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[WIP] Commonwealth of Modders


jaysus

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version V06 is uploaded and ready for your enjoyment

http://www.fallout3nexus.com/downloads/file.php?id=1712

 

changelog:

 

V05-V06

added a general merchant for part time mod participants

fixed some building part alignment bugs

added some idle markers

added navigatory signs

added a mechanic to repair your stuff in the general merchandise shop

added some clutter here and there

added 1 super carrot growth spot on each island

 

 

 

@joefox

 

the general merchant is ready for action...

5 of his 20 levelledlists are yours to play round with

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AAHSClistGeneralMerchant01 til 05

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plz dont modify any other content or ask for your own cell and npc if youwant more freedom

thx for joining

 

 

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15 lists are still free in V06 - any interested creators round?

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If your are going to be doing a project that is going to very frequently updated, you could use this: tortoisesvn.tigris.org It will let you update the files in a folder. if you wanted to you could put it directly into your mod folder so you could update it easily, and anyone could update the files so a project like this could easily be worked on by many people.
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all of it... :P

the greenhouse needs plants... but if you didnt start on them yet just make the other stuff... i started working on one yet but still have some problems with the alpha channel not working correctly (see pic below)

but if you know how to create a good looking plant its all yours lol...

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