.esmxCALIBR.esmProject Beauty.esmEVE.esmFO3 Wanderers Edition - Main File.esmMart's Mutant Mod.esmFO3 Wanderers Edition - Alternate Travel.espUnofficial Fallout 3 Patch - Operation Anchorage.espUnofficial Fallout 3 Patch - The Pitt.espUnofficial Fallout 3 Patch - Broken Steel.espUnofficial Fallout 3 Patch - Point Lookout.espUnofficial Fallout 3 Patch - Mothership Zeta.espDarNifiedUIF3.espProject Beauty- Broken Steel.espProject Beauty- Point Lookout.espChems and Meds Re-Textures Pack.espClassic Fallout Weapons BETA.espFO3 Wanderers Edition - Main File.espFO3 Wanderers Edition - DLC Anchorage.espFO3 Wanderers Edition - DLC The Pitt.espFO3 Wanderers Edition - DLC Broken Steel.espFO3 Wanderers Edition - DLC Point Lookout.espFO3 Wanderers Edition - DLC Mothership Zeta.espWeaponModKits.espWeaponModKits - OperationAnchorage.espWeaponModKits - ThePitt.espWeaponModKits - BrokenSteel.espWeaponModKits - PointLookout.espWeaponModKits - Zeta.espBurnification.espUWWUT.espUWWUT_WT.espUWWUT_WT - TP Addon.espUWWUT_WT - BS Addon.espschematics2.espEVE.espEVE Operation Anchorage.espEVE - FWE Master Release.espEVE - FWE Master Release (Follower Enhanced).espEVE Anchorage - FWE DLC Anchorage.espEVE - FWE with WeaponModKits.espMart's Mutant Mod.espMart's Mutant Mod - DLC Anchorage.espMart's Mutant Mod - DLC The Pitt.espMart's Mutant Mod - DLC Broken Steel.espMart's Mutant Mod - DLC Point Lookout.espMart's Mutant Mod - DLC Zeta.espMart's Mutant Mod - Zones Respawn.espMart's Mutant Mod - Tougher Traders.espMart's Mutant Mod - Natural Selection.espMart's Mutant Mod - Master Menu Module.espMart's Mutant Mod - Project Beauty.espMart's Mutant Mod - FWE Master Release.espMart's Mutant Mod - FWE Master Release + DLCs.espMart's Mutant Mod - FWE Master Release + Project Beauty.espteddybear_brothers.espRealistic Interior Lighting.espRealistic Interior Lighting - BS.espRealistic Interior Lighting - OA.espRealistic Interior Lighting - PL.espF3ProjectRealityMkI.espEwwGhoulyBody.espxCALIBRammo_FWE.espFO3_WRP.espMillenia_CombatShotgun_replacer.espMillenia_AK47_replacer.espenhanced 3d steel.espBetterFoodPackaging.espDYNAVISION - Dynamic Lens Effect.espBornagain Outcast T-45d Texture Patch.espBornagain Zeta Combat Armor Texture Patch.espMinigunROF.espToasty's Action Muzzleflash.espKeepAtBottom.esp Total active plugins: 83Total plugins: 85 ~ Load Order My issue is the bodies of the raiders in my game are covered by the white ! in a red diamond. I've attempted narrowing it down to what was causing the issue and their skins aren't correct, they're mashed up or look crude. Something is wrong with the heads as well, when I decapitate them, the ! followed in the red triangle and their bodies remained with nothing displayed on them. Can anyone tell me what is going on or have any guess as to how to remedy this ordeal of mine? I'd appreciate any assistance. ~ M Edit: I am using Rotten Raider Skin Replacement, and the raiders using that skin are using it correctly, the raiders using the MMM skins are not. However *all* raiders have the white ! on their heads and not bodies. Edited January 3, 2013 by KingOnigami Link to comment Share on other sites More sharing options...
Anoxeron Posted January 4, 2013 Share Posted January 4, 2013 (edited) I've had and still have issues over body replacement mods. You have to keep in consideration that Meshes and Textures are two Majorly different things. You have to have textures to fit the main body mesh that You are using. The mesh is the Form. The Texture simply wraps itself around this Form. I'm using a large amount of armors that were not designed for the body style I'm unwilling to relinquish. So I have to put up with a couple of odd anomalies mainly concerning how the flesh shows. For example - If You are running a Type 3 mesh with Exnems texture basically You Are screwed. Doesn't work. I can't remember the textures I acquired for the ghouls bodies but I literally had to find textures that I liked for each race. I'm constantly manipulating these for my own visual pleasure anyway so in the long run it doesn't matter. Make sure the raider texture was designed for the body style You are using. Again Make sure to use Archive Invalidation !!! Any changes I make are ALWAYS THERE !!! I might add - Not Always to my Liking :) P.S. I don't have issues with Breezes Male and there are (were?) textures specifically for raiders and ghouls (male and female) of this body type. Hope it Helps. Edited January 4, 2013 by Anoxeron Link to comment Share on other sites More sharing options...
KingOnigami Posted January 4, 2013 Author Share Posted January 4, 2013 I have installed Breeze's and the male/female Raiders who use BEWARE OF GIRL Rotten Raider Skin replacement use those correctly. The Ghouls also work perfectly with their meshes and the textures used. It's the 4 MMM Raider textures I'm having issues with, Breeze is supposed to be compatible with them, but doesn't work. The female Raider textures are the same. I can't help but think Project Beauty may be to blame, I may end up uninstall/reinstalling the game. Link to comment Share on other sites More sharing options...
prensa Posted January 4, 2013 Share Posted January 4, 2013 (edited) KingOnigami - Hello! "Breeze is supposed to be compatible with them, but doesn't work" Breeze on it's own does definitely work with MMM. I can't comment on how it works with Project Beauty as I don't use it. You have to install Breeze after MMM, or reinstall it with MMM in so that it detects it & installs the MMM Raiders. MMM Male Raider textures end up in: Fallout 3\Data\Textures\MMMF3\characters\raider BEWARE OF GIRL Rotten Raider Skin does say on the description page: "NOTE: Marts Mutant Mod users: the male textures here are set for use with Breeze's male bodies and the textures in MMMF3 are not. As I use MMMF3 myself, I'm working on a Extension of this mod that will have MMMF3 friendly version textures (to work with Breeze's) come the end of the month. For people who do not know how to rework these textures to work with Marts Mutant Mod can wait for that release." So it looks like there is no MMM compatability for those. You could replace the MMM textures with copies of the matching Rotten Raider Skin's renamed to the MMM versions. Also your MMM/FWE plugins are not correct. It should be more like: Mart's Mutant Mod.esm Mart's Mutant Mod.espMart's Mutant Mod - DLC Anchorage.espMart's Mutant Mod - DLC The Pitt.espMart's Mutant Mod - DLC Broken Steel.espMart's Mutant Mod - DLC Point Lookout.espMart's Mutant Mod - DLC Zeta.esp Mart's Mutant Mod - Project Beauty.espMart's Mutant Mod - FWE Master Release.espMart's Mutant Mod - FWE Master Release + DLCs.espMart's Mutant Mod - FWE Master Release + Project Beauty.esp The Mart's Mutant Mod - FWE Master Release.esp replaces the MMM menu & all MMM plugins except the DLC ones (that's noted in the Readme in with the MMM/FWE FOIP plugins). So you can untick & remove these: Mart's Mutant Mod - Zones Respawn.espMart's Mutant Mod - Tougher Traders.espMart's Mutant Mod - Natural Selection.espMart's Mutant Mod - Master Menu Module.esp Hope this helps! Prensa Edited January 4, 2013 by prensa Link to comment Share on other sites More sharing options...
KingOnigami Posted January 4, 2013 Author Share Posted January 4, 2013 (edited) Unfortunately it did not. I even replaced the MMM textures with the default Rotten Raider Skin and renamed them to match the names on the MMM textures. The textures are correct now! However, the red ! is still floating on their heads and isn't going away. It's only on the Raiders in the land, nothing else so far. I've enclosed a photo to show you what is happening. http://i62.photobucket.com/albums/h103/Onigami_pics/ScreenShot1_zps81e5ce88.png Edit: Never mind, it seems by disabling the Project Beauty mods, I fixed it. Thanks for the help, hopefully this helps others in the future. Edited January 4, 2013 by KingOnigami Link to comment Share on other sites More sharing options...
Anoxeron Posted January 6, 2013 Share Posted January 6, 2013 The red exclamation usually means there is a missing mesh for a designated item. The object exists but doesn't portray itself because of this. I have had in the past a couple of mods where the quest was impossible to complete because say for example - I had to open a briefcase to examine a letter. The object is there but because the mesh was missing it was rendered impossible to access or continue. Thankfully when the author of the mod was made aware of this it was corrected and I was able to complete and thoroughly enjoyed the mod. I found the object using G.E.C.K but was not able to locate the proper mesh for the object. I am using project beauty and so far it hasn't conflicted with anything that I'm aware of !!! Link to comment Share on other sites More sharing options...
KingOnigami Posted January 11, 2013 Author Share Posted January 11, 2013 (edited) The red exclamation usually means there is a missing mesh for a designated item. The object exists but doesn't portray itself because of this. I have had in the past a couple of mods where the quest was impossible to complete because say for example - I had to open a briefcase to examine a letter. The object is there but because the mesh was missing it was rendered impossible to access or continue. Thankfully when the author of the mod was made aware of this it was corrected and I was able to complete and thoroughly enjoyed the mod. I found the object using G.E.C.K but was not able to locate the proper mesh for the object. I am using project beauty and so far it hasn't conflicted with anything that I'm aware of !!! As I eventually got that problem fixed, I stumbled across another issue: Constant CTD's. I have taken down some of the mods I was using before and I've been slowly filtering them out and I got it down to a select few I want to use, and now after using the merge patch and master updating the files, it still crashes randomly. I'm not sure what is going on. Fallout3.esmAnchorage.esmThePitt.esmBrokenSteel.esmPointLookout.esmZeta.esmUnofficial Fallout 3 Patch.esmCALIBR.esmxCALIBR.esmProject Beauty.esmEVE.esmMart's Mutant Mod.esmArwen_Core.esmDCInteriors_ComboEdition.esmUnofficial Fallout 3 Patch - Operation Anchorage.espUnofficial Fallout 3 Patch - The Pitt.espUnofficial Fallout 3 Patch - Broken Steel.espUnofficial Fallout 3 Patch - Point Lookout.espUnofficial Fallout 3 Patch - Mothership Zeta.espDarNifiedUIF3.espProject Beauty- Broken Steel.espProject Beauty- Point Lookout.espMTC Wasteland Travellers.espMTC Wasteland Travellers (Optional)- Crowded Cities less NPCs.espWeaponModKits.espWeaponModKits - OperationAnchorage.espWeaponModKits - ThePitt.espWeaponModKits - BrokenSteel.espWeaponModKits - PointLookout.espWeaponModKits - Zeta.espK2_ArmorsRedone_Raiders.espEVE.espEVE Operation Anchorage.espMart's Mutant Mod.espMart's Mutant Mod - DLC Anchorage.espMart's Mutant Mod - DLC The Pitt.espMart's Mutant Mod - DLC Broken Steel.espMart's Mutant Mod - DLC Point Lookout.espMart's Mutant Mod - DLC Zeta.espMart's Mutant Mod - Project Beauty.espT3T_MiscItemIcons.espArwen_Realism_Core.espArwen_GOTY_Realism_Core.espArwen_Hard-Core.espArwen_GOTY_Hard-Core.espArwen_Encumbrance.espArwen_Med-Tec.espArwen_GOTY_Med-Tec.espArwen_MMM_Med-Tec_Patch.espArwen_EVE_Patch.espdD - Enhanced Blood Main.espRealistic Interior Lighting.espRealistic Interior Lighting - BS.espRealistic Interior Lighting - OA.espRealistic Interior Lighting - PL.espF3ProjectRealityMkI.espEwwGhoulyBody.espxCALIBRammo_override.espError Fixes V1.5.espError Fixes V1.5 - Unofficial Fallout 3 Patch.espError Fixes V1.5 - Realistic Interior Lighting.espToasty's Action Muzzleflash.espFeralGhoulTest.espUniqueItems_1.0_ENG.espUniqueItems_1.1_ENG.espDYNAVISION - Dynamic Lens Effect.espenhanced 3d steel.espBornagain Outcast T-45d Texture Patch.espf*#@invisiblewalls0.1.esp_R_Tribals.espKeepAtBottom.esp Total active plugins: 71Total plugins: 71 Also, I have DMC's texture pack, Breeze's, Type 3, clutter texture mods as well as Ambient Wasteland 2. It will happen randomly when I'm walking around. I'm not sure if it's something loading in the back or if it's an audio, is there a way to see a crash log? Any help would be appreciated, thank you once again. ~ M EDIT: Not sure if it's of any importance, but I notice the majority of crashes seem to be originating from Springvale School, whenever I get near that area the game crashes. Typically when I try to quicksave, but it will also crash randomly when entering new areas/dungeons. Edited January 11, 2013 by KingOnigami Link to comment Share on other sites More sharing options...
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