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How do you set race voices in the CS?


DarkSpyda04

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I created a custom race based on my main character so I could also use the modified race that it was based off of with the main character being independent. I set the race up for eyes, hair, etc, etc and the only thing I'm missing is a custom voice set. I searched high and low and there ain't no tutorials covering how to do it and quite frankly, it's the least obvious thing to figure out. The default label based on the character's name makes my character a mute and I'm not looking to give my race the default Imperial voice, either. Any advice? The Corean race has their own voice set so it can't be impossible.

 

By the way I already went ahead and created a folder for male and female voices in data\sound\voice but CS can't read to location on its own.

Edited by DarkSpyda04
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Custom voice sets must go into a folder that has the same name as your race (male and female), like so:

 

\sound\voice\oblivion.esm\<custom race>\m\

\sound\voice\oblivion.esm\<custom race>\f\

 

But then you have to create .lip files to have the NPC's mouth move when speaking. This cannot be done in the latest CS -- the 1.1 version does this automatically, but the latest is broken.

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Custom voice sets must go into a folder that has the same name as your race (male and female), like so:

 

\sound\voice\oblivion.esm\<custom race>\m\

\sound\voice\oblivion.esm\<custom race>\f\

 

But then you have to create .lip files to have the NPC's mouth move when speaking. This cannot be done in the latest CS -- the 1.1 version does this automatically, but the latest is broken.

Oblivion.esm? That's why. I had the folder set up like this:

 

sound\voice\<custom race>\m

sound\voice\<custom race>\f

 

EDIT: It works!

Edited by DarkSpyda04
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