Malachias69 Posted May 29, 2020 Share Posted May 29, 2020 (edited) While trying to apply this good description on how to add "Ballistic Weave" to an armor that so far has non ... I ran into a problem concerning FO4Edit and could not find help on the net: So the essence of this link above is to add "ma_Railroad_ClothingArmor [KYWD:0020DE40]" (without the double quotes) to the KWDA (Keywords) section and then to add "ap_Railroad_ClothingArmor "No Weave" [KYWD:0020DE3E]" (without the double quotes) to the APPR (Attach Parent Slots ?) section.The problem is that these armors do not have an APPR section. (is it called "section" ... or "subsection" or "node"?) So what do I do? Do I have to add this APPR section first? Can I do that with FO4Edit? Or do I have to download CK? ______Edit: I just tried to copy this APPR node from a vanilla outfit to the armor in my mod, but it didn't work, because I have now clue how to do this. Standard clipboard commands (ctrl+c / ctrl+v) do not seem to work on a tree node.So the problem remains. Edited May 29, 2020 by Malachias69 Link to comment Share on other sites More sharing options...
IDontEvenKnow Posted May 30, 2020 Share Posted May 30, 2020 You just have to right click on the empty section next to the APPR subrecord and click Add, then you can edit it as you like. The subrecord doesn't exist in the record until you do that, so you can't edit it. xEdit also has a really handy feature where you can ctrl+click multiple similar records and click+drag subrecords between them, like soIt makes doing stuff like what you're trying a lot easier, especially if you need to update or edit similar data in many records at a time. Link to comment Share on other sites More sharing options...
Malachias69 Posted May 31, 2020 Author Share Posted May 31, 2020 (edited) Hi IDontEvenKnow You really have my thanks for trying to explain this to me!And I have really tried to make sense from your explanation. But I am afraid I can't see the light. You just have to right click on the empty section next to the APPR subrecord and click Add, then you can edit it as you like.I term APPR does not appear anywhere in the "Armor" section of the mod in question. So I have no APPR subrecord and can neither click on it nor next to it. The subrecord doesn't exist in the record until you do that, so you can't edit it. It seems to me that not only does the subrecord not exist - the APPR record title does also not show up.Have a look:Next problem: How do I include an image into this post. A link to imgbb was dismissed as not allowed in this form. None of the media / image buttons above explain how to operate the dialogs behind them. Try copy this address into a new browser tab, it'll have the image: https://ibb.co/7V06sWg xEdit also has a really handy feature where you can ctrl+click multiple similar records and click+drag subrecords between them, like soNifty feature ... as long as you have something to drag. It makes doing stuff like what you're trying a lot easier, especially if you need to update or edit similar data in many records at a time.I bet it does. Anyhow, we can close this matter, because yesterday I installed CK and did it there. Easy too, because this tool did actually offer an ATTR section for every armor, even when there was currently no subrecord/value in it. <irony>How ingenious is that?</irony> Edited May 31, 2020 by Malachias69 Link to comment Share on other sites More sharing options...
IDontEvenKnow Posted May 31, 2020 Share Posted May 31, 2020 Oh, that'll be because you've got "Hide no conflict and empty rows" checked. You can find the option in the context menu if you right click anywhere in the right pane. That option is really handy for conflict resolution, but not as much for mod development. The CK is definitely a necessity for serious development, though, so no harm in picking it up. Learning to use its clunky and painfully slow interfaces takes time though, it's an absolute behemoth of a tool. Link to comment Share on other sites More sharing options...
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